INTRODUCTION
The aim of this eBook is to show and explain how you might tackle rigging your 3D character for animation. The six chapters within this eBook will give help and advice to novices and experts who are looking to build on their rigging skills or approach rigging for the first time. The series gives a detailed step by step guide as to how to approach rigging but also shows us how to tackle common problems and issues that regularly occur even in a professional environment. The artists will be reflecting on working in the industry as well as talking us through their individual approaches to creating the best rigs possible.
Product detailsAuthor: 3DTotal.com Ltd
Tutorial by: Richard Kazuo & Danilo Pinheiro
Platform: Maya
Format: DOWNLOAD ONLY PDF
Size: 35.7 MB
Pages: 39
Buy together and get 10% discount*:
3DTotal's Introduction to Rigging - Maya (Download Only) £9.95
Speed Sculpting - ZBrush (Download Only) £9.95
* Discount is applied at the checkout.
CONTENTS
Chapter 1 - Planning Your Rig
Chapter 2 - Knowing Your Tools
Chapter 3 - Rig Creation Part 1
Chapter 4 - Rig Creation Part 2
Chapter 5 - Facial Rigging
Chapter 6 - Scripting
For a preview of this ebook, simply click and drag the pages of the book below.
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