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3D Art - Modelling, Digital and Game Art

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  • 3DCreative: Issue 112 - December 2014 (Download Only)

    1 Review(s)
    In this month’s issue, we chat with Marcello Baldari about his Polysketches, Pior Oberson about his brilliant character designs, and Djordje Nagulov about his anatomical studies. Learn how to create environments with Vue and ZBrush, improve your work processes in Maya, brush up on your Polypainting skills, and much more besides.
  • 3dtotal Anatomy: female figure

    42 Review(s)
    Sculpted by Dan Crossland for 3dtotal, the female figure is produced to the same standards as the original male statue, and also to scale. We calculated that our female would be around 5% shorter than our male in the real world, making her 265mm tall, minus the base (our male is 297mm, minus the base). Cast in the same neutral grey resin, together the models will make fantastic desktop companions!
    Incl. Tax: $72.78

  • 3DCreative: Issue 111 - November 2014 (Download Only)

    1 Review(s)
    This month’s magazine is chock full of brilliant characters and creatures from a host of talented artists. We’re designing alien monsters and fantastical godlike beings, catching up with pro character sculptor Glauco Longhi, and taking a ride through Jonathan Ball’s technicolor world of teddy bears and giant rampaging robots. Something for everybody!
  • Create playable levels with the UDK (Download Only)

    1 Review(s)
    Senior Environment Artist at Codemasters, Andrew Finch, reveals how to make playable levels for games using the Unreal Development Kit (UDK). Whether you are looking to create a stunning portfolio piece or just fancy trying something new, this step-by-step project guide will give you a fantastic grounding in the UDK to set you on the right foot for your future game-creation adventures!
    Incl. Tax: $12.07

  • 3DCreative: Issue 108 - August 2014 (Download Only)

    1 Review(s)
    This month we speak to Argentine animation legend Juan José Campanella ahead of his star-studded new family movie, The Unbeatables. Louie Tucci shares his pearls of industry wisdom and gives us a sneaky peek at a 3D printer in action. John A. Martini cooks an actual burger in pursuit of his art, and Cézar Brandão shares a look behind one of his beautiful portraits.
  • 3DCreative: Issue 107 - July 2014 (Download Only)

    1 Review(s)
    One of the many things the artists in 3dcreative have taught us is the importance of following your passions. As such, we are pleased to be featuring the work of two of our favorite character artists: Bryan Wynia and Justin Bintz. Our cover artist Bryan reflects on his exciting career history, while Justin shares the excitement of the early stages of his success.
  • Master hard-surface modeling in Maya (Download Only)

    4 Review(s)
    Renato Gonzalez Aguilante leads an 8-part guide to vehicle creation in Maya. Discover how to turn a 2D concept drawing into an accurate and exciting 3D model of a destructive deforestation vehicle, from modeling through to rendering.
    Incl. Tax: $12.07

  • 3DCreative: Issue 103 - March 2014 (Download Only)

    1 Review(s)
    Fact: Mathieu Aerni created our cover image Get out of my yard!!! in just one night! This issue, Mathieu demonstrates that incredible 3D images don’t need to take days to create. With an understanding of sculpting anatomy and materials, you can generate interesting characters in next no time at all! Add to this helpings of character inspiration from the exceptionally talented Katon Callaway, and you get an issue packed with industry insights and helpful techniques.
  • How to animate characters (Download Only)

    6 Review(s)
    Camilo Duarte Franco, a feature film animator at MPC, reveals how to create convincing character movement, including walking, climbing stairs, running and jumping, 'sneak' movements and pushing weight. In this six-chapter e-book you'll discover detailed industry standard techniques plus helpful downloadable video tutorials to further explain the software processes and pro tips for you to apply to your own work.
    Incl. Tax: $12.07

  • 3DCreative: Issue 102 - February 2014 (Download Only)

    1 Review(s)
    This month, it is time to get started on some exciting new projects! Learn how to create a strong basis for your images with previz guidance to help you develop photoreal scenes and classic cars. You can also find out how to turn your photographs into perfect tillable textures with our guide to creating a texture library.
  • 3DCreative Back Issues - 2013 (Download Only)

    1 Review(s)
    All 12 issues published in 2013

    Regular Price: $32.75

    Special Price Incl. Tax: $12.12

  • 3DCreative: Issue 101 - January 2014 (Download Only)

    1 Review(s)
    To kick-start another year of fantastic 3D creations, we have loads of inspiring content to get you thinking. Why not begin 2014 by developing your own texture library with Scott Davis, or hone your prop-sculpting skills with Joseph Harford?
  • 3DCreative: Issue 100 - December 2013 (Download Only)

    2 Review(s)
    Welcome to the celebratory issue 100 of 3dcreative magazine! To celebrate 100 months of 3dcreative, we speak to 3D printing master, Joshua Harker and digital sculpting hero, Rafael Grassetti about their thoughts on the future of 3D art. And, as ever, we have our monthly crop of awesome tutorials, project overviews and ZBrush sketchbooks for you to devour.
  • 3ds Max Projects

    27 Review(s)
    If you’ve ever wanted to know more about modeling, texturing, rigging, animating and lighting in Autodesk’s 3ds Max software, then this book is for you. The chapters in 3ds Max Projects deal with diverse topics including modeling characters and vehicles for beginners, character rigging, animation and topology, blending 3D and photography, and FX particles and dynamics. Written by 11 top industry artists, including community favorites Matt Chandler, Andrew Hickinbottom and Diego Maia, 3ds Max Projects is designed to be a one-stop resource for those looking to create 3D masterpieces.
    Incl. Tax: $36.38

  • 3DCreative: Issue 099 - November 2013 (Download Only)

    1 Review(s)
    This month, the 3dcreative habitat is a hub of biodiversity populated by frogs, lizard monsters, goblins, mermaids and even a few humans. Character designers will be in their element, as we have plenty of advice to help you develop your own concepts - be they photoreal, cartoon or completely imaginary!

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