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  • 3ds Max Projects

    27 Review(s)
    If you’ve ever wanted to know more about modeling, texturing, rigging, animating and lighting in Autodesk’s 3ds Max software, then this book is for you. The chapters in 3ds Max Projects deal with diverse topics including modeling characters and vehicles for beginners, character rigging, animation and topology, blending 3D and photography, and FX particles and dynamics. Written by 11 top industry artists, including community favorites Matt Chandler, Andrew Hickinbottom and Diego Maia, 3ds Max Projects is designed to be a one-stop resource for those looking to create 3D masterpieces.
    Incl. Tax: $39.41

  • 2DArtist: Issue 103 - July 2014 (Download Only)

    3 Review(s)
    It’s never too late to follow your passion and forge a career in something that you love! We are happy to be featuring work by two artists at exciting stages of their careers: Andy Walsh and Houston Sharp. Freelance digital artist, Andy tells us all about his transition into digital art, while freelance illustrator, Houston shares how he mastered his signature style for painting portraits.
  • 2DArtist: Issue 100 - April 2014 (Download Only)

    2 Review(s)
    We feel lucky to have been able to put the spotlight on so many talented artists over the issues, and to celebrate we have asked some of our favourite artists to share their digital art techniques and invaluable industry top tips!
  • 3DCreative: Issue 103 - March 2014 (Download Only)

    1 Review(s)
    Fact: Mathieu Aerni created our cover image Get out of my yard!!! in just one night! This issue, Mathieu demonstrates that incredible 3D images don’t need to take days to create. With an understanding of sculpting anatomy and materials, you can generate interesting characters in next no time at all! Add to this helpings of character inspiration from the exceptionally talented Katon Callaway, and you get an issue packed with industry insights and helpful techniques.
  • 3DCreative: Issue 105 - May 2014 (Download Only)

    3 Review(s)
    We are constantly amazed by the advancements in 3D printing, repeatedly blowing our excitable minds! So this month we have brought in Francis Bitonti, best known for his collaborative 3D-printed dress worn by Dita Von Teese, to talk to us about careers in 3D design and his exciting new collaborations with MakerBot and 3D Hubs. On top of this, we look at the excellent craftsmanship of our cover artist, Pablo Muñoz Gomez’s ZBrush sketchbook, as well as checking out Kurt Papstein’s speedy sculpting and much, much more.
  • 2DArtist: Issue 108 - December 2014 (Download Only)

    2 Review(s)
    From speed painting techniques to photo textures and a whole host of sketchy goodness in between, as always there’s something to get everyone inspired to get creative! Create the cover with a master class from top pin-up artist, Cris Delara, and improve your vehicle painting skills with a step-by-step tutorial from Markus Lovadina.
  • 2DArtist: Issue 106 - October 2014 (Download Only)

    1 Review(s)
    This issue blasts off with a stunning showcase of sci-fi concept art! Firstly from freelance concept artist, Juan Pablo Roldan, who impresses us with his futuristic illustrations and wealth of knowledge for creating awesome concepts for videogames!
  • Create playable levels with the UDK (Download Only)

    1 Review(s)
    Senior Environment Artist at Codemasters, Andrew Finch, reveals how to make playable levels for games using the Unreal Development Kit (UDK). Whether you are looking to create a stunning portfolio piece or just fancy trying something new, this step-by-step project guide will give you a fantastic grounding in the UDK to set you on the right foot for your future game-creation adventures!
    Incl. Tax: $13.07

  • 2DArtist: Issue 105 - September 2014 (Download Only)

    2 Review(s)
    Have you ever wanted to bring a bit of life to your illustrations? Christopher Peters reveals a cool digital trick to transform your 2D images, which could really spice up your portfolio in an interesting way!
  • 2DArtist: Issue 104 - August 2014 (Download Only)

    1 Review(s)
    Color plays an important role in the digital painting process; when it’s selected and used effectively, it can help describe mood and evoke emotions. We have a whole host of artists to show you how to do just that!
  • Concept New Worlds (Download Only)

    3 Review(s)
    working in concept art for the entertainment industry, it's important that the key elements of your 'new worlds' work together: environments, characters, vehicles and creatures being some of them. Your job is to create a believable world and society with which to engage your audience. This e-book takes a look at creating exciting locations and investigates the processes and techniques involved in concept design in Photoshop.
    Incl. Tax: $13.07

  • 2DArtist: Issue 102 - June 2014 (Download Only)

    3 Review(s)
    Many artists working in the film and video game industries tell us about the importance of not only working quickly, but having the ability to adjust scenes and create variations at the drop of the hat. In this issue of 2dartist, we take a look at the techniques and processes to speed up and improve these skills!
  • 3DCreative: Issue 106 - June 2014 (Download Only)

    1 Review(s)
    So many of the great 3D artists we speak to tell us how important history and traditional art is to them when it comes to references and inspiration, but in this issue of 3dcreative, we will be looking at what 3D skills can bring to the world of art history! Carlos Bayod Lucini explains how he and artist Manuel Franquelo have developed the Lucida scanner which, with the help of a few 3D artists, perfectly recreates historic monuments, preserving the original for generations to come.
  • 2DArtist: Issue 098 - February 2014 (Download Only)

    1 Review(s)
    If you're not already familiar with master concept artist Derek Stenning, now's your chance! Derek reveals the idea behind his retro sci-fi masterpieces, including this issues stunning cover art over on page 06. Not to be missed!
    Incl. Tax: $3.93

  • 3DCreative: Issue 102 - February 2014 (Download Only)

    1 Review(s)
    This month, it is time to get started on some exciting new projects! Learn how to create a strong basis for your images with previz guidance to help you develop photoreal scenes and classic cars. You can also find out how to turn your photographs into perfect tillable textures with our guide to creating a texture library.

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