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  • Painting Fantasy Medieval Scenes (Download Only)

    6 Review(s)
    This eBook series will be split over six separate chapters, all sharing the common theme of a fantasy inspired medieval scene. Each will be undertaken by a different artist and draw upon a wealth of experience and skills perfected over years of industry practice. The authors will discuss their approach to digital /concept painting, the tools and brushes they employ and treat us to a valuable look into their artistic process.

    Regular Price: $12.21

    Special Price Incl. Tax: $3.68

  • Incl. Tax: $12.26

  • Create playable levels with the UDK (Download Only)

    1 Review(s)
    Senior Environment Artist at Codemasters, Andrew Finch, reveals how to make playable levels for games using the Unreal Development Kit (UDK). Whether you are looking to create a stunning portfolio piece or just fancy trying something new, this step-by-step project guide will give you a fantastic grounding in the UDK to set you on the right foot for your future game-creation adventures!
    Incl. Tax: $12.21

  • 2DArtist: Issue 105 - September 2014 (Download Only)

    2 Review(s)
    Have you ever wanted to bring a bit of life to your illustrations? Christopher Peters reveals a cool digital trick to transform your 2D images, which could really spice up your portfolio in an interesting way!
  • 3DCreative: Issue 059 - July 2010 (Download Only)

    4 Review(s)
    This month's interview which is with the sublime character artist Abraham Valdez. Abraham has been churning out great artwork in forums that has been catching our eye for some time now, and this month we finally caught up with him for an interview. Abraham tells us about his route from being a traditional artist to creating characters for the new Medal of Honor game at EA Games in America. We also have Richard Kazuo, Danilo Pinheiro and Luis San Juan Palleres taking us one step closer to creating a finished rig for our alien character.
  • 3DCreative: Issue 058 - June 10 (Download Only)

    1 Review(s)
    Our second new tutorial series starting this month is How to Stylize and Model Toon Animals and People. The series starts by looking at creating a cartoon animal with Jose Alves da Silva. If rigging and animation is more of your thing you will be pleased to hear that this month we continue our rigging series by Richard Kazuo and Danilo Pinheiro in Maya and Luis San Juan Pallares for 3ds Max. This month's Making Of is by Petr Nasirov. Petr talks us through making his excellent Comicon competition entry Judge Death.
  • 3DCreative: Issue 057 - May 10 (Download Only)

    1 Review(s)
    This month's issue sees the final instalment of our Outdoor Environment lighting series. There is no need to fear though because next month we start our indoor environment lighting series dealt with in all the same software, and the scene is created by the interior king Viktor Fretyán. But before we get carried away we still have the final part of the Outdoor series and in this issue we deal with an Overcast Day, dealt with in 3ds Max and mental ray by Andrew Finch, 3ds Max and V-Ray by Andrzej Sykut, Maya by Luciano Iurino and Cinema 4D by Fredi Voss
  • 3DCreative: Issue 056 - April 10 (Download Only)

    1 Review(s)
    In this issue interview with Alessandro Baldasseroni, tutorial series: Environment Lighting Series for 3ds Max MR & V-Ray, Maya & Cinema4D, Character Modeling Chapter 4: Chest (ZBrush Mechanical Sculpting)t, Introduction to Rigging Series for 3ds Max&Maya
  • 3DCreative: Issue 060 - August 2010 (Download Only)

    This month's cover image is the handy work of this month's interviewed artist Maarten Verhoeven. Those of you who use 3DTotals galleries and forums and are regular readers of 3Dcreative will be aware of his work as it has featured in our galleries regularly. Maarten talks to us about what excites and inspires him in CG and shares some of his unique and fantastically executed characters with us.
  • 3DCreative: Issue 062 - October 2010 (Download Only)

    Time to say hello to a really cool new series that has provided us with this month's front cover, ZBrush Monster Creation. A lot of you may have seen some of the fruits of this series in some of the CG forums, and you will know that this is something to get excited about! Marthin Agusta produces his first tutorial for 3DCreative in this issue and gets us off to a perfect start with his mountain dwelling monster.
  • 3DCreative: Issue 061 - September 2010 (Download Only)

    This month's issue heralds the fifth birthday of 3DCreative and our desire to create content that is enjoyable to our readers is as strong as ever. We continue our interior lighting tutorial series and this month our artists calm things down a little and show us how to create low level romantic lighting, using just a few light sources. We also have Wayne Robson's master class in Mudbox Female Character Creation, which this month looks at Vampires.
  • Beginner's Guide to Character Creation in Maya

    15 Review(s)
    Beginner’s Guide to Character Creation in Maya continues 3dtotal’s tradition of offering helpful guides for beginners looking to step into the world of digital art. Talented 3D Animator and Trainer, Jahirul Amin, gives an insightful breakdown of how to model from scratch using Maya and Mudbox. Not only will you learn about the principles of rigging and animation, with a step-by-step guide detailing how to link the joints and create constraints and controls for animation, you will also learn how to correctly light and render your scene for porfolio-worthy presentation. Plus, in-depth chapters on anatomy will provide you with a solid foundation on which to develop your 3D character skills, so that by the end of this book you will have created your very own realistic walk cycle.
    Incl. Tax: $36.80

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12 Item(s)

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