INTRODUCTION
Futuristic vehicles are popular within the CG industry and are often tackled using a variety of software and approaches. Creating a complicated model which then needs to be textured and lit can be a time consuming process, which is only necessary if the model is to be animated or used in a games engine at a later date. If you are creating a still there is an easier way to texture and light your model that will save you a lot of time and which will still produce impressive results. In this eBook Dhilip Somesh will show you how to create a simple 3D model which will then be textured, painted and lit in Photoshop to create amazing futuristic vehicle illustrations.
Product detailsAuthor: 3DTotal.com Ltd
Tutorial by: Dhilip Somesh
Software: 3ds Max and Photoshop
Format: DOWNLOAD ONLY PDF
Size: 21.4 MB
Pages: 24
CONTENTS
Chapter 01 - Amphibious Vehicle
Chapter 02 - Vectromer
Chapter 03 - Resource Collector
For a preview of this ebook, simply click and drag the pages of the book below.
REVIEWS
- Good techniques, but short of details Review by zootie
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I thought the techniques that were demonstrated were valuable -- I wish some of the more in-progress screen shots were shown in Photoshop. The ebook is quite short and shows three vehicles being textured -- it may have been benefited from just have one 3d model and showing more details for the one project. The final results are nice though, I just wish there was more. (Posted on 01/11/2012)Value - Fantastic approach to design Review by mean goreng
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Great examples of a modern approach to concept design. Clearly written and accompanied by some sweet shapes and end results, super glad i decided to grab it and would totally recommend it to others! (Posted on 01/11/2012)Value
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