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  • Character Design Quarterly issue 08

    2 Review(s)
    Issue 08 is teeming with fantastic original content from talented international designers. Peek inside the fascinating creative practices of Max Ulichney and Nicholas Kole, and meet the man behind the stunning cover art; Ramón Nunez. As you dive deeper into this issue, you will grasp how to effectively guide the viewer to increase readability like Dave Bardin and jump into drawing successful dynamic action poses with César Vergara. Discover award-winning designer Nikolas Ilic’s reimagining of a classic pirate captain while Alexander Cho reveals the power of color and its ability to dramatically alter the mood of your designs. And finally, to complete our exhilarating journey, explore the adrenaline-fueled dinosaur universe created by Toni Reyna for his informative tutorial on devising unique related characters.
    Incl. Tax: $13.92

  • Character Design Quarterly issue 07

    1 Review(s)
    Inside issue 07, designers including Steph Laberis and Haley Justice offer valuable lessons, such as how to make impactful changes to your designs through the use of shape language, and transforming animals into memorable and successful characters. Eduardo Vieira composes a quartet of distinctive characters with an intrinsic connection – heavy-metal music! Combatting stereotypes is tackled by Anthony Wheeler, and Jens A. Larsen Aas has advice on strengthening characters through simple stylistic effects. Discover informative insights into the entertainment industry as Dani Diez, Elsa Chang, and Dirk van Dulmen discuss their creative practices. Meanwhile, Isadora Zeferino and Sheena Dempsey lead us through the fascinating world of the children’s book industry. Finally, cover illustrator Cécile Carre shares the skills that have propelled her from qualified engineer to accomplished character designer.
    Incl. Tax: $13.92

  • Character Design Quarterly issue 06

    4 Review(s)
    Issue 06 features a range of exciting artists and character designers to awaken your creativity! Self-taught artist Amanda MacFarlane discusses her engaging designs, Floriane Marchix chats to us about visual development on animated feature films, and James A. Costillo talks about the skills needed to become a successful Art Director. In this issue’s tutorials, comic artist Ivan Shavrin explains how to distinguish conflicting characters in a scene, Hollie Mengert creates a trio of characters featuring both contrast and cohesion, and Tata Che shows how a character can develop and adapt throughout a life span. Also in this issue you can find professional design tips from artists including Julia Christians, Luis Gadea, and Victoria Kosheleva. Plus, our incredible cover artist, Lois van Baarle (Loish), discusses her life and work as a freelance artist and shows the progress of creating this spectacular cover artwork!
    Incl. Tax: $13.92

  • Beyond Art Fundamentals

    4 Review(s)
    Building on the foundations set by the popular Art Fundamentals book, Beyond Art Fundamentals shows artists how to take their work a step beyond techniques and mechanics. A memorable, unique image requires more than just accurate anatomy and choosing the right tools, after all! This impressive volume offers in-depth guidance on conveying mood and emotion and improving your images’ storytelling through composition, character details, and atmosphere. Beyond Art Fundamentals is an ideal book both for hobbyists and new artists wanting to add extra depth to their work, as well as for skilled illustrators looking for a spark of new inspiration.
    Incl. Tax: $32.90

  • 3ds Max Projects

    27 Review(s)
    If you’ve ever wanted to know more about modeling, texturing, rigging, animating and lighting in Autodesk’s 3ds Max software, then this book is for you. The chapters in 3ds Max Projects deal with diverse topics including modeling characters and vehicles for beginners, character rigging, animation and topology, blending 3D and photography, and FX particles and dynamics. Written by 11 top industry artists, including community favorites Matt Chandler, Andrew Hickinbottom and Diego Maia, 3ds Max Projects is designed to be a one-stop resource for those looking to create 3D masterpieces.
    Incl. Tax: $37.96

  • Mythical Beasts

    12 Review(s)

    FREE MYTHICAL BEASTS CARD GAME WITH ALL ORDERS OF THIS BOOK!

    Join thirty fearless artists as they explore and develop concepts for a treasure trove of fascinating mythical beasts. Journey around the globe and unearth the secrets of fantasy favorites and more provincial mysteries, including the legendary unicorn, the elusive yeti, the Slavic leshy, and the Japanese nue, to name just a few! Each creature has its own chapter that covers an overview of its history, how to detail main elements, such as fur and horns, and the thought process behind the artist’s design. Let your imagination run wild and discover the captivating subspecies of each creature, such as the Arctic boggart and humpback kraken. Mythical Beasts is a spellbinding anthology for fantasy lovers, creature artists, or any intrepid adventurer looking to investigate the enchanting world of cryptozoology.

    Incl. Tax: $37.96

  • Dynamic Characters (Download Only)

    4 Review(s)
    This eBook aims to show some of the methods and processes used to design and develop characters from initial thumbnail sketches through to a final concept. The series will be divided into five parts and will focus on the general design methods commonly used by character artists.

    Regular Price: $12.60

    Special Price Incl. Tax: $3.80

  • Joan of Arc - LightWave (Download Only)

    5 Review(s)
    Originally created for 3ds Max by Michel Roger, the popular "Joan of Arc” tutorial has now been translated for Maya, LightWave, Cinema4D and Softimage XSI. This tutorial takes you through the process of creating a female character from scratch and covers modeling, texturing, mapping and finally, adding bones.

    Regular Price: $10.82

    Special Price Incl. Tax: $3.80

  • Photoshop Texturing (Download Only)

    2 Review(s)
    Futuristic vehicles are popular within the CG industry and are often tackled using a variety of software and approaches. Creating a complicated model which then needs to be textured and lit can be a time consuming process, which is only necessary if the model is to be animated or used in a games engine at a later date. If you are creating a still there is an easier way to texture and light your model that will save you a lot of time and which will still produce impressive results. In this eBook Dhilip Somesh will show you how to create a simple 3D model which will then be textured, painted and lit in Photoshop to create amazing futuristic vehicle illustrations.

    Regular Price: $12.60

    Special Price Incl. Tax: $3.80

  • Gothic Church Interior Creation - Maya (Download Only)

    5 Review(s)
    This 49-page eBook provides a detailed account of building, texturing and lighting the interior of a Gothic church based upon a concept painting.

    Regular Price: $12.60

    Special Price Incl. Tax: $3.80

  • Joan of Arc - Maya (Download Only)

    12 Review(s)
    Originally created for 3ds Max by Michel Roger, the popular "Joan of Arc” tutorial has now been translated for Maya, LightWave, Cinema4D and Softimage XSI. This tutorial takes you through the process of creating a female character from scratch and covers modeling, texturing, mapping and finally, adding bones.

    Regular Price: $10.82

    Special Price Incl. Tax: $3.80

  • Joan of Arc - Softimage XSI (Download Only)

    4 Review(s)
    Originally created for 3ds Max by Michel Roger, the popular "Joan of Arc” tutorial has now been translated for Maya, LightWave, Cinema4D and Softimage XSI. This tutorial takes you through the process of creating a female character from scratch and covers modeling, texturing, mapping and finally, adding bones.

    Regular Price: $10.82

    Special Price Incl. Tax: $3.80

  • Celeritas - Maya (Download Only)

    5 Review(s)
    In this fascinating eBook you will be guided through the creation of a complete spaceship, from concept to a complete, textured model. We begin the series in Photoshop, using some of its excellent features to help create a concept, a vital process for anyone hoping to come up with an original design. That design is then developed in 3D, following a logical and practical approach. You will be shown how to model a low poly base model which you can then develop into a high-poly version and unwrap and texture. This series is filled with all the tips and help you will need to start creating your own cool 3D spaceships.

    Regular Price: $12.60

    Special Price Incl. Tax: $3.80

  • Texturing Techniques (Download Only)

    10 Review(s)
    This eBook series takes a simple 3D scene, with a limited number of objects and a low-to-intermediate amount of geometry, and shows you how custom textures can be created from a library of photos in Photoshop.

    Regular Price: $12.60

    Special Price Incl. Tax: $3.80

  • 3DTotal's ZBrush Monsters (Download Only)

    3 Review(s)
    Anyone interested in the CG industry will be more than aware of the mighty ZBrush! In fact ZBrush is starting to dominate the 3D side of the industry. Every day stunning new ZBrush sculpts and textured images are being added in their hundreds to Forums and site galleries. With ZBrush the only limits are with the imagination of its user, which probably explains why most ZBrush users create sculpts where they can really express the extent of their imagination. This eBook will help you as you try to do the same, by showing you how some of the top industry professionals tackle the task of designing and sculpting diverse and unique monsters. Each chapter of this eBook will walk you through the entire process from concept to post production on a fully textured sculpt. If this is the field that you are interested in, the advice in this eBook is priceless!
    Incl. Tax: $12.60

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