OVERVIEW
PHOTOSHOP DIGITAL PAINTING FROM A 3D STARTING POINT
This online workshop will run over a period of four weeks and incorporate over seven and a half hours of video footage, illustrating the process behind producing an initial 3D concept in SketchUp through to a finished digital painting in Photoshop.
Two videos will be available each week throughout the four week period and cover the process from start to finish. This workshop is aimed at beginners through to intermediate users and will teach you how to use Google SketchUp in conjunction with digital painting, showing how a 3D scene can accurately establish a composition and help visualize an idea before beginning the painting itself. Google SketchUp is an invaluable resource for 2D artists, offering intuitive modeling tools set within a coherent interface. It is a perfect starting package for those wishing to incorporate 3D into their artistic practice and is commonly used by concept artists worldwide as an effective way of setting up perspective, as well as allowing the freedom to experiment with the viewpoint compared to sketching with a brush. It is important to note that although SketchUp is the example package being used, the principles described are equally applicable within any 3D context and as such are sympathetic to other software. However for the purposes of this workshop we shall be using SketchUp as it is freely available and has a more accessible toolset for those not familiar with 3D environments. Although simpler than other packages, the tools on offer are more than adequate when creating a 3D concept with respect to digital painting. The first three videos dedicate themselves to Google SketchUp and aim to introduce students to the interface and various toolsets before moving on to building the preliminary scene. From here we will follow the process used to construct the scene components and save out various masks in readiness for the painting process in Photoshop. The subsequent five movies will focus on the numerous painting stages, from blocking in through to adding details and textural realism by way of photographic elements. Workshop detailsSoftware: Photoshop & Google Sketchup
Level: Beginner - Intermediate
Tutor: Richard Tilbury
Price and Availability: 24 places at £159.99 (Approx $250)
Start Date: Monday September 3rd 2012
Duration: 4 weeks
Student Requirements
Candidates: Each student should have a working knowledge of Photoshop and preferably own a graphics tablet.
Please Note: Although SketchUp is the example package being used, the principles described are equally applicable within any 3D context and as such are sympathetic to other software.
FURTHER INSTRUCTIONS WILL BE EMAILED OVER ONCE WORKSHOP HAS BEEN PURCHASED.
COURSE STRUCTURE
As well as an overview of SketchUp’s tools and interface, the movies will outline various technical and artistic approaches used to develop concept art in conjunction with rudimentary 3D.
The tutorials will show how 3D can prove an invaluable asset when visualizing an idea and also illustrate how to transform a render into a final image within Photoshop using the appropriate tools and brushes.
The key software required will be Photoshop CS3, Google SketchUp and preferably a graphics tablet.
Students are required to formulate their own concept for an environment painting that they will start in 3D before taking it into Photoshop for the digital painting process. The level of detail during the 3D stage is subjective, but the principal details should be reserved for the painting stage.
Each student will have access to a private forum where they can post work in progress and ask questions, which will involve weekly advice and help from the tutor on a one-to-one basis.
Week One
Part 3: Creating the Tower and Saving Out Masks We finish the buildings and then go on to create the floating tower, applying all of the techniques covered so far. With the scene complete we then save out various masks to enable alpha channels as well as rendering out the shadow settings. Part 4: Laying the Foundations – Blocking In This marks the beginning of the painting process where we utilize our masks to structure the image into foreground and background sections. The color scheme is established alongside the general tonal range and light source. Week Three
Part 5: Using Windows and Balconies to Add Scale Here we add in some initial details and take advantage of custom brushes. Windows, canopies and other peripheral elements are added using the Transform tools to match the perspective and determine the scale. Part 6: Adding Some Detail We continue adding details including some lamp light in the foreground, as well as refining the tower by introducing some paneling and aerials. Color adjustments and Transform tools are used throughout together with an introduction to using photographs. Week Four
Part 7: Using Photos to Add Textural Realism This section covers the inclusion of various photo elements to create realistic details across the image, incorporating both the foreground and background buildings, tower and sky. Part 8: Adding the Cable Car and Final Refinements In the final installment we build the cable car from photographs as well as complete the distant building. The image is refined as a whole and sunlight is used to highlight certain foreground aspects.
REVIEWS
- Awesome Workshop Review by PMaloney
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The workshop is well organized & the videos are well done. Each chapter is clear, each easy to understand & the goals are well defined.The feedback Richard provides is awesome! He knows exactly what advice to give & tells you how to do it so you can improve.Value
This workshop is worth every penny & I would highly recommend it to anyone! (Posted on 08/10/2012) - Great workshop. Review by Todd
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The video and support materials are very well written. Customer service was GREAT!Value
Thanks (Posted on 21/09/2012) - The best investment I ever made Review by Sarunas (sharas)
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Thanks Richard and 3DTotal for an opportunity to learn digital painting from real professionals.Value
From 3d scene and lighting to blocking in,from fundamentals to finishing touches, - everything in simple and easy to understand videos. And the most important thing- Richard's feedback with images and advice how to do things the right way.
Another thing I enjoyed- forum for workshop members.
Would recommend for anyone looking to get good skills in digital painting. (Posted on 09/02/2012) - Worth every penny Review by Edgar
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In this four weeks The students can learn from a professional how to create a concept from a 3d view point, it was enlightening. it was an opportunity to learn if you are a beginner or pro in digital painting this still will teach a lot. (Posted on 08/02/2012)Value - This kind of workshop is well worth it. I would highly recommend them and will be willing to participate in another one. Review by Ignacio
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The workshop is well structured with a comprehensive step-by-step. The forum type approach to the workshop means that you can follow other people's progress and learn from them. Being able to comment each other's work is a great experience. Richard's help and dedication is invaluable. He makes things easy, and always puts the finger in the right place when it comes to guide you along the process. His help is much appreciated and it has been great to see him at work.Value
The videos were good, interesting to follow, easy to understand and helpful. Its good to see how a professional approaches the different stages of the process of creating an image. One always learns more from a video than reading a book.
It was well worth it, it has been a fun and entertaining experience, and all I can say is that I hope to see more of these workshops taking place in the future :) ! (Posted on 07/02/2012)
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PREVIEW
Sample Movie by Richard Tilbury













