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3DCreative 12 month subscription - Starts Nov09 (Download Only)
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Swordmaster - 3dsmax (Download Only)
£8.55
Click to enlarge
The original character of the Swordmaster was created by Seong-wha Jeong and we had 3DTotal's in-house 3d artist Richard Tilbury, re-create the character in 3dsmax as well as create the textures in Photoshop, in our new precise, step-by-step tutorial for highly polished, low polygon game character with detailed texturing for real-time rendering. We have also converted the tutorials into Cinema 4D, Maya, Lightwave and Softimage platforms. Even if you are not a user of one of them, the principles should be easily followed in nearly all other 3D applications.
The Swordmaster tutorials is spread over 8 Chapters which outline, in detail, the process for creating the Swordmaster below are the details.
Chapter 1:
Modelling the Head
Chapter 2:
Modelling the Torso
Chapter 3:
Modelling the Arms & Legs
Chapter 4:
Modelling the Clothing & Hair
Chapter 5:
Modelling the Armour
Chapter 6:
Mapping & Unwrapping
Chapter 7:
Texturing the Skin & Body
Chapter 8:
Texturing the Armour & Clothing
click on the individual images to view these sample images
This Downloadable pdf is for 3DSMAX Only
Original
Character Desig
n
by
: Seong-wha Jeong
Translation & Modelling:
Richard Tilbury
Platform: Ma
x
Format: DOWNLOAD ONLY PDF
Size:
35.9
MB
Pages: 100
Available Options:
Size:
34.5 mb
Current Reviews: 5
This product was added to our catalog on Wednesday 05 September, 2007.
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Since I started learning 3D Modeling - Maya/ZBrush I have sp ..
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Monday 23 November, 2009
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