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  • Create a photorealistic still-life (Download Only)

    2 Review(s)
    John A. Martini covers the entire process of developing a stunning photoreal scene, from pre-viz and setting up the 3ds Max physical camera, through modeling in Maya, creating objects in 3ds Max, texturing and shading, and finally culminating with in-depth tuition for lighting and rendering the final scene. Featured software includes: 3ds Max, Maya, V-Ray, Photoshop, ZBrush, and NUKE.
    Incl. Tax: $12.82

  • Tuc Tuc - Cinema 4D (Download Only)

    Tuc Tuc is a precise, step-by-step tutorial eBook which begins with a vehicle model and covers the principals of applying shaders, placing it in a simple scene, lighting and rendering.

    Regular Price: $11.01

    Special Price Incl. Tax: $3.86

  • 2DArtist: Issue 104 - August 2014 (Download Only)

    1 Review(s)
    Color plays an important role in the digital painting process; when it’s selected and used effectively, it can help describe mood and evoke emotions. We have a whole host of artists to show you how to do just that!
  • Modeling Human Anatomy - Cinema 4D (Download Only)

    1 Review(s)
    When creating a model of a human character you have to know how you are going to produce accurate anatomy. As humans we spend a lot of time looking at people and for this reason we are all very talented at spotting mistakes, or anatomy that doesn't quite look right. A good model can easily be spoiled by an incorrectly modeled feature, such as a hand, or an ear. In this eBook we will be shown how to model some of the tricky features that regularly cause artists problems, and hopefully awkward looking anatomy will be a thing of the past.

    Regular Price: $12.82

    Special Price Incl. Tax: $3.86

  • 3DCreative: Issue 042 - February 2009 (Download Only)

    5 Review(s)
    This month sees the start of yet another great ‘super series' in 3DCreative - this time we're talking gothic church interiors, for which five wonderful artists will talk us through the principal techniques used in building a church interior. And to make things slightly more interesting, we also welcome a modo artist to the series, in the form of Robert Bergh. So to re-cap, that's 3D Studio Max, Maya, Cinema 4D, LightWave and modo.
  • 2DArtist: Issue 038 - February 2009 (Download Only)

    2 Review(s)
    This month sees the start of yet another great ‘super series' in 3DCreative - this time we're talking gothic church interiors, for which five wonderful artists will talk us through the principal techniques used in building a church interior. And to make things slightly more interesting, we also welcome a modo artist to the series in the form of Robert Bergh.
  • Bugatti Veyron - Cinema 4D (Download Only)

    6 Review(s)
    This 115-page tutorial series is an in-depth and comprehensive guide to modeling the amazing Bugatti Veyron car, from start to finish. The tutorial focuses on the key techniques and stages involved in building the chassis, as well as details such as the windows, lights, vents, petrol caps, engine parts and so on.

    Regular Price: $11.01

    Special Price Incl. Tax: $3.86

  • Celeritas - Cinema 4D (Download Only)

    2 Review(s)
    In this fascinating eBook you will be guided through the creation of a complete spaceship, from concept to a complete, textured model. We begin the series in Photoshop, using some of its excellent features to help create a concept, a vital process for anyone hoping to come up with an original design. That design is then developed in 3D, following a logical and practical approach. You will be shown how to model a low poly base model which you can then develop into a high-poly version and unwrap and texture. This series is filled with all the tips and help you will need to start creating your own cool 3D spaceships.

    Regular Price: $12.82

    Special Price Incl. Tax: $3.86

  • Gothic Church Interior Creation - Cinema 4D (Download Only)

    2 Review(s)
    This 56-page eBook provides a detailed account of building, texturing and lighting the interior of a Gothic church based upon a concept painting.

    Regular Price: $12.82

    Special Price Incl. Tax: $3.86

  • Joan of Arc - Cinema 4D (Download Only)

    2 Review(s)
    Originally created for 3ds Max by Michel Roger, the popular "Joan of Arc” tutorial has now been translated for Maya, LightWave, Cinema4D and Softimage XSI. This tutorial takes you through the process of creating a female character from scratch and covers modeling, texturing, mapping and finally, adding bones.

    Regular Price: $11.01

    Special Price Incl. Tax: $3.86

  • Swordmaster - Cinema 4D (Download Only)

    4 Review(s)
    Originally created by Seong-wha Jeong, the Swordmaster character has now been recreated in 3ds Max, Maya, Cinema 4D, LightWave and XSI by a talented team of artists. This precise, step-by-step tutorial shares how to produce this highly polished, low poly game character with detailed texturing for real-time rendering.

    Regular Price: $11.01

    Special Price Incl. Tax: $3.86

  • 3DCreative: Issue 069 - May2011 (Download Only)

    In this series Tamara Bakhlycheva will show us the entire process she uses to create the images from the concept through to the final production of the image. In this first chapter she sets of at an alarming rate and talks about the concepts and models the character!
  • Aquarium - Cinema 4D (Download Only)

    This 42-page tutorial series is split into six chapters and endeavors to give you an insight into how a fully realized 3D scene may be arrived at from beginning to end. The tutorial covers everything from concept sketches through to building the 3D scene, mapping and unwrapping, texturing and eventually to lighting and rendering, culminating in a final render.

    Regular Price: $12.82

    Special Price Incl. Tax: $3.86

  • Beginner's Guide to Character Creation in Maya

    15 Review(s)
    Beginner’s Guide to Character Creation in Maya continues 3dtotal’s tradition of offering helpful guides for beginners looking to step into the world of digital art. Talented 3D Animator and Trainer, Jahirul Amin, gives an insightful breakdown of how to model from scratch using Maya and Mudbox. Not only will you learn about the principles of rigging and animation, with a step-by-step guide detailing how to link the joints and create constraints and controls for animation, you will also learn how to correctly light and render your scene for porfolio-worthy presentation. Plus, in-depth chapters on anatomy will provide you with a solid foundation on which to develop your 3D character skills, so that by the end of this book you will have created your very own realistic walk cycle.
    Incl. Tax: $38.63

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14 Item(s)

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