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  • Design characters for environments (Download Only)

    When designing characters for entertainment, it's an artist's job to describe the effects of the character's environment through their characteristics, garments, and props. This e-book shows how to craft a variety of characters for some unique worlds, discussing the considerations for each that lead to the design decisions made. The result is a collection of concepts ready for any 3D Modeler or Art Director!
    Incl. Tax: $12.42

  • FREE ISSUE - 2DArtist: Issue 136 - April 2017 (Download Only)

    Sadly 2dartist is coming to an end but the final issue is full of brilliant features! Read interviews with Ismail Inceoglu, and Maximilian Degan, peek in the sketchbook of Waiji Choo and get quick tips on sketching by Sylwia Bomba. Illustrator Nataša Ilinčić also showcases her folklore inspired works.
  • Sci-fi art fundamentals in Photoshop (Download Only)

    Sci-fi art is one of the most popular genres of concept art, used widely in games, film, animation and illustration. Yet creating a successful sci-fi image can often be a daunting task. In this five-part eBook Juan Novelletto, an experienced concept artist for the entertainment industry, demonstrates in detail how to construct a dynamic sci-fi image and reveals key tips and techniques to help you create your own impressive sci-fi artworks in Photoshop. Covering everything from the basics of ensuring you have a strong composition to handy tips for generating VFX, and including crucial advice on perfecting perspective and values, this eBook is all you need to start creating dramatic sci-fi art!
    Incl. Tax: $12.42

  • 2DArtist: Issue 133 - January 2017 (Download Only)

    In issue 133 we speak to background designer Kiersten Eagan about how she uses her art to tell stories, and illustrator Gediminas Pranckevičius talks to us about his career so far. We also take a look at the personal plein air studies of Pixar illustrator Noah Klocek, and Rachel Ho talks us through how she maintains flow in her sketches. Also in this issue, Sina P. Kasra reimagines the tale of Theseus and the Minotaur, James Wolf Strehle begins a new series teaching the fundamentals of fantasy concept art, and Peter Goethe shows how to speed paint magical lights. You can also see how to illustrate atmospheric sci-fi and fantasy scenes, paint a dark fantasy shaman, and much more!
  • Fantasy Battle Scenes (Download Only)

    What makes a great fantasy battle scene? A dramatic atmosphere, a multitude of characters, a gripping narrative, believable weapons and armor, not to mention a clear distinction between the two fighting sides. In three insightful step-by-step tutorials, Carlos Cabrera, Piotr Foksowicz, and Donovan Valdes share invaluable Photoshop techniques and professional workflows to help you develop your own captivating combat scenes.
    Incl. Tax: $12.42

  • 2DArtist Back Issues - 2016 (Download Only)

    All 12 issues of 2DArtist Magazine published in 2016.
    Incl. Tax: $33.70

  • 2DArtist Back Issues - 2015 (Download Only)

    All 12 issues of 2DArtist Magazine published in 2015.
    Incl. Tax: $33.70

  • 2DArtist: Issue 135 - March 2017 (Download Only)

    In this month’s issue we speak to concept artists Steve Chinhsuan Wang and Jason Nguyen about their exciting artwork, and illustrator Jana Heidersdorf shares her sketches and tips on generating new ideas. We also speak to freelance artist Dmitriy Pogorelov about his complex mixed media artworks. Also in this issue, Baldi Konijn shows us how to create an original costume for a stylized Egyptian guard, Amir Zand paints the legendary huntress Artemis as a futuristic sci-fi character, and Alex Olmedo demonstrates how to speed paint an animal mech. You can also learn how Jung-Hoon Lee creates his bold sci-fi scenes, and James Wolf Strehle continues his series on the fundamentals of fantasy painting with a tutorial on effective values.
  • 2DArtist: Issue 134 - February 2017 (Download Only)

    For this month’s interviews, Ashley Mackenzie shares her highly emotive illustrations for books and magazines, and Bartłomiej Gaweł showcases his work on The Witcher games. Traditional artist Sam Ectoplasm discusses her raw, visceral illustrations, and Sean Andrew Murray shares sketches from his extensive fantasy world. Also in this issue, Eduardo Rodriguez and Maciej Sidorowicz show how to plein air paint changing environments, and Klaus Pillon demonstrates how to speed paint impressive water effects. James Wolf Strehle teaches the fundamental elements of perfecting perspective in fantasy art, Jan Weßbecher shows us how he creates his dark futuristic illustrations, and much more!
  • 2DArtist: Issue 130 - October 2016 (Download Only)

    This issue features the work of two incredible senior concept artists, Richard Anderson and Brad Wright who discuss their careers in the game and film industries and share their tips for success. We also speak to illustrator David Rice about his work drawing links between nature and geometry, and comic book artist Koveck showcases his dynamic character sketches.
  • 2DArtist: Issue 128 - August 2016 (Download Only)

    In this month’s issue concept artist Ricean Vlad shows how to create a city under attack, and Alena Velichko demonstrates how to paint digitally in the style of traditional master painter J. M. W. Turner.
  • 2DArtist: Issue 126 - June 2016 (Download Only)

    This month features an interview with the awesome game artist Richard Wright, who talks about his work processes and learning new skills. We also take a look at the portfolio of up-and-coming animation artist Cathleen McAllister, and explore the gothic-inspired illustrations of traditional artist Ivan Meshkov.
  • 2DArtist: Issue 125 - May 2016 (Download Only)

    This month in 2dartist we take a look inside the sketchbooks of the wonderful Alena Tkach, who creates illustrations for games and children’s books. We also speak to freelance illustrator and concept artist Damian Audino about how he discovered digital art and launched a career in the industry.
  • 2DArtist: Issue 122 - February 2016 (Download Only)

    This month in 2dartist we have more fantastic tutorials, including a guide to using photo-bashing in your speed paintings from Alejandro Olmeda, and the next installment in Juan Novelletto’s series on sci-fi fundamentals.
  • 2DArtist: Issue 115 - July 2015 (Download Only)

    This month we have some inspiring work from both new and experienced artists. You can try our tutorial demonstrating how to use photo manipulation techniques to create a zombie, and discover how game artist J.C. Park creates his fantasy scene Silver Falcon.

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