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  • Character Design Quarterly - Subscription

    11 Review(s)
    Character Design Quarterly (CDQ) is an exciting print magazine for illustrators, artists, animators and character art enthusiasts. Releasing four times a year, the magazine offers inspirational and educational articles, tutorials and interviews from top industry professionals specifically geared to helping artists hone their character design skills. This unique, engaging magazine provides a regular stream of insider knowledge and illuminating advice from experienced professionals and freelancers to help artists of all skill levels improve their workflow and designs.
  • Character Design Quarterly issue 08

    Issue 08 is teeming with fantastic original content from talented international designers. Peek inside the fascinating creative practices of Max Ulichney and Nicholas Kole, and meet the man behind the stunning cover art; Ramón Nunez. As you dive deeper into this issue, you will grasp how to effectively guide the viewer to increase readability like Dave Bardin and jump into drawing successful dynamic action poses with César Vergara. Discover award-winning designer Nikolas Ilic’s reimagining of a classic pirate captain while Alexander Cho reveals the power of color and its ability to dramatically alter the mood of your designs. And finally, to complete our exhilarating journey, explore the adrenaline-fueled dinosaur universe created by Toni Reyna for his informative tutorial on devising unique related characters.
    Incl. Tax: $14.35

  • Character Design Quarterly issue 07

    1 Review(s)
    Inside issue 07, designers including Steph Laberis and Haley Justice offer valuable lessons, such as how to make impactful changes to your designs through the use of shape language, and transforming animals into memorable and successful characters. Eduardo Vieira composes a quartet of distinctive characters with an intrinsic connection – heavy-metal music! Combatting stereotypes is tackled by Anthony Wheeler, and Jens A. Larsen Aas has advice on strengthening characters through simple stylistic effects. Discover informative insights into the entertainment industry as Dani Diez, Elsa Chang, and Dirk van Dulmen discuss their creative practices. Meanwhile, Isadora Zeferino and Sheena Dempsey lead us through the fascinating world of the children’s book industry. Finally, cover illustrator Cécile Carre shares the skills that have propelled her from qualified engineer to accomplished character designer.
    Incl. Tax: $14.35

  • Character Design Quarterly issue 06

    4 Review(s)
    Issue 06 features a range of exciting artists and character designers to awaken your creativity! Self-taught artist Amanda MacFarlane discusses her engaging designs, Floriane Marchix chats to us about visual development on animated feature films, and James A. Costillo talks about the skills needed to become a successful Art Director. In this issue’s tutorials, comic artist Ivan Shavrin explains how to distinguish conflicting characters in a scene, Hollie Mengert creates a trio of characters featuring both contrast and cohesion, and Tata Che shows how a character can develop and adapt throughout a life span. Also in this issue you can find professional design tips from artists including Julia Christians, Luis Gadea, and Victoria Kosheleva. Plus, our incredible cover artist, Lois van Baarle (Loish), discusses her life and work as a freelance artist and shows the progress of creating this spectacular cover artwork!
    Incl. Tax: $14.35

  • Anatomy for 3D Artists

    25 Review(s)
    Anatomy for 3D Artists is an essential teaching guide for sculpting human anatomy. Non-software specific, it is packed with everything that today’s 3D artist needs to know in order to tackle the difficult task of recreating the human form in 3D. Starting with the use of 2D references, and moving on to practical and advanced 3D sculpting – including topology – the book covers every stage in the creation of all kinds of male and female figures. Featuring established artists such as Chris Legaspi and Mario Anger, Anatomy for 3D Artists also includes several master projects for an informative and in-depth overview of the 3D sculpting process of various forms, showing how the archetypal human form can be adapted to fit any character shape!
    Incl. Tax: $39.13

  • Master the Art of Speed Painting: Digital Painting Techniques

    12 Review(s)
    For matte painters and concept artists working in the movie, video game, and TV industries, it is often important to be able to quickly and efficiently create artwork for storyboarding and storytelling purposes. Master the Art of Speed Painting: Digital Painting Techniques aims to be the go-to book for artists training to enter the industry, and for established artists looking to brush up on their knowledge of speed painting. With invaluable time-saving tips on custom brushes and photobashing, and guides for painting in 10-, 30-, 60- or 120-minute periods, this book will help you on your way to becoming a speed-painting master!
    Incl. Tax: $28.69

  • Unreal Game Engine

    11 Review(s)
    The Unreal games engine is a hugely versatile system that has been used to power a variety of best-selling video games. In The Unreal Game Engine, environment artist Andrew Finch looks at how to create game levels from scratch using the free Unreal Development Kit, starting with modeling the environment. He then addresses the two different ways in which you can create accessories for your scene – modeling in 3ds Max and importing them, or creating them directly in UDK – before adding textures and lighting. If you’ve ever wondered what it would be like to be a level designer and wanted some practical experience, then look no further than The Unreal Game Engine.

    Regular Price: $39.13

    Special Price Incl. Tax: $6.52

  • Speed Sculpting - ZBrush (Download Only)

    18 Review(s)
    This series of ZBrush tutorials orientates around speed and efficiency and how to achieve detailed sculpts within a few hours. Each of the ten chapters focuses on a different character topic ranging from mythical creatures such as the Minotaur and Cyclops, to pirates and monsters.

    Regular Price: $12.98

    Special Price Incl. Tax: $3.91

  • Custom Brushes: V1 (Download Only)

    6 Review(s)
    The Custom Brushes eBook is a 77-page tutorial about how to create your very own set of custom brushes.

    Regular Price: $11.16

    Special Price Incl. Tax: $3.91

  • 3ds Max Projects

    27 Review(s)
    If you’ve ever wanted to know more about modeling, texturing, rigging, animating and lighting in Autodesk’s 3ds Max software, then this book is for you. The chapters in 3ds Max Projects deal with diverse topics including modeling characters and vehicles for beginners, character rigging, animation and topology, blending 3D and photography, and FX particles and dynamics. Written by 11 top industry artists, including community favorites Matt Chandler, Andrew Hickinbottom and Diego Maia, 3ds Max Projects is designed to be a one-stop resource for those looking to create 3D masterpieces.
    Incl. Tax: $39.13

  • Learn to paint heroes and villains (Download Only)

    1 Review(s)
    Shape, color, and theory are a few of the key ingredients when it comes to crafting any concept design. When designing characters, we can use these skills to create a sense of good-willed beings, or evil-natured beasts. The tutorials presented in this e-book reveal how to turn character design briefs into portfolio-worthy designs, with heaps of pro tips and tricks for you to take into your other projects, too!
    Incl. Tax: $12.98

  • Illustrating Fairy Tales (Download Only)

    3 Review(s)
    The ability to tell a story within your image is a real skill. There are so many things that need to be taken into consideration, the overall composition, what you do and don't put in the scene and how to portray the correct emotions on the faces of your characters. These are all things you must consider if you plan to lead the viewers gaze through the scene and make them understand the story behind it. In this series of tutorials illustration experts Simon Dominic and Blaz Porenta will be talking us through how to tell a story, using well known Fairy Tales which they will re-invent as the subject matter. This eBook could totally change the way you approach a digital painting!
    Incl. Tax: $12.98

  • 3DTotal's Introduction to Rigging - Maya (Download Only)

    1 Review(s)
    The aim of this eBook is to show and explain how you might tackle rigging your 3D character for animation. The six chapters within this eBook will give help and advice to novices and experts who are looking to build on their rigging skills or approach rigging for the first time. The series gives a detailed step by step guide as to how to approach rigging but also shows us how to tackle common problems and issues that regularly occur even in a professional environment. The artists will be reflecting on working in the industry as well as talking us through their individual approaches to creating the best rigs possible.

    Regular Price: $12.98

    Special Price Incl. Tax: $3.91

  • Total Textures V01:R2 - "General Textures" (Download Only)

    8 Review(s)
    The original title in the Total Textures collection, Total Textures V1:R2 - "General Textures" contains 188 materials, comprising of over 1300 individual, hand crafted texture maps that are all fully tileable. Every texture has its own unique colour map, bump map, specular, mask and normal map

    Regular Price: $41.76

    Special Price Incl. Tax: $29.23

  • Beginner's Guide to Character Creation in Maya

    15 Review(s)
    Beginner’s Guide to Character Creation in Maya continues 3dtotal’s tradition of offering helpful guides for beginners looking to step into the world of digital art. Talented 3D Animator and Trainer, Jahirul Amin, gives an insightful breakdown of how to model from scratch using Maya and Mudbox. Not only will you learn about the principles of rigging and animation, with a step-by-step guide detailing how to link the joints and create constraints and controls for animation, you will also learn how to correctly light and render your scene for porfolio-worthy presentation. Plus, in-depth chapters on anatomy will provide you with a solid foundation on which to develop your 3D character skills, so that by the end of this book you will have created your very own realistic walk cycle.
    Incl. Tax: $39.13

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