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  • Character Design Quarterly issue 09

    Within the pages of issue 09, discover an array of enthralling artwork, interviews, and tutorials from some of the industry’s best international artists. Study an in-depth tutorial by Jefrain Gallipoli and learn to effectively develop a character whose appearance perfectly encapsulates the feeling of amazement. If you are looking to begin with the basics, listen to Tom Hänni as he speaks the language of shape, and offers tips on how to loosen up and get started. For aspirational experience, advice, and masterful artwork, peruse interviews with versatile creator, Patrick Schoenmaker, imaginative children’s book illustrator, Lina Dūdaitė, and renowned Disney veteran, Armand Serrano.
    Incl. Tax: $13.34

  • Character Design Quarterly issue 08

    2 Review(s)
    Issue 08 is teeming with fantastic original content from talented international designers. Peek inside the fascinating creative practices of Max Ulichney and Nicholas Kole, and meet the man behind the stunning cover art; Ramón Nunez. As you dive deeper into this issue, you will grasp how to effectively guide the viewer to increase readability like Dave Bardin and jump into drawing successful dynamic action poses with César Vergara. Discover award-winning designer Nikolas Ilic’s reimagining of a classic pirate captain while Alexander Cho reveals the power of color and its ability to dramatically alter the mood of your designs. And finally, to complete our exhilarating journey, explore the adrenaline-fueled dinosaur universe created by Toni Reyna for his informative tutorial on devising unique related characters.
    Incl. Tax: $13.34

  • Character Design Quarterly issue 06

    4 Review(s)
    Issue 06 features a range of exciting artists and character designers to awaken your creativity! Self-taught artist Amanda MacFarlane discusses her engaging designs, Floriane Marchix chats to us about visual development on animated feature films, and James A. Costillo talks about the skills needed to become a successful Art Director. In this issue’s tutorials, comic artist Ivan Shavrin explains how to distinguish conflicting characters in a scene, Hollie Mengert creates a trio of characters featuring both contrast and cohesion, and Tata Che shows how a character can develop and adapt throughout a life span. Also in this issue you can find professional design tips from artists including Julia Christians, Luis Gadea, and Victoria Kosheleva. Plus, our incredible cover artist, Lois van Baarle (Loish), discusses her life and work as a freelance artist and shows the progress of creating this spectacular cover artwork!
    Incl. Tax: $13.34

  • Character Design Quarterly issue 07

    1 Review(s)
    Inside issue 07, designers including Steph Laberis and Haley Justice offer valuable lessons, such as how to make impactful changes to your designs through the use of shape language, and transforming animals into memorable and successful characters. Eduardo Vieira composes a quartet of distinctive characters with an intrinsic connection – heavy-metal music! Combatting stereotypes is tackled by Anthony Wheeler, and Jens A. Larsen Aas has advice on strengthening characters through simple stylistic effects. Discover informative insights into the entertainment industry as Dani Diez, Elsa Chang, and Dirk van Dulmen discuss their creative practices. Meanwhile, Isadora Zeferino and Sheena Dempsey lead us through the fascinating world of the children’s book industry. Finally, cover illustrator Cécile Carre shares the skills that have propelled her from qualified engineer to accomplished character designer.
    Incl. Tax: $13.34

  • Character Design Quarterly issue 10

    Within the pages of issue 10, discover an array of enthralling artwork, interviews, and tutorials from some of the industry’s best international artists. Learn how to redesign classic characters in an in-depth tutorial by Ioana Sopov as she demonstrates how to update the evil queen character trope. And if you’re looking to create a journal of ideas for future projects, Jose Ciceraro shares tools, techniques, and mindsets for keeping a sketchbook. For aspirational experience, advice, and masterful artwork, read interviews with skillful concept artist, Haimeng Cao and whimsical designer and illustrator, Kelsey Buzzell. Plus, catch critically acclaimed artist and illustrator, Tom Booth, talking about his varied career and enchanting cover art.
    Incl. Tax: $13.34

  • Creating a stylized character (Download Only)

    2 Review(s)
    Learn how to make a fun steampunk heroine with the guidance of skilled character artist Roumen Filipov, with 3D model and texture assets included! This eBook covers an entire character creation workflow, from modeling organic and hard surfaces in ZBrush, to topology and UVing with 3ds Max, to posing and rendering the final model. Discover useful techniques that’ll add life to your characters, from creating skin pores to simple posing with the free Super Simple Rig. (ZBrush, 3ds Max with V-Ray, and Photoshop are required for this project.)
    Incl. Tax: $12.07

  • ZBrush Characters & Creatures

    9 Review(s)
    ZBrush is a powerful program offering digital artists of all levels intuitive and inspiring workflow solutions for 3D models and 2D images. Following on from the success of other ZBrush titles such as ZBrush Character Sculpting: Volume 1, this new book focuses on the design and creation of a variety of character and creature sculpts by world-class artists including Mariano Steiner, Maarten Verhoeven, Caio César, and Kurt Papstein.
    Incl. Tax: $36.38

  • 3DCreative: Issue 103 - March 2014 (Download Only)

    1 Review(s)
    Fact: Mathieu Aerni created our cover image Get out of my yard!!! in just one night! This issue, Mathieu demonstrates that incredible 3D images don’t need to take days to create. With an understanding of sculpting anatomy and materials, you can generate interesting characters in next no time at all! Add to this helpings of character inspiration from the exceptionally talented Katon Callaway, and you get an issue packed with industry insights and helpful techniques.
  • 3DCreative: Issue 102 - February 2014 (Download Only)

    1 Review(s)
    This month, it is time to get started on some exciting new projects! Learn how to create a strong basis for your images with previz guidance to help you develop photoreal scenes and classic cars. You can also find out how to turn your photographs into perfect tillable textures with our guide to creating a texture library.
  • 2DArtist Back Issues - 2013 (Download Only)

    1 Review(s)
    All 12 issues of 2DArtist Magazine published in 2013.
    Incl. Tax: $32.75

  • 3DCreative Back Issues - 2013 (Download Only)

    1 Review(s)
    All 12 issues published in 2013

    Regular Price: $32.75

    Special Price Incl. Tax: $12.12

  • 3DCreative: Issue 101 - January 2014 (Download Only)

    1 Review(s)
    To kick-start another year of fantastic 3D creations, we have loads of inspiring content to get you thinking. Why not begin 2014 by developing your own texture library with Scott Davis, or hone your prop-sculpting skills with Joseph Harford?
  • 3DCreative: Issue 099 - November 2013 (Download Only)

    1 Review(s)
    This month, the 3dcreative habitat is a hub of biodiversity populated by frogs, lizard monsters, goblins, mermaids and even a few humans. Character designers will be in their element, as we have plenty of advice to help you develop your own concepts - be they photoreal, cartoon or completely imaginary!
  • Matte Painting with Piotrek Swigut (Download Only)

    10 Review(s)
    Matte painting is becoming more and more important in the CG industry. The backdrops of some of the most epic scenes in films have been created by matte painters who have used the techniques described in this eBook. These detailed tutorials will talk you through an entire matte painting process, from creating a concept for your scene to the integration of photo elements and textures. This eBook will not only demonstrate the process for creating an image, but will also provide you with a catalogue of tips and techniques such as how to change the time of day in your scene. This is a must for any novice or experienced matte painter.
    Incl. Tax: $12.07

  • Create a photorealistic still-life (Download Only)

    2 Review(s)
    John A. Martini covers the entire process of developing a stunning photoreal scene, from pre-viz and setting up the 3ds Max physical camera, through modeling in Maya, creating objects in 3ds Max, texturing and shading, and finally culminating with in-depth tuition for lighting and rendering the final scene. Featured software includes: 3ds Max, Maya, V-Ray, Photoshop, ZBrush, and NUKE.
    Incl. Tax: $12.07

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