INTRODUCTION
Originally created by Seong-wha Jeong, the Swordmaster character has now been recreated in 3ds Max, Maya, Cinema 4D, LightWave and XSI by a talented team of artists. This precise, step-by-step tutorial shares how to produce this highly polished, low poly game character with detailed texturing for real-time rendering.
Product detailsAuthor: 3DTotal.com Ltd
Original character design: Seong-wha Jeong
Translated by: Vojislav Milanovich
Platform: LightWave
Format: DOWNLOAD ONLY PDF
Size: 92.2 MB
Pages: 99
Buy together and get 10% discount*:
Swordmaster - LightWave (Download Only) £8.55
Joan of Arc - LightWave (Download Only) £8.55
* Discount is applied at the checkout.
CONTENTS
Chapter 1 - Modeling the head
Chapter 2 - Modeling the torso
Chapter 3 - Modeling the arms and legs
Chapter 4 - Modeling the clothing and hair
Chapter 5 - Modeling the armor
Chapter 6 - Mapping and unwrapping
Chapter 7 - Texturing the skin and body
Chapter 8 - Texturing the armor and clothing
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