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  • Illustrating Fairy Tales (Download Only)

    3 Review(s)
    The ability to tell a story within your image is a real skill. There are so many things that need to be taken into consideration, the overall composition, what you do and don't put in the scene and how to portray the correct emotions on the faces of your characters. These are all things you must consider if you plan to lead the viewers gaze through the scene and make them understand the story behind it. In this series of tutorials illustration experts Simon Dominic and Blaz Porenta will be talking us through how to tell a story, using well known Fairy Tales which they will re-invent as the subject matter. This eBook could totally change the way you approach a digital painting!
    Incl. Tax: $13.12

  • Classical Sculpture (Download Only)

    4 Review(s)
    Even some of the most modern forms of art are influenced by traditional techniques, methods and styles. With the arrival of ZBrush came an opportunity to put into practice many of the techniques that were used in classical sculpture by sculptors from some of the most recognizable periods in world history. In this tutorial series Rafael Ghencev will dissect the history of Greek and Roman sculpture and show you how to create an image in that style. Not only will Rafael talk you through the sculpting, but will also show how to texture and present your sculpt in a classical style. This series will also give some great anatomy tips, and provide you with some great tricks to help you present your sculpts.

    Regular Price: $13.12

    Special Price Incl. Tax: $3.96

  • Regular Price: $35.60

    Special Price Incl. Tax: $13.17

  • Modeling Human Anatomy - Cinema 4D (Download Only)

    1 Review(s)
    When creating a model of a human character you have to know how you are going to produce accurate anatomy. As humans we spend a lot of time looking at people and for this reason we are all very talented at spotting mistakes, or anatomy that doesn't quite look right. A good model can easily be spoiled by an incorrectly modeled feature, such as a hand, or an ear. In this eBook we will be shown how to model some of the tricky features that regularly cause artists problems, and hopefully awkward looking anatomy will be a thing of the past.

    Regular Price: $13.12

    Special Price Incl. Tax: $3.96

  • Photoshop Texturing (Download Only)

    2 Review(s)
    Futuristic vehicles are popular within the CG industry and are often tackled using a variety of software and approaches. Creating a complicated model which then needs to be textured and lit can be a time consuming process, which is only necessary if the model is to be animated or used in a games engine at a later date. If you are creating a still there is an easier way to texture and light your model that will save you a lot of time and which will still produce impressive results. In this eBook Dhilip Somesh will show you how to create a simple 3D model which will then be textured, painted and lit in Photoshop to create amazing futuristic vehicle illustrations.

    Regular Price: $13.12

    Special Price Incl. Tax: $3.96

  • 3DCreative: Issue 088 - Dec2012 (Download Only)

    5 Review(s)
    The stunning image, which stands strong on our cover, is the result of Ali Zafati taking on the creative challenge of making his own quadruped. In our ZBrush Quadrupeds series our brilliant artists have been given complete creative freedom to show us how to create the organic forms of their quadrupeds. Ali covers everything from concept through to the final illustration as he demonstrates how to create this powerful creature.
  • 2DArtist Back Issues - 2011 (Download Only)

    1 Review(s)
    All 12 issues of 2DArtist Magazine published in 2011.
    Incl. Tax: $35.60

  • 3DCreative: Issue 081 - May2012 (Download Only)

    3 Review(s)
    You will notice that we're lucky enough to have yet another amazing cover image, this time created by Anto Juricic. This image comes from the Maya version of our Character Modeling series focusing on the modeling of an old man's head. This month, our two fantastic artists will be showing us how to model the features and detail onto the base model that was created in April's issue.
  • Modeling Human Anatomy - Modo (Download Only)

    3 Review(s)
    When creating a model of a human character you have to know how you are going to produce accurate anatomy. As humans we spend a lot of time looking at people and for this reason we are all very talented at spotting mistakes, or anatomy that doesn't quite look right. A good model can easily be spoiled by an incorrectly modeled feature, such as a hand, or an ear. In this eBook we will be shown how to model some of the tricky features that regularly cause artists problems, and hopefully awkward looking anatomy will be a thing of the past.

    Regular Price: $13.12

    Special Price Incl. Tax: $3.96

  • 3DCreative: Issue 079 - Mar2012 (Download Only)

    2 Review(s)
    Top of the PECKING order this month, and making its way onto our EGGSELLENT cover, is a fantastic image by a regular contributor to 3DCreative, Jose Alves da Silva. We thought it would be nice to break up our aggressive-looking ZBrush Armored Beasts series by throwing in a little humor...
  • Painting Myths and Legends (Download Only)

    1 Review(s)
    Myths and legends drive a huge part of the CG industry and therefore is a common topic for digital painters to tackle. As in all forms of art painting a Mythological creature can be approached in many different ways, but how do you make a fantasy creature look believable? In this eBooks our talented artists will be showing us not only how to design fictional creatures, but how to immerse them into a believable scene and environment. When designing creatures how often do you think about practicality, anatomy and the way that creatures environment would have impacted on its appearance? In this eBook you will be shown how to take all of this into consideration and create some stunning images of some of the most famous creatures from Myth and Legend.
    Incl. Tax: $13.12

  • 3DCreative: Issue 085 - Sep2012 (Download Only)

    6 Review(s)
    Let's start things off with the awesome image on the cover of this issue, which was created by the talented Andrei Szasz for our Building Droids series. As ever this series proves to be an priceless source of tips and tricks, as Andrei turns a concept for a recon droid into a 3D model using 3ds Max. Sharing his step-by-step approach to modeling the droid, he talks us through how to create each part using tools and simple techniques.
  • 3DCreative: Issue 080 - Apr2012 (Download Only)

    3 Review(s)
    I think we will start this month by chatting quickly about the amazing cover image. Created by the brilliantly skilled Rodrigue Pralier, this image comes from our brand new tutorial series which covers one of the most popular subject matters that we see submitted to the 3DTotal galleries: human busts.
  • Modeling Human Anatomy - 3ds Max (Download Only)

    8 Review(s)
    When creating a model of a human character you have to know how you are going to produce accurate anatomy. As humans we spend a lot of time looking at people and for this reason we are all very talented at spotting mistakes, or anatomy that doesn't quite look right. A good model can easily be spoiled by an incorrectly modeled feature, such as a hand, or an ear. In this eBook we will be shown how to model some of the tricky features that regularly cause artists problems, and hopefully awkward looking anatomy will be a thing of the past.

    Regular Price: $13.12

    Special Price Incl. Tax: $3.96

  • Cartoon Critters (Download Only)

    34 Review(s)
    Creating cartoon animals is a great starting point for anyone who is thinking about having a go at 3D. Cartoon animals are usually made up of shapes and forms that are fairly simple to model, and since realism is not the focus of this kind of work, it gives you an opportunity to be expressive and experimental at all points of the creative process. In this eBook the artists will be talking you through how to approach this task, firstly by concentrating on how to create your idea, but then moving on to the modeling, texturing and post-production. Each chapter provides you with an opportunity to see into the workflow of these outstanding industry professionals and learn valuable techniques you can use in your own workflow.
    Incl. Tax: $13.12

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