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  • Dreamscape (Download Only)

    8 Review(s)
    The Dreamscape animation is an amazing project led by the superbly talented Jama Jurabaev. In this eBook series Jama will be walking us through the processes that he and his team used to create this mind-blowing short. From concepts and storyboards through to live-action compositing, no rock is left unturned as Jama explains how you too can use some simple tricks and methods to create professional quality, live-action animations without needing a professional budget.

    Regular Price: $12.21

    Special Price Incl. Tax: $3.68

  • Character Creation in Maya (Download Only)

    2 Review(s)
    Over the course of 8 parts, Patrick Evrard reveals a host of useful tips for creating a stylized character in Maya. Starting with a comprehensive and insightful breakdown of the major tools involved in character creation, Patrick moves through modeling, lighting, texturing, and rendering, before moving on to those finishing touches in post-production. Discover everything you need to know about creating a character in Maya!
    Incl. Tax: $12.21

  • 3DCreative Back Issues - 2013 (Download Only)

    1 Review(s)
    All 12 issues published in 2013

    Regular Price: $33.13

    Special Price Incl. Tax: $12.26

  • 2DArtist Back Issues - 2013 (Download Only)

    1 Review(s)
    All 12 issues of 2DArtist Magazine published in 2013.
    Incl. Tax: $33.13

  • 3DCreative: Issue 065 - January 2011 (Download Only)

    1 Review(s)
    ZBrush Monsters has been an amazing series! Looking at the great images that have been created so far makes me want to give ZBrush a go! This month we are in the capable hands of Jesse Sandifer. If you like me are feeling the cold and prefer it a little warmer you will love this article as Jesse shows us how he created his Volcanic Monster.
  • Lighting La Salle Maya Mental Ray (Download Only)

    7 Review(s)
    This five part series will focus on the topic of setting up a variety of lighting rigs that reflect natural lighting at different times of the day and manmade interior lighting. Each of the chapters will use the same base scene as a starting point, and will show a step by step guide to finding a lighting and rendering solution that best reflects the desired lighting situation. The tutorials will explain the type of lights used and how to set up the parameters along with talking about the different methods of tackling the subject. The manipulation of textures may also be covered in order to turn a daylight scene into night scene for example. The artists will also look at some useful post production techniques in Photoshop in order to enhance a final still.

    Regular Price: $12.21

    Special Price Incl. Tax: $3.68

  • Lighting La Salle 3DSMax + Mental Ray (Download Only)

    7 Review(s)
    This five part series will focus on the topic of setting up a variety of lighting rigs that reflect natural lighting at different times of the day and manmade interior lighting. Each of the chapters will use the same base scene as a starting point, and will show a step by step guide to finding a lighting and rendering solution that best reflects the desired lighting situation. The tutorials will explain the type of lights used and how to set up the parameters along with talking about the different methods of tackling the subject. The manipulation of textures may also be covered in order to turn a daylight scene into night scene for example. The artists will also look at some useful post production techniques in Photoshop in order to enhance a final still.

    Regular Price: $12.21

    Special Price Incl. Tax: $3.68

  • 3ds Max character creation (Download Only)

    11 Review(s)
    Andrew Hickinbottom has notoriously kept his character-creation secrets close to his chest. He reveals all in this helpful project breakdown of his popular stylized character, Olivia. Discover how he tackles modeling, texturing, lighting, and even how he creates convincing backgrounds to sell his characters in the money shot!
    Incl. Tax: $12.21

  • Create a photorealistic still-life (Download Only)

    2 Review(s)
    John A. Martini covers the entire process of developing a stunning photoreal scene, from pre-viz and setting up the 3ds Max physical camera, through modeling in Maya, creating objects in 3ds Max, texturing and shading, and finally culminating with in-depth tuition for lighting and rendering the final scene. Featured software includes: 3ds Max, Maya, V-Ray, Photoshop, ZBrush, and NUKE.
    Incl. Tax: $12.21

  • Lighting La Salle 3DSMax + Vray (Download Only)

    6 Review(s)
    This five part series will focus on the topic of setting up a variety of lighting rigs that reflect natural lighting at different times of the day and manmade interior lighting. Each of the chapters will use the same base scene as a starting point, and will show a step by step guide to finding a lighting and rendering solution that best reflects the desired lighting situation. The tutorials will explain the type of lights used and how to set up the parameters along with talking about the different methods of tackling the subject. The manipulation of textures may also be covered in order to turn a daylight scene into night scene for example. The artists will also look at some useful post production techniques in Photoshop in order to enhance a final still.

    Regular Price: $12.21

    Special Price Incl. Tax: $3.68

  • 3DCreative: Issue 097 - September 2013 (Download Only)

    This issue is packed with cool characters including the amazing alien featured on the cover and a strange plant creature which Tanoo Choorat teaches us how to make on page 28. But if hard surfaces are more your thing, we have a project overview for Tim Diaz's jet turbine and plenty of cars and mechs in the gallery too!
  • Regular Price: $33.13

    Special Price Incl. Tax: $12.26

  • Unreal Game Engine

    11 Review(s)
    The Unreal games engine is a hugely versatile system that has been used to power a variety of best-selling video games. In The Unreal Game Engine, environment artist Andrew Finch looks at how to create game levels from scratch using the free Unreal Development Kit, starting with modeling the environment. He then addresses the two different ways in which you can create accessories for your scene – modeling in 3ds Max and importing them, or creating them directly in UDK – before adding textures and lighting. If you’ve ever wondered what it would be like to be a level designer and wanted some practical experience, then look no further than The Unreal Game Engine.
    Incl. Tax: $36.80

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13 Item(s)

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