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  • Chee Ming Wong's Steampunk Environments (Download Only)

    1 Review(s)
    Everyone loves Steampunk! The combination of the sci-fi genre and historical influences somehow appeals to everyone. In this eBook digital art legend Chee Ming Wong explores an imaginary Steampunk world and explores the different characteristics and influences that makes Steampunk so unique and interesting. In this tour Chee will be guiding you through vehicle design and environment design as well as providing plenty of handy painting tips along the way.

    Regular Price: $12.57

    Special Price Incl. Tax: $3.79

  • 3dtotal Anatomy: male full skin figure

    1 Review(s)
    Sculpt and draw with confidence with the help of 3dtotal's full-skin male reference figure...
    Incl. Tax: $75.79

  • Anatomy for 3D Artists

    26 Review(s)
    Anatomy for 3D Artists is an essential teaching guide for sculpting human anatomy. Non-software specific, it is packed with everything that today’s 3D artist needs to know in order to tackle the difficult task of recreating the human form in 3D. Starting with the use of 2D references, and moving on to practical and advanced 3D sculpting – including topology – the book covers every stage in the creation of all kinds of male and female figures. Featuring established artists such as Chris Legaspi and Mario Anger, Anatomy for 3D Artists also includes several master projects for an informative and in-depth overview of the 3D sculpting process of various forms, showing how the archetypal human form can be adapted to fit any character shape!
    Incl. Tax: $37.88

  • 3DTotal's Painting Futuristic Cities (Download Only)

    6 Review(s)
    Futuristic cities and landscapes dominate digital art. They form the backdrop of countless films and videogames and give artists an opportunity to explore the boundaries of their imagination. This is more than just a design based eBook though as each tutorial is filled with advice and tips that could help any artist develop and grow. This tutorial series made up of six chapters, each tackled by a different artist, will be exploring the ways to design and paint cities of the future. Each artist will draw upon years of experience to demonstrate techniques and methods for creating original designs in a step by step way that can help any digital artist regardless of whether they are experienced or a novice. Each chapter of this eBook contains a different subject matter. From a futuristic slum to a wealthy town environment this series covers a diverse range of themes and settings that all fit the bill as a futuristic city environment.

    Regular Price: $12.57

    Special Price Incl. Tax: $3.79

  • Beginner's Guide to Comic Art: Characters

    4 Review(s)
    Start your journey to comic success and delve into the processes behind great comic art, learning the traditional and digital tools of the trade. From inking and coloring to anatomy and poses, you’ll discover everything there is to know about creating impressive characters for comic art. The comprehensive introductory chapters will show you how to choose the right tools for your work and help you to develop an understanding of the essential skills every aspiring comic artist needs.
    Incl. Tax: $21.46

  • 3dtotal Anatomy: male full ecorche figure

    8 Review(s)
    Sculpt and draw with confidence with the help of 3dtotal's male écorché reference figure...
    Incl. Tax: $75.79

  • 3DTotal's Concept Art for Games (Download Only)

    10 Review(s)
    Concept art for computer games is a fascinating field and plays a huge part in an industry that a lot of aspiring digital artists would love to be involved with. This eBook has been written by some of the biggest and best names in the gaming industry, who will guide us through the way they would tackle the three main areas where concept work is required: environments, characters and accessories. Each artist will provide you with a tried and tested technique for developing your ideas and turning them into polished concept art. This series will not simply explain how a specific part of a game is designed. It will go further and provide you with techniques for tackling games briefs and will demonstrate how those techniques are put into practice. If you are interested in working in the games industry, or in understanding how the games industry works this is the eBook for you.

    Regular Price: $12.57

    Special Price Incl. Tax: $3.79

  • 2DArtist: Issue 132 - December 2016 (Download Only)

    1 Review(s)
    In issue 132 we discuss careers with Riot Games’ principle artist Tyson Murphy, and environment artist Tim Kaminski. We also speak to illustrator Shawn Coss who shares his macabre sketches, and Tom Fox demonstrates how he harnesses the power of Photoshop when sketching. Also in this issue, Klaus Pillon shows how to speed paint a scene with dramatic fire effects, and comic illustrator Sykosan shows how to paint a stylized sci-fi character. You can follow Pavel Kolomeyets quick tips for painting sci-fi and fantasy themed illustration details, and learn from Zack Cy as he reinvents the Greek myth of Persephone with light effects. Plus plenty more painting tips and artistic inspiration!
  • 2DArtist: Issue 117 - September 2015 (Download Only)

    2 Review(s)
    This month’s issue features an interview with videogame artist Sung Choi. We also get to speak to the amazing Loish about her upcoming artbook and her successful Kickstarter campaign.
  • Beginner's Guide to Digital Painting in Photoshop: Characters

    8 Review(s)
    Beginner’s Guide to Digital Painting: Characters is a comprehensive guide for artists wishing to create convincing and detailed characters. It features established artists such as Charlie Bowater (concept artist at Atomhawk) and Derek Stenning (freelance concept artist and illustrator, with clients including Marvel Entertainment and Nintendo) who share their industry experiences by covering such aspects as posing characters, choosing the correct costumes, conveying emotions, and creating suitable moods. Comprehensive step-by-step instructions – including a quick tips section that covers how to paint elements that are integral to character design – make this an invaluable resource for those looking to learn new skills, as well as those pursuing the next level.
    Incl. Tax: $37.88

  • Photoshop for 3D Artists - Volume 1

    24 Review(s)
    Whatever 3D software artists use, Photoshop remains a key tool throughout the production pipeline. The techniques presented in Photoshop for 3D Artists: Volume 1 are intended to show how 2D techniques can be seamlessly blended into the 3D production pipeline.

    Regular Price: $37.88

    Special Price Incl. Tax: $6.32

  • 3dtotal Anatomy: female full ecorche figure

    4 Review(s)
    Sculpt and draw with confidence with the help of 3dtotal's female écorché reference figure...
    Incl. Tax: $75.79

  • Sketch Journal - Leather Sleeve

    3 Review(s)
    This soft, real leather cover is designed to be light and comfortable for you to carry wherever you are going. Slightly bigger than A5 with two inside pockets for books and one outer pocket for your tools, it will neatly wrap up your sketch journal items while the leather ribbon will ensure your art tools are kept secure.
    Incl. Tax: $25.25

  • Create a photorealistic still-life (Download Only)

    2 Review(s)
    John A. Martini covers the entire process of developing a stunning photoreal scene, from pre-viz and setting up the 3ds Max physical camera, through modeling in Maya, creating objects in 3ds Max, texturing and shading, and finally culminating with in-depth tuition for lighting and rendering the final scene. Featured software includes: 3ds Max, Maya, V-Ray, Photoshop, ZBrush, and NUKE.
    Incl. Tax: $12.57

  • 2DArtist: Issue 131 - November 2016 (Download Only)

    1 Review(s)
    In this issue you will find plenty of inspiration in our interviews with Eduardo Pena, Joel Kilpatrick, and traditional artist Lauren Marx. We also take a look at the characterful sketches of Yewon Park, a concept artist at Blizzard Entertainment. Learn how to speed paint a street cleaning mech with Galan Pang, and create a costume design for a sci-fi butler with Albert Urmanov. See how Klaus Pillion reinvents a Herculean tale into a cyberpunk scene, and follow as Zac Retz reveals how to approach daytime and night-time plein air studies of an industrial environment. Also discover how Alexandre Chaudret painted his vampire countess character, and learn how Florian de Gesincourt created a light filled fantasy environment!

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