John A. Martini covers the entire process of developing a stunning photoreal scene, from pre-viz and setting up the 3ds Max physical camera, through modeling in Maya, creating objects in 3ds Max, texturing and shading, and finally culminating with in-depth tuition for lighting and rendering the final scene. Featured software includes: 3ds Max, Maya, V-Ray, Photoshop, ZBrush, and NUKE.Incl. Tax: $12.98
The Matte Painting eBook is a 39-page guide showing you, over fiveparts, the basics of Matte Painting, whilst also giving some more advanced techniques in the final chapter. Industry professional Tiberius Viris takes an interesting photograph and creates an easy-to-follow set of tutorials about how to add varying conditions to this - or any other - scene.
Regular Price: $11.16
Special Price Incl. Tax: $3.91