Whatever 3D software artists use, Photoshop remains a key tool throughout the production pipeline. The techniques presented in Photoshop for 3D Artists: Volume 1 are intended to show how 2D techniques can be seamlessly blended into the 3D production pipeline. Learn More£29.99
Producing a photorealistic 3D image can be a challenge, particularly when it comes to making sure all the elements work together. In his latest book, Crafting 3D Photorealism: Lighting Workflows in 3ds Max, mental ray and V-Ray, Jamie Cardoso discusses how to perfect your lighting workflow and achieve that high quality, photorealistic look. He covers various different lighting conditions, while also looking at how shaders, textures and rendering tie-in to the overall workflow. With in-depth tutorials for both V-Ray and mental ray, this book is a goldmine of essential information and advice from one of the industry's best architectural artists. Learn More£24.99
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If you’ve ever wanted to know more about modeling, texturing, rigging, animating and lighting in Autodesk’s 3ds Max software, then this book is for you. The chapters in 3ds Max Projects deal with diverse topics including modeling characters and vehicles for beginners, character rigging, animation and topology, blending 3D and photography, and FX particles and dynamics. Written by 11 top industry artists, including community favorites Matt Chandler, Andrew Hickinbottom and Diego Maia, 3ds Max Projects is designed to be a one-stop resource for those looking to create 3D masterpieces. Learn More
Regular Price: £29.99
Special Price: £26.99