ZBrush has quickly become an integral part of the 3D modeling industry. ZBrush Character Sculpting: Volume 1 examines the tools on offer in this ground-breaking software, as well as presenting complete projects and discussing how ZSpheres make a great starting point for modeling. Drawing on the traditional roots of classical sculpture, this book also investigates how these teachings can be successfully applied to the 3D medium to create jaw-dropping sculpts.
Featuring industry experts including Rafael Grassetti, Michael Jensen and Cédric Seaut, ZBrush Character Sculpting: Volume 1 is brimming with detailed character-based tutorials covering topics such as monsters, manimals and fantasy creatures. This book also boasts a substantial series of inspirational galleries, ranging from turn-table shots of finished sculpts through to a breakdown of subdivisions to show how detail can be steadily built into a model. Capped by a traditional image gallery, ZBrush Character Sculpting: Volume 1 contains a wealth of advice and knowledge that will benefit aspiring and veteran modelers alike.
Softback 240 pages
Dimensions: 220mm x 297mm
Paper quality: Full colour premium paper pages
Buy together and get 10% discount*:
Armored Rhino - Combining Hard Surface with Organic Sculpts
Am intermission of outstanding ZBrush sculpts
Monsters, Mercenaries and a Cartoon Armadillo
Creature of the Night
- Excellent compilation of tips and tricks Review by Bjarmi
I doesn't matter if you a Zbrush beginner or more advanced you will definitely find useful tips and tricks that will help you in the future. This book contains tutorials on basically every aspect regarding characters. Hard surface, creatures and humans. Also how to light the characters in Zbrush as well as in 3ds Max and Maya. Setting up materials and . You also get the idea what you need for to be able to composite a nice looking image in the end. (Posted on 09/04/2013)
- Greate book and support for starting ! Review by BARON
- Amazing tips and techniques Review by Emilien
- very enjoyable Review by Allaze-Eroler
Aside from that, I happen to notice that some of these tutorials are based on old versions of zbrush, but I'm ok with it because I can find what I need easily.
The gallery is a very good idea! It helps me to explore these wonderful pieces of art!
I can't wait to get the volume 2 of this book - enjoy ! (Posted on 20/09/2012)
- Simply Amazing Review by Aguinaldo
- Just like the cover, a chunky beauty Review by richellis66
Yeah, I wish!
Nevertheless, reading through the steps of the amazing projects within this beauifully presented book, and the viewing sheer variety of what can be achieved with this amazing program, I feel inspired to plug in my ageing old grapics tablet and start once again to get tactile with my PC - watch this space...
This otherwise glorious product has to drop on star in the reviews I'm afraid, as the project files are downloads rather than a CD/DVD, and what is already one of my favourite books would have been made perfect with a hardback cover.
As an aside, I really cannot recommend Pixelogic as a software company highly enough; I bought a licensed version of ZBrush about five years ago, way back when it was version 2, and on version 4R3 I find it unbelievable that I am still getting free upgrades - you don't get that with Autodesk/Adobe, and it is so refreshing to feel valued as a customer. (Posted on 21/05/2012)
- Another great book by 3DTotal!!! Review by Calvin
The quality of the paper is great and the prints are as impressive. The only thing that put me down slightly is that there were two tutorials which were simliar to some published in ZBrush Essentials, which in itself is great too though, so not that much of a problem here.
ZBrush Character Sculpting has a good picture to text ratio. The amount of information given is great and it does not get boring by loosening up the pages with informative images.
A great read! Check it out! (Posted on 10/05/2012)
- A very complete and thorough guide Review by Nuno
- Love it. Review by Gozzyman
(Posted on 08/05/2012)
- One of the best zbrush books Review by Andre
- Great Review by Aaron
I recommend this book to people who have an artistic interest into the digital world of zbrush, or want to just up their sculpting skills (Posted on 08/05/2012)
- good reading Review by guido
- Clear and easy to follow Review by Ton
- Awesome workshops and artists Review by ioker
- Excellent! Review by Jean
- Good collection of zbrush techniques Review by CC
- Outstanding, can't wait for Vol 02! Review by Classicgamer-3DT
There's hard surface techniques, set by step projects, classical sculpture, monsters, mercenaries, speed sculpts, a full gloriously beautiful gallery and even a cartoon Armadillo!
Since Z Brush came into the public's consciousness it's very quickly became the priority tool for budding artists both in the entertainment industries and freelancers alike, from it's inception the learning curve was quite steep... with the arsenal of tools viewable in Z Brush's interface you could be forgiven for feeling a little lost, however once you have a grip of this toolset the choice of what you can create is only limited by your own imagination.
That's where this book is so good, as there are so many outstanding artists within these pages you'll be spoilt for choice for inspiration. Z Brush has it's roots firmly set into the film & video game industry now and epic characters such as Marvel's Ironman, War Machine, The Incredible Hulk, and others like The Lord Of The Rings, & The Pirates of the Caribbean & of course many elements of Harry Potter! These characters would still have been possible of course without Z Brush, but wouldn't have looked anywhere near as fantastical, magical and realistic as they do with the help of this sculpting software.
One of the best step by step tutorials in this book is the cover featured Armoured Rhino by the multi-talented Jose Alves De Silva, this teaches you to combine hard surfacing techniques with organic sculpting and with this kind of knowledge under your belt you'd be hard stretched to find anything you couldn't create yourself with some practice.
Literally everything has been covered in this book, if you're a video game fan and want to create you favourite game character you can learn how to in this book, if you are a traditional sculptor making the switch from clay to digital everything is here to speed up your current workflow and best of all no mess, you can learn to create photorealistic monsters, humans, animals, clothing, boots, backpacks, guns and everything in-between.
Whether you are a novice looking to improve or a professional seeking inspiration this is the book for you, I can't wait for Vol 02! (Posted on 20/04/2012)
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