Back
Due to ongoing concerns with the coronavirus, please be aware that we cannot currently process physical shop orders, as soon as the UK lock down is over we will catch up and send out all orders.
All orders for digital goods are processed as normal throughout this time.

Best-sellers

4 Item(s)

per page

  • 3DCreative: Issue 108 - August 2014 (Download Only)

    1 Review(s)
    This month we speak to Argentine animation legend Juan José Campanella ahead of his star-studded new family movie, The Unbeatables. Louie Tucci shares his pearls of industry wisdom and gives us a sneaky peek at a 3D printer in action. John A. Martini cooks an actual burger in pursuit of his art, and Cézar Brandão shares a look behind one of his beautiful portraits.
  • 3DCreative: Issue 106 - June 2014 (Download Only)

    1 Review(s)
    So many of the great 3D artists we speak to tell us how important history and traditional art is to them when it comes to references and inspiration, but in this issue of 3dcreative, we will be looking at what 3D skills can bring to the world of art history! Carlos Bayod Lucini explains how he and artist Manuel Franquelo have developed the Lucida scanner which, with the help of a few 3D artists, perfectly recreates historic monuments, preserving the original for generations to come.
  • 3DCreative: Issue 102 - February 2014 (Download Only)

    1 Review(s)
    This month, it is time to get started on some exciting new projects! Learn how to create a strong basis for your images with previz guidance to help you develop photoreal scenes and classic cars. You can also find out how to turn your photographs into perfect tillable textures with our guide to creating a texture library.
  • Beginner's Guide to Character Creation in Maya

    15 Review(s)
    Beginner’s Guide to Character Creation in Maya continues 3dtotal’s tradition of offering helpful guides for beginners looking to step into the world of digital art. Talented 3D Animator and Trainer, Jahirul Amin, gives an insightful breakdown of how to model from scratch using Maya and Mudbox. Not only will you learn about the principles of rigging and animation, with a step-by-step guide detailing how to link the joints and create constraints and controls for animation, you will also learn how to correctly light and render your scene for porfolio-worthy presentation. Plus, in-depth chapters on anatomy will provide you with a solid foundation on which to develop your 3D character skills, so that by the end of this book you will have created your very own realistic walk cycle.
    Incl. Tax: $38.84

    Out of stock

    Out of stock

4 Item(s)

per page