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  • Beginner's Guide to Digital Painting in Procreate

    20 Review(s)
    Tap into the world of Procreate, the groundbreaking app for the iPad that brings unbounded creativity into the hands of digital artists of all levels! In this invaluable beginner’s guide, professional artists show you how to draw, paint, and sketch digitally, at home or on the go. Packed full of expert tips, diverse projects, and inspirational artwork, it unlocks the secrets of this affordable, versatile, and highly intuitive software. Exploring the creative potential of layer masks, blend modes, and how to create your own custom brushes, leading artists from across the concept art and illustration industries share eye-opening step-by-step tutorials to enable you to confidently create your own digital masterpieces. The engaging and accessible chapters take you right back to basics. From creating your first canvas to exporting your final artwork, Beginner’s Guide to Digital Painting in Procreate shows beginners and experienced creators alike how to get the most from this digital art game-changer.
    Incl. Tax: $30.17

  • Photoshop for 3D Artists - Volume 1

    24 Review(s)
    Whatever 3D software artists use, Photoshop remains a key tool throughout the production pipeline. The techniques presented in Photoshop for 3D Artists: Volume 1 are intended to show how 2D techniques can be seamlessly blended into the 3D production pipeline.

    Regular Price: $41.15

    Special Price Incl. Tax: $6.86

  • Beginner's Guide to Digital Painting in Photoshop 2nd Edition

    4 Review(s)
    Brand new tutorials and artwork reboot 3dtotal’s essential guide as the go-to resource for any aspiring digital painter. Adobe Photoshop is a powerful tool for digital artists, and this book is the newcomer’s indispensable manual for getting started and developing into a versatile digital artist. A definitive update of the bestselling Beginner’s Guide to Digital Painting, this second edition is packed with new content using the software’s latest tools. From the basics of brushes and blending modes to the dynamic potential of layer masks and photobashing, professional artists from across the concept art and illustration industries share accessible step-by-step guides. Learn how to create stunning digital paintings with creativity, skill, and confidence.
    Incl. Tax: $43.89

  • Total Textures V15:R2 - "Toon Textures" (Download Only)

    2 Review(s)
    Total Textures V15:R2 - "Toon Textures" is a collection of toon and stylised textures for use in appropriate scenes. The hand-crafted textures are categorised into sets, with each set demonstrating a continuous style throughout, thus helping to maintain a consistency within a scene.

    Regular Price: $43.91

    Special Price Incl. Tax: $30.74

  • 2DArtist: Issue 055 - July 2010 (Download Only)

    1 Review(s)
    The first new tutorial up this month is a really exciting new series called Concept Art for Games. The aim of this series is to show how industry professionals would tackle a games brief in a professional environment. The first two chapters will be handled by the fantastically talented and experienced games artist Thomas Pringle. Thomas kicks of the series by creating the first of two environments based on the games brief created by the excellent artists participating in the series.
  • Art Fundamentals (Download Only)

    37 Review(s)
    Some things in art cannot be cheated, and if they are truly understood they can have a huge impact on the quality of your work. We call these Art Fundamentals. These fundamental rules have been used and exploited by artists of every description for hundreds of years, and are just as applicable today when digital painting as they were back then when they were discovered by traditional artists. Composition, perspective, depth and emotion are all tricky topics to understand and to paint effectively, yet in this fantastic eBook is all the advice you need to master these art fundamentals and apply them in your own workflow.
    Incl. Tax: $13.65

  • Character Creation in Maya (Download Only)

    2 Review(s)
    Over the course of 8 parts, Patrick Evrard reveals a host of useful tips for creating a stylized character in Maya. Starting with a comprehensive and insightful breakdown of the major tools involved in character creation, Patrick moves through modeling, lighting, texturing, and rendering, before moving on to those finishing touches in post-production. Discover everything you need to know about creating a character in Maya!
    Incl. Tax: $13.65

  • Concept New Worlds (Download Only)

    3 Review(s)
    working in concept art for the entertainment industry, it's important that the key elements of your 'new worlds' work together: environments, characters, vehicles and creatures being some of them. Your job is to create a believable world and society with which to engage your audience. This e-book takes a look at creating exciting locations and investigates the processes and techniques involved in concept design in Photoshop.
    Incl. Tax: $13.65

  • 3ds Max Projects

    28 Review(s)
    If you’ve ever wanted to know more about modeling, texturing, rigging, animating and lighting in Autodesk’s 3ds Max software, then this book is for you. The chapters in 3ds Max Projects deal with diverse topics including modeling characters and vehicles for beginners, character rigging, animation and topology, blending 3D and photography, and FX particles and dynamics. Written by 11 top industry artists, including community favorites Matt Chandler, Andrew Hickinbottom and Diego Maia, 3ds Max Projects is designed to be a one-stop resource for those looking to create 3D masterpieces.
  • Concept Design: Weapons (Download Only)

    2 Review(s)
    There are many industries that hold a place for digital art, and when it comes to concept design the games industry is one of the giants. Lots of different elements go into making a game, and in many weaponry is an exciting and integral part of game play. In this e-book, several artists will reveal how to create weapon concepts for different situations and environments, describing the techniques as they would handle them in the games industry to enable you to learn up-to-date techniques from these leading professionals.
    Incl. Tax: $13.65

  • Photoshop Texturing (Download Only)

    2 Review(s)
    Futuristic vehicles are popular within the CG industry and are often tackled using a variety of software and approaches. Creating a complicated model which then needs to be textured and lit can be a time consuming process, which is only necessary if the model is to be animated or used in a games engine at a later date. If you are creating a still there is an easier way to texture and light your model that will save you a lot of time and which will still produce impressive results. In this eBook Dhilip Somesh will show you how to create a simple 3D model which will then be textured, painted and lit in Photoshop to create amazing futuristic vehicle illustrations.

    Regular Price: $13.65

    Special Price Incl. Tax: $4.12

  • 2DArtist: Issue 107 - November 2014 (Download Only)

    3 Review(s)
    This issue is bursting with characters and vehicles from a selection of top artists. We learn the art of designing and painting steampunk pin-ups with Renée Chio, discover the process behind Romana Kendelic’s dynamic images, and chat to the creator of ethereal beauties, Anna Dittmann.
  • Character Production in 3ds Max (Download Only)

    1 Review(s)
    Over the last couple of years modeling realistic 3D heads and busts has become really popular. In this eBook series Rodrigue Pralier will explain how to do this using 3ds Max and ZBrush. From the basic head model to a highly detailed head sculpt, through to texturing and post-production, Rogrigue will cover every aspect of the creation process, providing us with the perfect opportunity to learn from his experience.
    Incl. Tax: $13.65

  • 3DCreative: Issue 112 - December 2014 (Download Only)

    1 Review(s)
    In this month’s issue, we chat with Marcello Baldari about his Polysketches, Pior Oberson about his brilliant character designs, and Djordje Nagulov about his anatomical studies. Learn how to create environments with Vue and ZBrush, improve your work processes in Maya, brush up on your Polypainting skills, and much more besides.
  • 2DArtist: Issue 127 - July 2016 (Download Only)

    1 Review(s)
    This month’s issue features interviews with Patricio Clarey, who discusses his darkly surreal illustrations, and a showcase of Helen Norcott’s ‘Sketch a day’ personal challenge. We also take a look at the intricate and detailed sketchbook of illustrator Rajkumar Ramalingam.

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