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3D Art - Modelling, Digital and Game Art

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  • Character Design Quarterly - Sample Issue 2021 (Download Only)

    This jam-packed sample issue is an awesome amalgamation of some of the best articles that have featured in the magazine over the last couple of years. Step into magical worlds of storytelling with in-depth tutorials from Kate Pellerin and Rachelle Joy Slingerland, then learn the best way to keep a sketchbook and make it work for you with Jose Ciceraro. We also put the studio spotlight on Red Knuckles studio, and find out from Rayner Alencar why everyone should be getting into animation right now.
    Incl. Tax: Free!

  • Character Design Quarterly - Sample Issue 2019 (Download Only)

    3 Review(s)
    This sample issue features a fantastic collection of tips and tutorials from talented artists, including Shaun Bryant, Avner Geller, and Stephanie Rizo. Additionally, Ida Hem builds a sense of disappointment into her character to create a cohesive story, and Almu Redondo shows how she uses standard practices from other disciplines, such as psychology and method acting, to innovate her design choices. You can also find inspiring words and invaluable career insights from renowned artists Meg Park, Kenneth Anderson, and Max Ulichney. Enjoy!
    Incl. Tax: Free!

  • Human Head Anatomy: Stylization (Download Only)

    Join three talented artists (Pablo Muñoz Gómez, Sylwia Bomba and Abigail Larson) as they explore key expressions and demonstrate how emotion can be manifested in varying and subtle ways.
    Incl. Tax: $8.22

  • Human Head Anatomy: Planes of the Head (Download Only)

    Understanding the planes of the head is a valuable tool for any artist who wants to create well-proportioned and recognizable faces. This eBook approaches the human head from a planar perspective to help you quickly capture its major anatomical landmarks.
    Incl. Tax: $8.22

  • Human Head Anatomy: Expressions & Emotions (Download Only)

    Facial muscles are responsible for forming all the expressions we make. This eBook explores the key movements involved for different emotions, helping you translate these to your own artwork to ensure your character expressions are accurate and relatable.
    Incl. Tax: $8.22

  • Human Head Anatomy: Defining Structure (Download Only)

    In order to create realistic and recognisable portraits and sculptures, it is vital that artists become familiar with the human skull. This eBook introduces the skull's basic proportions and the muscle structure under the surface of the face.
    Incl. Tax: $8.22

  • Regular Price: $37.05

    Special Price Incl. Tax: $13.71

  • 3DCreative: Issue 088 - Dec2012 (Download Only)

    5 Review(s)
    The stunning image, which stands strong on our cover, is the result of Ali Zafati taking on the creative challenge of making his own quadruped. In our ZBrush Quadrupeds series our brilliant artists have been given complete creative freedom to show us how to create the organic forms of their quadrupeds. Ali covers everything from concept through to the final illustration as he demonstrates how to create this powerful creature.
  • 3DCreative: Issue 087 - Nov2012 (Download Only)

    1 Review(s)
    This month we bring you part one of a brilliant new tutorial series, by Andrew Hickinbottom, a talented and experienced character modeler, with a penchant for stylized pin-up girls. In this series Andrew will cover modeling, UV'ing, texturing, lighting, creating the background and post-production. Andrew kicks things off in this chapter by talking us through the modeling of his character ‘Olivia', who beautifully graces the cover.
  • Photoshop Texturing (Download Only)

    2 Review(s)
    Futuristic vehicles are popular within the CG industry and are often tackled using a variety of software and approaches. Creating a complicated model which then needs to be textured and lit can be a time consuming process, which is only necessary if the model is to be animated or used in a games engine at a later date. If you are creating a still there is an easier way to texture and light your model that will save you a lot of time and which will still produce impressive results. In this eBook Dhilip Somesh will show you how to create a simple 3D model which will then be textured, painted and lit in Photoshop to create amazing futuristic vehicle illustrations.

    Regular Price: $13.65

    Special Price Incl. Tax: $4.12

  • Vue Masterclass (Download Only)

    13 Review(s)
    Vue is an amazing piece of software which is widely used through many areas of the CG Industry, in fact I am sure many of you will have enjoyed a Vue environment in a blockbuster movie in the past without realizing it. As with most CG packages Vue provides another valuable outlet for your active imagination and provides a tool for creating stunning results in a short period of time. In this eBook Alex Popescu will be exploring and explaining ways to use the versatile tools in Vue to create stunning environments and back-drops. Vue is an exceptionally versatile piece of software and can meet the needs of almost any artist in any situation, for that reason Alex will be talking us through a variety of ways to use the software to get the best results. If you are interested in Vue as a piece of software, or if you are thinking of having a go at creating CG environments, this eBook is a must have!

    Regular Price: $13.65

    Special Price Incl. Tax: $4.12

  • 3DCreative: Issue 086 - Oct2012 (Download Only)

    2 Review(s)
    Let's get started with this issue's stunning cover by Daniel Bystedt, which is the first installment to brand new tutorial series: ZBrush Quadrapeds. ZBrush is an impressive piece of software that can accomplish so much. With endless possibilities, your imagination is the limit. In this series our brilliant artists have been given complete creative freedom to show us how to create the organic forms of their quadrapeds, and Daniel is the first to get the ball rolling!
  • 3DCreative: Issue 085 - Sep2012 (Download Only)

    6 Review(s)
    Let's start things off with the awesome image on the cover of this issue, which was created by the talented Andrei Szasz for our Building Droids series. As ever this series proves to be an priceless source of tips and tricks, as Andrei turns a concept for a recon droid into a 3D model using 3ds Max. Sharing his step-by-step approach to modeling the droid, he talks us through how to create each part using tools and simple techniques.
  • Cartoon Critters (Download Only)

    34 Review(s)
    Creating cartoon animals is a great starting point for anyone who is thinking about having a go at 3D. Cartoon animals are usually made up of shapes and forms that are fairly simple to model, and since realism is not the focus of this kind of work, it gives you an opportunity to be expressive and experimental at all points of the creative process. In this eBook the artists will be talking you through how to approach this task, firstly by concentrating on how to create your idea, but then moving on to the modeling, texturing and post-production. Each chapter provides you with an opportunity to see into the workflow of these outstanding industry professionals and learn valuable techniques you can use in your own workflow.
    Incl. Tax: $13.65

  • 3DCreative: Issue 084 - Aug2012 (Download Only)

    1 Review(s)
    We'll start by considering the fantastic image that graces the cover of this month's issue, which was created by the talented Oleg Nikolov. References and a solid design are always important when it comes to fantasy creatures and Oleg explains how his design concept for Bagpiper was influenced by Bulgarian folklore, while also covering how he used ZBrush extensively to model and pose his mystical character.

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