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  • 3dtotal Anatomy: female figure

    45 Review(s)
    Sculpted by Dan Crossland for 3dtotal, the female figure is produced to the same standards as the original male statue, and also to scale. We calculated that our female would be around 5% shorter than our male in the real world, making her 265mm tall, minus the base (our male is 297mm, minus the base). Cast in the same neutral grey resin, together the models will make fantastic desktop companions!
    Incl. Tax: $93.12

  • Beginner's Guide to Digital Painting in Photoshop Elements

    10 Review(s)
    The Beginner's Guide series is back with a clear and comprehensive look at working in Adobe Photoshop Elements. Adobe Photoshop Elements is a perfect tool to learn for an artist’s first digital creative adventure, with a simplified interface and fewer variable parameters to learn than its big brother, Photoshop. The Elements version of Photoshop helpfully allows a beginner artist to really focus on the basic tools at hand, honing the fundamental techniques required to build up a usable skill set.

    Regular Price: $29.25

    Special Price Incl. Tax: $6.65

  • Sketch Workshop: Anatomy

    11 Review(s)
    Sketch Workshop: Anatomy is a ready-to-go workbook containing step-by-step projects by top artists and illustrators Ryan Lee, Ron Lemen and Matt Smith.

    Regular Price: $9.30

    Special Price Incl. Tax: $2.66

  • Digital Painting Techniques: Volume 6

    6 Review(s)
    With the series now in its sixth year, Digital Painting Techniques: Volume 6 continues the tradition of showcasing the latest digital painting trends and techniques, from a host of industry experts such as Donglu Yu and Wojtek Fus. Yu is a Senior Concept Artist at Ubisoft, providing professional visual development for top-rated AAA game titles, such as Far Cry 4, Assassin’s Creed IV: Black Flag, and Assassin’s Creed III. Fus is a freelance Illustrator and Concept Artist for games and animation, who has created artwork for clients such as Applibot, Dark Stork Studios, and Platige Image.
    Incl. Tax: $39.90

  • 2DArtist Back Issues - 2014 (Download Only)

    All 12 issues of 2DArtist Magazine published in 2014.

    Regular Price: $35.92

    Special Price Incl. Tax: $13.29

  • Concept New Worlds (Download Only)

    3 Review(s)
    working in concept art for the entertainment industry, it's important that the key elements of your 'new worlds' work together: environments, characters, vehicles and creatures being some of them. Your job is to create a believable world and society with which to engage your audience. This e-book takes a look at creating exciting locations and investigates the processes and techniques involved in concept design in Photoshop.
    Incl. Tax: $13.24

  • Design & Create Aliens in ZBrush (Download Only)

    2 Review(s)
    This four-part ZBrush series, based on the ever-popular sci-fi theme of aliens, is designed to take you through the process of creating an alien figure using ZBrush. In this series you will encounter four separate artist interpretations, including work from Kurt Papstein and Maarten Verhoeven, as each tutorial incorporates an in-depth, step-by-step guide for creating an alien species. The tutorials perfectly encapsulate an entire process, from the initial concept to the final piece, enabling you complete an entire project or portfolio piece in almost no time at all!
    Incl. Tax: $13.24

  • 2DArtist: Issue 108 - December 2014 (Download Only)

    2 Review(s)
    From speed painting techniques to photo textures and a whole host of sketchy goodness in between, as always there’s something to get everyone inspired to get creative! Create the cover with a master class from top pin-up artist, Cris Delara, and improve your vehicle painting skills with a step-by-step tutorial from Markus Lovadina.
  • 3DCreative: Issue 111 - November 2014 (Download Only)

    1 Review(s)
    This month’s magazine is chock full of brilliant characters and creatures from a host of talented artists. We’re designing alien monsters and fantastical godlike beings, catching up with pro character sculptor Glauco Longhi, and taking a ride through Jonathan Ball’s technicolor world of teddy bears and giant rampaging robots. Something for everybody!
  • 2DArtist: Issue 106 - October 2014 (Download Only)

    1 Review(s)
    This issue blasts off with a stunning showcase of sci-fi concept art! Firstly from freelance concept artist, Juan Pablo Roldan, who impresses us with his futuristic illustrations and wealth of knowledge for creating awesome concepts for videogames!
  • 2DArtist: Issue 105 - September 2014 (Download Only)

    2 Review(s)
    Have you ever wanted to bring a bit of life to your illustrations? Christopher Peters reveals a cool digital trick to transform your 2D images, which could really spice up your portfolio in an interesting way!
  • 2DArtist: Issue 104 - August 2014 (Download Only)

    1 Review(s)
    Color plays an important role in the digital painting process; when it’s selected and used effectively, it can help describe mood and evoke emotions. We have a whole host of artists to show you how to do just that!
  • 3DCreative: Issue 108 - August 2014 (Download Only)

    1 Review(s)
    This month we speak to Argentine animation legend Juan José Campanella ahead of his star-studded new family movie, The Unbeatables. Louie Tucci shares his pearls of industry wisdom and gives us a sneaky peek at a 3D printer in action. John A. Martini cooks an actual burger in pursuit of his art, and Cézar Brandão shares a look behind one of his beautiful portraits.
  • 2DArtist: Issue 103 - July 2014 (Download Only)

    3 Review(s)
    It’s never too late to follow your passion and forge a career in something that you love! We are happy to be featuring work by two artists at exciting stages of their careers: Andy Walsh and Houston Sharp. Freelance digital artist, Andy tells us all about his transition into digital art, while freelance illustrator, Houston shares how he mastered his signature style for painting portraits.
  • 2DArtist: Issue 102 - June 2014 (Download Only)

    3 Review(s)
    Many artists working in the film and video game industries tell us about the importance of not only working quickly, but having the ability to adjust scenes and create variations at the drop of the hat. In this issue of 2dartist, we take a look at the techniques and processes to speed up and improve these skills!

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