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  • Beginner's Guide to Digital Painting in Photoshop Elements

    9 Review(s)
    The Beginner's Guide series is back with a clear and comprehensive look at working in Adobe Photoshop Elements. Adobe Photoshop Elements is a perfect tool to learn for an artist’s first digital creative adventure, with a simplified interface and fewer variable parameters to learn than its big brother, Photoshop. The Elements version of Photoshop helpfully allows a beginner artist to really focus on the basic tools at hand, honing the fundamental techniques required to build up a usable skill set.

    Regular Price: $28.74

    Special Price Incl. Tax: $6.54

  • ZBrush Speed Sculpting Techniques (Download Only)

    This three-part tutorial series focuses on creating a realistic and detailed sculpt within a set time limit. Three artists – Daniel Bystedt, Nils Meyer, and Mariano Steiner – are given a base mesh and a set time limit, and over the series, strive to demonstrate some of the best methods for creating a perfect humanoid sculpt in the ever-popular ZBrush software. Each tutorial covers a different character, from concept to refining texture and general finishing, and aims to pass on some useful techniques to aid you in creating your own speedy 3D images (perfect for portfolio building!). There are no set specifications, and artists are free to be as creative as possible under the set time limit, so stand by for some interesting outcomes in this fascinating series.
    Incl. Tax: $13.01

  • ZBrush Characters & Creatures

    9 Review(s)
    ZBrush is a powerful program offering digital artists of all levels intuitive and inspiring workflow solutions for 3D models and 2D images. Following on from the success of other ZBrush titles such as ZBrush Character Sculpting: Volume 1, this new book focuses on the design and creation of a variety of character and creature sculpts by world-class artists including Mariano Steiner, Maarten Verhoeven, Caio César, and Kurt Papstein.
    Incl. Tax: $39.20

  • 2DArtist: Issue 098 - February 2014 (Download Only)

    1 Review(s)
    If you're not already familiar with master concept artist Derek Stenning, now's your chance! Derek reveals the idea behind his retro sci-fi masterpieces, including this issues stunning cover art over on page 06. Not to be missed!
    Incl. Tax: $3.91

  • 2DArtist: Issue 099 - March 2014 (Download Only)

    We love the seamless fusion of reality and mythology of this month’s cover image, created by Miklós Földi. Discover how Miklós draws upon his experiences in oil painting to create a soft, painterly effect in Painter while trying new forms and styles!
  • 2DArtist: Issue 108 - December 2014 (Download Only)

    2 Review(s)
    From speed painting techniques to photo textures and a whole host of sketchy goodness in between, as always there’s something to get everyone inspired to get creative! Create the cover with a master class from top pin-up artist, Cris Delara, and improve your vehicle painting skills with a step-by-step tutorial from Markus Lovadina.
  • 3DCreative: Issue 111 - November 2014 (Download Only)

    1 Review(s)
    This month’s magazine is chock full of brilliant characters and creatures from a host of talented artists. We’re designing alien monsters and fantastical godlike beings, catching up with pro character sculptor Glauco Longhi, and taking a ride through Jonathan Ball’s technicolor world of teddy bears and giant rampaging robots. Something for everybody!
  • 2DArtist: Issue 106 - October 2014 (Download Only)

    1 Review(s)
    This issue blasts off with a stunning showcase of sci-fi concept art! Firstly from freelance concept artist, Juan Pablo Roldan, who impresses us with his futuristic illustrations and wealth of knowledge for creating awesome concepts for videogames!
  • Create playable levels with the UDK (Download Only)

    1 Review(s)
    Senior Environment Artist at Codemasters, Andrew Finch, reveals how to make playable levels for games using the Unreal Development Kit (UDK). Whether you are looking to create a stunning portfolio piece or just fancy trying something new, this step-by-step project guide will give you a fantastic grounding in the UDK to set you on the right foot for your future game-creation adventures!
    Incl. Tax: $13.01

  • 2DArtist: Issue 105 - September 2014 (Download Only)

    2 Review(s)
    Have you ever wanted to bring a bit of life to your illustrations? Christopher Peters reveals a cool digital trick to transform your 2D images, which could really spice up your portfolio in an interesting way!
  • 2DArtist: Issue 104 - August 2014 (Download Only)

    1 Review(s)
    Color plays an important role in the digital painting process; when it’s selected and used effectively, it can help describe mood and evoke emotions. We have a whole host of artists to show you how to do just that!
  • 3DCreative: Issue 108 - August 2014 (Download Only)

    1 Review(s)
    This month we speak to Argentine animation legend Juan José Campanella ahead of his star-studded new family movie, The Unbeatables. Louie Tucci shares his pearls of industry wisdom and gives us a sneaky peek at a 3D printer in action. John A. Martini cooks an actual burger in pursuit of his art, and Cézar Brandão shares a look behind one of his beautiful portraits.
  • 2DArtist: Issue 103 - July 2014 (Download Only)

    3 Review(s)
    It’s never too late to follow your passion and forge a career in something that you love! We are happy to be featuring work by two artists at exciting stages of their careers: Andy Walsh and Houston Sharp. Freelance digital artist, Andy tells us all about his transition into digital art, while freelance illustrator, Houston shares how he mastered his signature style for painting portraits.
  • 2DArtist: Issue 102 - June 2014 (Download Only)

    3 Review(s)
    Many artists working in the film and video game industries tell us about the importance of not only working quickly, but having the ability to adjust scenes and create variations at the drop of the hat. In this issue of 2dartist, we take a look at the techniques and processes to speed up and improve these skills!
  • 3DCreative: Issue 106 - June 2014 (Download Only)

    1 Review(s)
    So many of the great 3D artists we speak to tell us how important history and traditional art is to them when it comes to references and inspiration, but in this issue of 3dcreative, we will be looking at what 3D skills can bring to the world of art history! Carlos Bayod Lucini explains how he and artist Manuel Franquelo have developed the Lucida scanner which, with the help of a few 3D artists, perfectly recreates historic monuments, preserving the original for generations to come.

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