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  • Anatomy for 3D Artists

    26 Review(s)
    Anatomy for 3D Artists is an essential teaching guide for sculpting human anatomy. Non-software specific, it is packed with everything that today’s 3D artist needs to know in order to tackle the difficult task of recreating the human form in 3D. Starting with the use of 2D references, and moving on to practical and advanced 3D sculpting – including topology – the book covers every stage in the creation of all kinds of male and female figures. Featuring established artists such as Chris Legaspi and Mario Anger, Anatomy for 3D Artists also includes several master projects for an informative and in-depth overview of the 3D sculpting process of various forms, showing how the archetypal human form can be adapted to fit any character shape!
    Incl. Tax: $37.88

  • Art Fundamentals (Download Only)

    36 Review(s)
    Some things in art cannot be cheated, and if they are truly understood they can have a huge impact on the quality of your work. We call these Art Fundamentals. These fundamental rules have been used and exploited by artists of every description for hundreds of years, and are just as applicable today when digital painting as they were back then when they were discovered by traditional artists. Composition, perspective, depth and emotion are all tricky topics to understand and to paint effectively, yet in this fantastic eBook is all the advice you need to master these art fundamentals and apply them in your own workflow.
    Incl. Tax: $12.57

  • 3DTotal's Photoshop Post Effects (Download Only)

    13 Review(s)
    Photoshop is becoming more and more important in the work flow of a 3D artist. If you are creating 3D stills using Photoshop is a great way to complete your image and add effects quickly and effectively. In this eBook tutorial series Photoshop Pro Richard Tilbury will be showing how to totally transform an image in Photoshop. We will start each chapter with a textured 3D model. That model will then be put into Photoshop where Rich will turn it into a polished image. Using Photoshop can be daunting to 3D artists as many see is as a tool for digital painters, but Rich has provided simple step by step techniques and methods that will transform your work flow forever.

    Regular Price: $12.57

    Special Price Incl. Tax: $3.79

  • Photoshop Texturing (Download Only)

    2 Review(s)
    Futuristic vehicles are popular within the CG industry and are often tackled using a variety of software and approaches. Creating a complicated model which then needs to be textured and lit can be a time consuming process, which is only necessary if the model is to be animated or used in a games engine at a later date. If you are creating a still there is an easier way to texture and light your model that will save you a lot of time and which will still produce impressive results. In this eBook Dhilip Somesh will show you how to create a simple 3D model which will then be textured, painted and lit in Photoshop to create amazing futuristic vehicle illustrations.

    Regular Price: $12.57

    Special Price Incl. Tax: $3.79

  • Photoshop for 3D (Download Only)

    21 Review(s)
    This six chapter eBook aims to show the value of post-production and, more specifically, the ways in which Photoshop can be used to aid the 3D pipeline. Over the course of the tutorial we shall focus on the various tools and techniques on offer in Photoshop that are frequently used to improve 3D renders.
    Incl. Tax: $12.57

  • 2DArtist Back Issues - 2013 (Download Only)

    1 Review(s)
    All 12 issues of 2DArtist Magazine published in 2013.
    Incl. Tax: $34.11

  • Matte Painting with Piotrek Swigut (Download Only)

    10 Review(s)
    Matte painting is becoming more and more important in the CG industry. The backdrops of some of the most epic scenes in films have been created by matte painters who have used the techniques described in this eBook. These detailed tutorials will talk you through an entire matte painting process, from creating a concept for your scene to the integration of photo elements and textures. This eBook will not only demonstrate the process for creating an image, but will also provide you with a catalogue of tips and techniques such as how to change the time of day in your scene. This is a must for any novice or experienced matte painter.
    Incl. Tax: $12.57

  • 2DArtist: Issue 062 - February 2011 (Download Only)

    This month's issue is massive, it's epic. You could maybe even say it was GIANT! Forgive my abstract link to our tutorials this month, but we continue our Photo Real fantasy series by tackling a photo real giant with Richard Tilbury. Rich talks a lot about the design and idea behind his image and by giving it a story makes it appear a lot more believable and realistic. Rich is a pro when it comes to integrating photo's to a digital painting, and gives us master class as to how to do this and make it look real. Rich has a double bill in this month's issue and also handles our portrait tutorial. In this issue Rich shows us how to paint a boy and his subject matter is his son Gabriel.
    Incl. Tax: $3.47

  • 3DCreative: Issue 049 - September 2009 (Download Only)

    We're mid-way through our four current tutorial series right now, with part three of our Next-Gen Character Creation tutorial series where this month, Joseph Harford gets to finishing up the high-poly modeling in ZBrush in preparation for the next step: mapping and unwrapping (coming next month). So follow Joseph on the last leg of his ZBrush sculpting journey in this issue, before we invite Gavin Goulden, James Busby and John Hayes back to the party next month to take us into the other software versions - 3ds Max, Maya, LightWave and modo/
    Incl. Tax: $3.47

9 Item(s)

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