INTRODUCTION
Originally created for 3ds Max by Michel Roger, the popular “Joan of Arc” tutorial has now been translated for Maya, LightWave, Cinema4D and Softimage XSI. This tutorial takes you through the process of creating a female character from scratch and covers modeling, texturing, mapping and finally, adding bones.
Product detailsAuthor: 3DTotal.com Ltd
Original author: Michel Roger
Tutorial and translation by: Vojislav Milanovich
Platform: LightWave
Format: DOWNLOAD ONLY PDF
Size: 146 MB
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Joan of Arc - LightWave (Download Only) £8.55
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CONTENTS
Chapter 1 - Modeling the body
Chapter 2 - Modeling the head – head, ear and assembly
Chapter 3 - Modeling the accessories – sword and armour legs
Chapter 4 - Modeling the accessories – armor bust, hair and glove
Chapter 5 - Modeling the accessories – accessories and UVW mapping
Chapter 6 - UVW mapping – sword, clothing, armor and body
Chapter 7 - Texturing and hair – eyes, skin and hair
Chapter 8 - Bones and skinning – bases, hierarchy and skinning
REVIEWS
- An exceptional tutorial Review by Justin Wadsworth
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This tutorial was always an exceptional tutorial. I used the version for 3DS Max to train myself on the user interface, selections and many other shortcuts. The LightWave tutorial itself was a great translation from the original. It was easy to follow and understand. I've suggested it to my students to further their knowledge of modeling, UV unwrapping and texturing in Lightwave. Over all, it's an excellent tutorial.Value
(Posted on 25/08/2010) - This tutorial really opened my eyes. Review by Troy Cowan
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This tutorial really opened my eyes to character modeling. Very thorough and seems to leave no detail out. Takes something quite complex and breaks it down into simple steps. Some translation errors and I think a few screenshots are out of sync with the text, but these are very small problems. Lightwave tutorials are rare and those that exist seem incomplete. This is a gem!Value
(Posted on 25/08/2010)
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