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  • Learn to create realistic shaders (Download Only)

    6 Review(s)
    "Great Reference" - Christopher, 25 May 2016
    " This EBook helped elevate my understanding of V-Ray materials to where I feel I have better looking results and less basic materials! "
    Luciano Iurino reveals the key to creating realistic textures in a three-chapter e-book guide dedicated to shaders. Focusing on textures and lighting in 3ds Max, discover how to create the perfect textured finish to your models in this three-chapter e-book guide. Luciano’s lessons will teach you how to create the great results on both the free model provided, which you can also apply to your own assets.
    Incl. Tax: $13.65

  • 3DCreative: Issue 093 - May2013 (Download Only)

    "" - , 13 June 2021
    " "
    Last month we saw the last of our ZBrush speed sculpting projects, so this month we start afresh with a brand new series on creating that perfect ZBrush alien. To start us off, Tudor Fat shows us how to create a wheeled alien figure in his in-depth and comprehensive tutorial entitled The Engineer.
  • 3DCreative: Issue 092 - Apr2013 (Download Only)

    "" - , 13 June 2021
    " "
    In our ZBrush Speed Sculpting tutorial, talented artist Mariano Steiner shares the interesting techniques he uses to create that perfect partial-zombie-corpse in his set of all-inclusive, how-to videos. And if that wasn't enough, we see the introduction of a brand new series on applying realistic textures and materials to objects, which is one of the most problematic areas in digital art.

3 Item(s)

per page