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  • Anatomy for 3D Artists

    26 Review(s)
    Anatomy for 3D Artists is an essential teaching guide for sculpting human anatomy. Non-software specific, it is packed with everything that today’s 3D artist needs to know in order to tackle the difficult task of recreating the human form in 3D. Starting with the use of 2D references, and moving on to practical and advanced 3D sculpting – including topology – the book covers every stage in the creation of all kinds of male and female figures. Featuring established artists such as Chris Legaspi and Mario Anger, Anatomy for 3D Artists also includes several master projects for an informative and in-depth overview of the 3D sculpting process of various forms, showing how the archetypal human form can be adapted to fit any character shape!
    Incl. Tax: $37.96

  • Classical Sculpture (Download Only)

    4 Review(s)
    Even some of the most modern forms of art are influenced by traditional techniques, methods and styles. With the arrival of ZBrush came an opportunity to put into practice many of the techniques that were used in classical sculpture by sculptors from some of the most recognizable periods in world history. In this tutorial series Rafael Ghencev will dissect the history of Greek and Roman sculpture and show you how to create an image in that style. Not only will Rafael talk you through the sculpting, but will also show how to texture and present your sculpt in a classical style. This series will also give some great anatomy tips, and provide you with some great tricks to help you present your sculpts.

    Regular Price: $12.60

    Special Price Incl. Tax: $3.80

  • 2DArtist: Issue 112 - April 2015 (Download Only)

    3 Review(s)
    In this month’s issue you’ll find stunning imagery and brilliant ways to get sketching and painting characters. Sabrina Miramon shares her process of painting a themed pin-up girl, as well as an exclusive interview. We learn how to sketch a believable character with Brun Croes and explore dynamic characters with Hugo Richard!
    Incl. Tax: $3.79

  • 2DArtist: Issue 113 - May 2015 (Download Only)

    From surreal and stylized illustrations, to matte painting and pin-up girls, this month’s issue has bags of style to help you hone your skills. We speak to AJ Frena about the inspiration behind her often surrealistic imagery, and discover the portfolio of Szymon Biernacki.
    Incl. Tax: $3.79

  • 2DArtist: Issue 120 - December 2015 (Download Only)

    2 Review(s)
    In this month’s issue we have an interview with Lip Comarella, the art director behind animation studio Salon Alpin. We are also talking to traditional artist Scarlett Fu and get a peek at the sketches of the highly popular Marija Tiurina.
  • 2DArtist: Issue 119 - November 2015 (Download Only)

    1 Review(s)
    This month features a speed paint tutorial by Donglu Yu on creating an historic landscape in only two hours, a tutorial on digital painting in the style of Peter Paul Rubens, and Ignacio Lazcano and Juan Novelletto show how to design a robot exosuit and then use it in a dynamic sci-fi scene.
  • 2DArtist: Issue 117 - September 2015 (Download Only)

    2 Review(s)
    This month’s issue features an interview with videogame artist Sung Choi. We also get to speak to the amazing Loish about her upcoming artbook and her successful Kickstarter campaign.
  • Modeling Human Anatomy - Cinema 4D (Download Only)

    1 Review(s)
    When creating a model of a human character you have to know how you are going to produce accurate anatomy. As humans we spend a lot of time looking at people and for this reason we are all very talented at spotting mistakes, or anatomy that doesn't quite look right. A good model can easily be spoiled by an incorrectly modeled feature, such as a hand, or an ear. In this eBook we will be shown how to model some of the tricky features that regularly cause artists problems, and hopefully awkward looking anatomy will be a thing of the past.

    Regular Price: $12.60

    Special Price Incl. Tax: $3.80

  • Photoshop Texturing (Download Only)

    2 Review(s)
    Futuristic vehicles are popular within the CG industry and are often tackled using a variety of software and approaches. Creating a complicated model which then needs to be textured and lit can be a time consuming process, which is only necessary if the model is to be animated or used in a games engine at a later date. If you are creating a still there is an easier way to texture and light your model that will save you a lot of time and which will still produce impressive results. In this eBook Dhilip Somesh will show you how to create a simple 3D model which will then be textured, painted and lit in Photoshop to create amazing futuristic vehicle illustrations.

    Regular Price: $12.60

    Special Price Incl. Tax: $3.80

  • 2DArtist: Issue 081 - September 2012 (Download Only)

    2 Review(s)
    Welcome to the September issue of 2DArtist magazine! Last month we sadly said goodbye to some brilliant tutorial series, but don't fret as we have not one, not two, but three amazing new series to get those creative juices flowing.
    Incl. Tax: $3.48

  • 2DArtist: Issue 118 - October 2015 (Download Only)

    1 Review(s)
    Issue 118 is packed with the detailed works of Mat Miller, distinctive portraits from self-taught artist Raphaël Vicenzi and an interview with freelance illustrator Aldo Katayanagi.
  • Modeling Human Anatomy - Maya (Download Only)

    3 Review(s)
    When creating a model of a human character you have to know how you are going to produce accurate anatomy. As humans we spend a lot of time looking at people and for this reason we are all very talented at spotting mistakes, or anatomy that doesn't quite look right. A good model can easily be spoiled by an incorrectly modeled feature, such as a hand, or an ear. In this eBook we will be shown how to model some of the tricky features that regularly cause artists problems, and hopefully awkward looking anatomy will be a thing of the past.

    Regular Price: $12.60

    Special Price Incl. Tax: $3.80

  • 2DArtist: Issue 115 - July 2015 (Download Only)

    This month we have some inspiring work from both new and experienced artists. You can try our tutorial demonstrating how to use photo manipulation techniques to create a zombie, and discover how game artist J.C. Park creates his fantasy scene Silver Falcon.
    Incl. Tax: $3.79

  • Digital Painting Techniques: Volume 7

    4 Review(s)
    In Digital Painting Techniques: Volume 7 you will discover a variety of artists’ methods for creating perfect pin-ups, impressive vehicles, breathtaking environments, magnificent mythological creatures, and much more! Plus you will learn how to craft matte paintings using Cinema 4D and brush up on your speed painting techniques. Browse for inspiration and to pick up top tips or follow project workflows in more detail with the step-by-step tutorials – either way, you’ll open up the book and find something valuable to take away. Useful for intermediate digital artists and professionals, this title is another must-have for any digital artist’s bookshelf!
    Incl. Tax: $37.96

  • Character Creation in Maya (Download Only)

    2 Review(s)
    Over the course of 8 parts, Patrick Evrard reveals a host of useful tips for creating a stylized character in Maya. Starting with a comprehensive and insightful breakdown of the major tools involved in character creation, Patrick moves through modeling, lighting, texturing, and rendering, before moving on to those finishing touches in post-production. Discover everything you need to know about creating a character in Maya!
    Incl. Tax: $12.60

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