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  • Mike Jensen's ZBrush Techniques (Download Only)

    11 Review(s)
    ZBrush is a hugely popular tool used by industry professionals around the world to create high quality detailed sculpts. In this eBook Mike Jensen gives us a detailed insight into some of the best features and methods for getting the most out of this versatile programme. Mike takes specific care to talk about some of the newer features that make this programme stand out from the rest including ZSketch, Quick Sketch and Hard Surface Sculpting which all help speed up the sculpting process, and present artists with tools that create new and exciting possibilities.

    Regular Price: $13.12

    Special Price Incl. Tax: $3.96

  • 3DCreative: Issue 105 - May 2014 (Download Only)

    3 Review(s)
    We are constantly amazed by the advancements in 3D printing, repeatedly blowing our excitable minds! So this month we have brought in Francis Bitonti, best known for his collaborative 3D-printed dress worn by Dita Von Teese, to talk to us about careers in 3D design and his exciting new collaborations with MakerBot and 3D Hubs. On top of this, we look at the excellent craftsmanship of our cover artist, Pablo Muñoz Gomez’s ZBrush sketchbook, as well as checking out Kurt Papstein’s speedy sculpting and much, much more.
  • Modeling Human Anatomy - 3ds Max (Download Only)

    8 Review(s)
    When creating a model of a human character you have to know how you are going to produce accurate anatomy. As humans we spend a lot of time looking at people and for this reason we are all very talented at spotting mistakes, or anatomy that doesn't quite look right. A good model can easily be spoiled by an incorrectly modeled feature, such as a hand, or an ear. In this eBook we will be shown how to model some of the tricky features that regularly cause artists problems, and hopefully awkward looking anatomy will be a thing of the past.

    Regular Price: $13.12

    Special Price Incl. Tax: $3.96

  • Creating a stylized character (Download Only)

    2 Review(s)
    Learn how to make a fun steampunk heroine with the guidance of skilled character artist Roumen Filipov, with 3D model and texture assets included! This eBook covers an entire character creation workflow, from modeling organic and hard surfaces in ZBrush, to topology and UVing with 3ds Max, to posing and rendering the final model. Discover useful techniques that’ll add life to your characters, from creating skin pores to simple posing with the free Super Simple Rig. (ZBrush, 3ds Max with V-Ray, and Photoshop are required for this project.)
    Incl. Tax: $13.12

  • Photoshop Texturing (Download Only)

    2 Review(s)
    Futuristic vehicles are popular within the CG industry and are often tackled using a variety of software and approaches. Creating a complicated model which then needs to be textured and lit can be a time consuming process, which is only necessary if the model is to be animated or used in a games engine at a later date. If you are creating a still there is an easier way to texture and light your model that will save you a lot of time and which will still produce impressive results. In this eBook Dhilip Somesh will show you how to create a simple 3D model which will then be textured, painted and lit in Photoshop to create amazing futuristic vehicle illustrations.

    Regular Price: $13.12

    Special Price Incl. Tax: $3.96

  • Classical Sculpture (Download Only)

    4 Review(s)
    Even some of the most modern forms of art are influenced by traditional techniques, methods and styles. With the arrival of ZBrush came an opportunity to put into practice many of the techniques that were used in classical sculpture by sculptors from some of the most recognizable periods in world history. In this tutorial series Rafael Ghencev will dissect the history of Greek and Roman sculpture and show you how to create an image in that style. Not only will Rafael talk you through the sculpting, but will also show how to texture and present your sculpt in a classical style. This series will also give some great anatomy tips, and provide you with some great tricks to help you present your sculpts.

    Regular Price: $13.12

    Special Price Incl. Tax: $3.96

  • 3dtotal Anatomy: Canine figure

    Please note, this item is currently out of stock and will go onto back-order. There have been multiple port congeston delays impacting receipt of new stock, so apologies for any delays in getting your order shipped. Current ETA for the next stock is 2 December, and once received, all back-orders will be prioritsed to ship in order of placement. This is subject to change and any ETA changes will be updated here. Thank you in advance.

    Forming the basis of a ferocious beast or a cute quadruped, a firm understanding of a dog’s anatomy is invaluable to any creature designer. With the half-écorché/half-skin canine figure you can study the musculature in three dimensions and compare it against the surface variations of the skin, allowing you to add that all-essential element of believability to your designs. Develop a fundamental understanding of canine muscle definition beyond that offered by photo reference and made challenging by a fidgeting companion. The canine figure is ideal for beginner artists taking their first steps in creature design as well as advanced professionals looking for a reliable and cost-effective reference figure.


    Incl. Tax: $118.66

  • Incl. Tax: $13.17

  • ZBrush Speed Sculpting Techniques (Download Only)

    This three-part tutorial series focuses on creating a realistic and detailed sculpt within a set time limit. Three artists – Daniel Bystedt, Nils Meyer, and Mariano Steiner – are given a base mesh and a set time limit, and over the series, strive to demonstrate some of the best methods for creating a perfect humanoid sculpt in the ever-popular ZBrush software. Each tutorial covers a different character, from concept to refining texture and general finishing, and aims to pass on some useful techniques to aid you in creating your own speedy 3D images (perfect for portfolio building!). There are no set specifications, and artists are free to be as creative as possible under the set time limit, so stand by for some interesting outcomes in this fascinating series.
    Incl. Tax: $13.12

  • Regular Price: $35.60

    Special Price Incl. Tax: $13.17

  • Regular Price: $35.60

    Special Price Incl. Tax: $13.17

  • Regular Price: $35.60

    Special Price Incl. Tax: $13.17

  • 3DCreative Back Issues - 2007 (Download Only)

    All 12 issues of 3DCreative Magazines from 2007.

    Regular Price: $35.60

    Special Price Incl. Tax: $13.17

  • Character Creation in Maya (Download Only)

    2 Review(s)
    Over the course of 8 parts, Patrick Evrard reveals a host of useful tips for creating a stylized character in Maya. Starting with a comprehensive and insightful breakdown of the major tools involved in character creation, Patrick moves through modeling, lighting, texturing, and rendering, before moving on to those finishing touches in post-production. Discover everything you need to know about creating a character in Maya!
    Incl. Tax: $13.12

  • 3DCreative: Issue 111 - November 2014 (Download Only)

    1 Review(s)
    This month’s magazine is chock full of brilliant characters and creatures from a host of talented artists. We’re designing alien monsters and fantastical godlike beings, catching up with pro character sculptor Glauco Longhi, and taking a ride through Jonathan Ball’s technicolor world of teddy bears and giant rampaging robots. Something for everybody!

Items 61 to 75 of 170 total

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