Back

Best-sellers

Items 1 to 15 of 35 total

per page

Page:
  1. 1
  2. 2
  3. 3
  • Digital Painting Techniques: Volume 6

    6 Review(s)
    With the series now in its sixth year, Digital Painting Techniques: Volume 6 continues the tradition of showcasing the latest digital painting trends and techniques, from a host of industry experts such as Donglu Yu and Wojtek Fus. Yu is a Senior Concept Artist at Ubisoft, providing professional visual development for top-rated AAA game titles, such as Far Cry 4, Assassin’s Creed IV: Black Flag, and Assassin’s Creed III. Fus is a freelance Illustrator and Concept Artist for games and animation, who has created artwork for clients such as Applibot, Dark Stork Studios, and Platige Image.
    Incl. Tax: $39.13

  • 3ds Max Projects

    27 Review(s)
    If you’ve ever wanted to know more about modeling, texturing, rigging, animating and lighting in Autodesk’s 3ds Max software, then this book is for you. The chapters in 3ds Max Projects deal with diverse topics including modeling characters and vehicles for beginners, character rigging, animation and topology, blending 3D and photography, and FX particles and dynamics. Written by 11 top industry artists, including community favorites Matt Chandler, Andrew Hickinbottom and Diego Maia, 3ds Max Projects is designed to be a one-stop resource for those looking to create 3D masterpieces.
    Incl. Tax: $39.13

  • Learn to paint heroes and villains (Download Only)

    1 Review(s)
    Shape, color, and theory are a few of the key ingredients when it comes to crafting any concept design. When designing characters, we can use these skills to create a sense of good-willed beings, or evil-natured beasts. The tutorials presented in this e-book reveal how to turn character design briefs into portfolio-worthy designs, with heaps of pro tips and tricks for you to take into your other projects, too!
    Incl. Tax: $12.98

  • Beginner's Guide to Character Creation in Maya

    15 Review(s)
    Beginner’s Guide to Character Creation in Maya continues 3dtotal’s tradition of offering helpful guides for beginners looking to step into the world of digital art. Talented 3D Animator and Trainer, Jahirul Amin, gives an insightful breakdown of how to model from scratch using Maya and Mudbox. Not only will you learn about the principles of rigging and animation, with a step-by-step guide detailing how to link the joints and create constraints and controls for animation, you will also learn how to correctly light and render your scene for porfolio-worthy presentation. Plus, in-depth chapters on anatomy will provide you with a solid foundation on which to develop your 3D character skills, so that by the end of this book you will have created your very own realistic walk cycle.
    Incl. Tax: $39.13

  • Sketching from the Imagination: Fantasy

    3 Review(s)
    In Sketching from the Imagination: Fantasy, 50 talented traditional and digital artists have been chosen to share their sketchbook works. Ranging from Hollywood film concept designers to talented students, each artist is handpicked from a vibrant international online art community. From doodles and sketches of creative creatures to fully rendered drawings of invented worlds, this book explores how 50 artists develop their ideas to create incredible images.
    Incl. Tax: $23.48

  • 2DArtist: Issue 108 - December 2014 (Download Only)

    2 Review(s)
    From speed painting techniques to photo textures and a whole host of sketchy goodness in between, as always there’s something to get everyone inspired to get creative! Create the cover with a master class from top pin-up artist, Cris Delara, and improve your vehicle painting skills with a step-by-step tutorial from Markus Lovadina.
    Incl. Tax: $3.90

  • Concept New Worlds (Download Only)

    3 Review(s)
    working in concept art for the entertainment industry, it's important that the key elements of your 'new worlds' work together: environments, characters, vehicles and creatures being some of them. Your job is to create a believable world and society with which to engage your audience. This e-book takes a look at creating exciting locations and investigates the processes and techniques involved in concept design in Photoshop.
    Incl. Tax: $12.98

  • 2DArtist: Issue 097 - January 2014 (Download Only)

    1 Review(s)
    This issue, we’ll be kicking off the year with a mix of atmospheric scenes, fantasy buildings and sci-fi landscapes, with a collection of work from some of the top artists in the digital world today.
    Incl. Tax: $3.90

  • Sketching from the Imagination

    16 Review(s)
    Whether scribbled in a sketchpad or on a napkin, concepts are a way for artists to develop their skills and discover interesting shapes and forms that can be developed into their next masterpiece. In Sketching from the Imagination, 50 talented traditional and digital artists have been chosen to share their sketchbooks and explain the reasons behind their design decisions.
    Incl. Tax: $26.08

  • Master hard-surface modeling in 3ds Max (Download Only)

    2 Review(s)
    Arturo Garcia reveals how to turn a 2D concept drawing into an accurate and exciting 3D model of a destructive deforestation vehicle, from modeling through to rendering. Improve your hard-surface work with this step-by-step guide for 3ds Max.
    Incl. Tax: $12.98

  • Design & Create Aliens in ZBrush (Download Only)

    2 Review(s)
    This four-part ZBrush series, based on the ever-popular sci-fi theme of aliens, is designed to take you through the process of creating an alien figure using ZBrush. In this series you will encounter four separate artist interpretations, including work from Kurt Papstein and Maarten Verhoeven, as each tutorial incorporates an in-depth, step-by-step guide for creating an alien species. The tutorials perfectly encapsulate an entire process, from the initial concept to the final piece, enabling you complete an entire project or portfolio piece in almost no time at all!
    Incl. Tax: $12.98

  • 3DCreative: Issue 111 - November 2014 (Download Only)

    1 Review(s)
    This month’s magazine is chock full of brilliant characters and creatures from a host of talented artists. We’re designing alien monsters and fantastical godlike beings, catching up with pro character sculptor Glauco Longhi, and taking a ride through Jonathan Ball’s technicolor world of teddy bears and giant rampaging robots. Something for everybody!
    Incl. Tax: $3.90

  • 2DArtist: Issue 106 - October 2014 (Download Only)

    1 Review(s)
    This issue blasts off with a stunning showcase of sci-fi concept art! Firstly from freelance concept artist, Juan Pablo Roldan, who impresses us with his futuristic illustrations and wealth of knowledge for creating awesome concepts for videogames!
    Incl. Tax: $3.90

  • Create playable levels with the UDK (Download Only)

    1 Review(s)
    Senior Environment Artist at Codemasters, Andrew Finch, reveals how to make playable levels for games using the Unreal Development Kit (UDK). Whether you are looking to create a stunning portfolio piece or just fancy trying something new, this step-by-step project guide will give you a fantastic grounding in the UDK to set you on the right foot for your future game-creation adventures!
    Incl. Tax: $12.98

  • 2DArtist: Issue 105 - September 2014 (Download Only)

    2 Review(s)
    Have you ever wanted to bring a bit of life to your illustrations? Christopher Peters reveals a cool digital trick to transform your 2D images, which could really spice up your portfolio in an interesting way!
    Incl. Tax: $3.90

Items 1 to 15 of 35 total

per page

Page:
  1. 1
  2. 2
  3. 3