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  • Bugatti Veyron - Maya (Download Only)

    9 Review(s)
    This 119-page tutorial series is an in-depth and comprehensive guide to modeling the amazing Bugatti Veyron car, from start to finish. The tutorial focuses on the key techniques and stages involved in building the chassis, as well as details such as the windows, lights, vents, petrol caps, engine parts and so on.

    Regular Price: $10.37

    Special Price Incl. Tax: $3.64

  • Character Creation in Maya (Download Only)

    2 Review(s)
    Over the course of 8 parts, Patrick Evrard reveals a host of useful tips for creating a stylized character in Maya. Starting with a comprehensive and insightful breakdown of the major tools involved in character creation, Patrick moves through modeling, lighting, texturing, and rendering, before moving on to those finishing touches in post-production. Discover everything you need to know about creating a character in Maya!
    Incl. Tax: $12.07

  • Joan of Arc - Maya (Download Only)

    12 Review(s)
    Originally created for 3ds Max by Michel Roger, the popular "Joan of Arc” tutorial has now been translated for Maya, LightWave, Cinema4D and Softimage XSI. This tutorial takes you through the process of creating a female character from scratch and covers modeling, texturing, mapping and finally, adding bones.

    Regular Price: $10.37

    Special Price Incl. Tax: $3.64

  • Aquarium - Maya (Download Only)

    1 Review(s)
    This 41-page tutorial series is split into six chapters and endeavors to give you an insight into how a fully realized 3D scene may be arrived at from beginning to end. The tutorial covers everything from concept sketches through to building the 3D scene, mapping and unwrapping, texturing and eventually to lighting and rendering, culminating in a final render.

    Regular Price: $12.07

    Special Price Incl. Tax: $3.64

  • Swordmaster - Maya (Download Only)

    6 Review(s)
    Originally created by Seong-wha Jeong, the Swordmaster character has now been recreated in 3ds Max, Maya, Cinema 4D, LightWave and XSI by a talented team of artists. This precise, step-by-step tutorial shares how to produce this highly polished, low poly game character with detailed texturing for real-time rendering.

    Regular Price: $10.37

    Special Price Incl. Tax: $3.64

  • Tuc Tuc - Maya (Download Only)

    2 Review(s)
    Tuc Tuc is a precise, step-by-step tutorial eBook which begins with a vehicle model and covers the principals of applying shaders, placing it in a simple scene, lighting and rendering.

    Regular Price: $10.37

    Special Price Incl. Tax: $3.64

  • How to animate characters (Download Only)

    6 Review(s)
    Camilo Duarte Franco, a feature film animator at MPC, reveals how to create convincing character movement, including walking, climbing stairs, running and jumping, 'sneak' movements and pushing weight. In this six-chapter e-book you'll discover detailed industry standard techniques plus helpful downloadable video tutorials to further explain the software processes and pro tips for you to apply to your own work.
    Incl. Tax: $12.07

  • Character Production in Maya (Download Only)

    4 Review(s)
    Over the last couple of years modeling realistic 3D heads and busts has become really popular. In this eBook series Anto Juricic will explain how to do this using Maya and ZBrush. From the basic head model to a highly detailed head sculpt, through to texturing and post-production, Anto will cover every aspect of the creation process, providing us with the perfect opportunity to learn from his experience.
    Incl. Tax: $12.07

  • Create photorealistic cars in Maya (Download Only)

    4 Review(s)
    Photorealistic car renders are a staple of the 3D industry, but mastering this subject is notoriously difficult! To direct you through these complex processes, Alexandr Novitskiy breaks down the steps into eight chapters as he guides you through the creation of a photorealistic 1939 Delage D8 120 Cabriolet Chapron in Autodesk Maya, from blocking out the basic shapes to render settings and post-production tricks.
    Incl. Tax: $12.07

  • Master hard-surface modeling in Maya (Download Only)

    4 Review(s)
    Renato Gonzalez Aguilante leads an 8-part guide to vehicle creation in Maya. Discover how to turn a 2D concept drawing into an accurate and exciting 3D model of a destructive deforestation vehicle, from modeling through to rendering.
    Incl. Tax: $12.07

  • Next Gen Character - Maya (Download Only)

    2 Review(s)
    This Next Gen Character eBook tutorial provides a comprehensive guide through the process of creating a 3D character intended for use within a next gen console environment. The eBook covers all of the key stages of the 3D pipeline from sculpting the initial mesh in ZBrush and optimizing it in the principal 3D packages, through to texturing and applying next gen shaders.

    Regular Price: $12.07

    Special Price Incl. Tax: $3.64

  • Modeling Human Anatomy - Maya (Download Only)

    3 Review(s)
    When creating a model of a human character you have to know how you are going to produce accurate anatomy. As humans we spend a lot of time looking at people and for this reason we are all very talented at spotting mistakes, or anatomy that doesn't quite look right. A good model can easily be spoiled by an incorrectly modeled feature, such as a hand, or an ear. In this eBook we will be shown how to model some of the tricky features that regularly cause artists problems, and hopefully awkward looking anatomy will be a thing of the past.

    Regular Price: $12.07

    Special Price Incl. Tax: $3.64

  • 2DArtist: Issue 104 - August 2014 (Download Only)

    1 Review(s)
    Color plays an important role in the digital painting process; when it’s selected and used effectively, it can help describe mood and evoke emotions. We have a whole host of artists to show you how to do just that!
  • 3DCreative: Issue 108 - August 2014 (Download Only)

    1 Review(s)
    This month we speak to Argentine animation legend Juan José Campanella ahead of his star-studded new family movie, The Unbeatables. Louie Tucci shares his pearls of industry wisdom and gives us a sneaky peek at a 3D printer in action. John A. Martini cooks an actual burger in pursuit of his art, and Cézar Brandão shares a look behind one of his beautiful portraits.
  • 3DCreative: Issue 106 - June 2014 (Download Only)

    1 Review(s)
    So many of the great 3D artists we speak to tell us how important history and traditional art is to them when it comes to references and inspiration, but in this issue of 3dcreative, we will be looking at what 3D skills can bring to the world of art history! Carlos Bayod Lucini explains how he and artist Manuel Franquelo have developed the Lucida scanner which, with the help of a few 3D artists, perfectly recreates historic monuments, preserving the original for generations to come.

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