Building on the success of the previous two volumes, Digital Painting Techniques: Volume 3 continues to explore the latest digital painting techniques.
Digital Painting Techniques: Volume 3 presents another collection of inspiring and motivational tutorials for artists of all levels. A range of top industry professionals share the benefits of their years of experience in the digital art industry and offer tips, tricks and advice intended to help the next generation of artists reach new heights.
The chapters contained within this book are wide-ranging and comprehensive, offering something for everyone. Featured artists include Robh Ruppel and Ignacio Bazan Lazcano, who tackle the subject of futuristic cities, Thomas Pringle and Craig Sellars, who look at creating concept art for games, and Peter Swigut, who covers matte painting. Their in-depth tutorials are rich in advice about improving workflows and producing artwork worthy of any portfolio, making Digital Painting Techniques: Volume 3 an essential resource for any digital artist.
Product details Softback 288 pages Dimensions: 216mm x 279mm Paper quality: Full colour premium paper pages ISBN: 978-0-9551530-4-4
Chapter 01 - Creatures from Folklore
Goblin by Andrei Pervukhin
Siren by Min Yum
Ogre by Richard Tilbury
Troll by Simon Dominic
Chapter 02 - Concept Art for Games
Prison Planet: The Entrance by Thomas Pringle
Prison Planet: Labour Camps by Thomas Pringle
Prison Planet: Prisoner Transport by Craig Sellars
Prison Planet: Heavy Ground Transport by Craig Sellars
Prison Planet: Alien Prisoner by Bart Tiongson
Prison Planet: Chief of Security by Bart Tiongson
Chapter 03: Monsters
Sewer Monster by Andrei Pervukhinl
Volcano Monster by Jason Wei Che Juan
Sea Monster by Richard Tilbury
Mountain Monster by Simon Dominic
Chapter 04 - Sci-fi Cities
Futuristic Market Place by Ignacio Bazan Lazcano
Desert City by Jama jurabaev
Futuristic Dock by Richard Tilbury
Wealthy City by Robh Ruppel
Chapter 05 - Futuristic Marines
Futuristic Marine by Svetlin Velinov
All-Terrain Marine by Richard Tilbury
Female Marines by Alex Ruiz
Chapter 06 - The Five Ages of Steampunk
Historical Period by Chee Ming Wong
Transportation by Chee Ming Wong
Industrial by Chee Ming Wong
Mechanical by Chee Ming Wong
Fantasy by Chee Ming Wong
Chapter 07 - Portraiture
Male Self Portrait by Daarken (Mike Lim)
Beste Erel by Nykolai Alexander
Gabriel by Richard Tilbury
Female Self Portrait by Charlie Bowater
Chapter 08 - Matte Painting
Blocking In and Concept by Piotrek Swigut
Adding the Sky by Piotrek Swigut
Adding Elements by Piotrek Swigut
Lighting by Piotrek Swigut
Transforming the time of day by Piotrek Swigut
Chapter 09 - Complete Projects
The Making of "Diaper Faerie” by Branko Bistrovic
The Making of "Concrete 5” by Yang Xueguo
The Making of "Wasp Woman Returns” by Gediminas Pranckevičius
Featuring images by the likes of
Alp Altiner, Ian Mcque, Daniel Dociu.
For a preview of this book, simply click the pages of the book below.
This book is worth it for the amazing art alone. pages and pages of beautiful, inspiring, high quality images with a wide variety of subject matter.
Great in depth explanations with examples and step by step guides. Very useful.
the only negative thing I have to say about this is that the back of the book was slightly damaged when it arrived :( despite that this book still gets 5/5 stars from me.Review by Casper(Posted on 22/03/2017)
There is not a week where I don't look back at this book! It's simply full of incredible inspiration from so many great artists! The cover speaks for itself! This book covers every style from a to z and every artist should find what they were looking for in this book!
Really a great book!Review by Michael Guimont(Posted on 26/09/2012)
Bought them all and learned a lot
Even though I am a professional illustrator for years and years I am always interested in the techniques of other artists. The books of the "Digital Painting" series always deliver very good insights!Review by Frank(Posted on 11/06/2012)
Received my own copy few weeks ago, covers a lot of painting subjects. Liked the steampunk parts, athough it's usually not my thing.
Very useful from rookies to intermediate in the CG world and not just 2D, 3D artists could get useful tips from this book.
Really looking forward to the fourth one coming out in september.Review by Alex(Posted on 09/05/2012)