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Beginner's Guide to ZBrush

Beginner's Guide to ZBrush

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PLEASE NOTE: this book is out of print with no current plans to reprint it.
Pixologic's ZBrush is the 3D world's premier digital sculpting software, widely used to create high-quality models for the video game, film, animation, and many other industries. Its uniquely intuitive approach to modeling makes it a fantastic asset for any creator hoping to realize their ideas in 3D. To usher students and 3D newcomers into comfortably using this powerful software, Beginner's Guide to ZBrush presents a thorough introduction to the program with in-depth, accessible tutorials that will guide you through ZBrush's essential tools and techniques. Covering key concepts to help you get to grips with the principles of 3D, step-by-step organic, hard-surface, and mixed-surface sculpting workflows, and an overview of external rendering and 3D printing.

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Pixologic’s ZBrush is the 3D world’s premier digital sculpting software, widely used to create high-quality models for the video game, film, animation, and many other industries. Its uniquely intuitive approach to modeling makes it a fantastic asset for any creator hoping to realize their ideas in 3D. To usher students and 3D newcomers into comfortably using this powerful software, Beginner’s Guide to ZBrush presents a thorough introduction to the program with in-depth, accessible tutorials that will guide you through ZBrush’s essential tools and techniques. Covering key concepts to help you get to grips with the principles of 3D, step-by-step organic, hard-surface, and mixed-surface sculpting workflows, and an overview of external rendering and 3D printing, this comprehensive volume will get you well on your way to creating your first exciting 3D projects from start to finish. 

Product details
Softback 272 pages
Dimensions: 216mm x 279mm
Paper quality: Full-color premium paper pages
ISBN: 978-1-909414-50-1

Contents and contributors

ZBrush and I: A foreword by Maarten Verhoeven

About this book

Getting started

01: Introduction to ZBrush and 3D

02: Introduction to the ZBrush interface

Projects

03: Organic sculpting

04: Mixed-surface sculpting

05: Hard-surface sculpting

Beyond ZBrush

06: Rendering with KeyShot

07: Introduction to 3D printing

Glossary

Indexes

Contributors

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