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3D Art - Modelling, Digital and Game Art

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  • Regular Price: $35.29

    Special Price Incl. Tax: $13.06

  • Create playable levels with the UDK (Download Only)

    1 Review(s)
    Senior Environment Artist at Codemasters, Andrew Finch, reveals how to make playable levels for games using the Unreal Development Kit (UDK). Whether you are looking to create a stunning portfolio piece or just fancy trying something new, this step-by-step project guide will give you a fantastic grounding in the UDK to set you on the right foot for your future game-creation adventures!
    Incl. Tax: $13.01

  • 3DCreative: Issue 110 - October 2014 (Download Only)

    In this month’s issue, we’re going to the movies with Ken Barthelmey (The Maze Runner) and Iker García Santander (Justin and the Knights of Valour), as they share their thoughts on the industry and experiences from the world of film. We’re also happy to be trying something new with our Spotlight feature, a versatile space for different kinds of 3D artists and their projects. This month, we’re proud to feature traditional sculptor Jonathan Payne and his extraordinary clay creations. They’re pretty unsettling – you’ve been warned!
  • 3DCreative: Issue 109 - September 2014 (Download Only)

    We’re kicking off this month with two wonderful interviewees, Leticia Reinaldo and Nikita Veprikov, both of whom have something to say about finding your own voice and, most important of all, having fun! We certainly hope you have fun reading this issue, where we’ve gathered a wealth of knowledge and resources to help you learn, improve, and find that creative voice we all look for.
  • 3DCreative: Issue 107 - July 2014 (Download Only)

    1 Review(s)
    One of the many things the artists in 3dcreative have taught us is the importance of following your passions. As such, we are pleased to be featuring the work of two of our favorite character artists: Bryan Wynia and Justin Bintz. Our cover artist Bryan reflects on his exciting career history, while Justin shares the excitement of the early stages of his success.
  • 3DCreative: Issue 104 - April 2014 (Download Only)

    It’s important to experiment and find your skills and passions. With this in mind, we have a varied array of tutorials to help you to refine your practice: from hard-surface modeling to texturing and sketching. You’ll also find creative advice from some of the industry’s top character designers including Kurt Papstein and our cover artist, Jeff Miller. Alongside this, discover software tips and tricks for 3ds Max, Maya, ZBrush and more! There’s plenty inside to help you refine your practice, so it’s time to get working!
  • 3DCreative: Issue 103 - March 2014 (Download Only)

    1 Review(s)
    Fact: Mathieu Aerni created our cover image Get out of my yard!!! in just one night! This issue, Mathieu demonstrates that incredible 3D images don’t need to take days to create. With an understanding of sculpting anatomy and materials, you can generate interesting characters in next no time at all! Add to this helpings of character inspiration from the exceptionally talented Katon Callaway, and you get an issue packed with industry insights and helpful techniques.
  • 3DCreative: Issue 102 - February 2014 (Download Only)

    1 Review(s)
    This month, it is time to get started on some exciting new projects! Learn how to create a strong basis for your images with previz guidance to help you develop photoreal scenes and classic cars. You can also find out how to turn your photographs into perfect tillable textures with our guide to creating a texture library.
  • 3DCreative: Issue 101 - January 2014 (Download Only)

    1 Review(s)
    To kick-start another year of fantastic 3D creations, we have loads of inspiring content to get you thinking. Why not begin 2014 by developing your own texture library with Scott Davis, or hone your prop-sculpting skills with Joseph Harford?
  • Cedric Seaut's Character Modeling (Download Only)

    15 Review(s)
    The aim of this eBook is to provide both an efficient and methodical approach to creating characters that can encompass both organic and mechanical components and equip artists with the knowledge to learn techniques used by industry professionals. The series provides an in depth account of creating a character from the concept and base mesh stages through to the final detailing and high poly sculpt.

    Regular Price: $13.01

    Special Price Incl. Tax: $3.92

  • 3DCreative: Issue 063 - November 2010 (Download Only)

    Forget bonfires, fireworks and Halloween. What we have in store for you this month is truly exciting! We have said a fond farewell to some really great tutorial series, but as always that means we have some really great new content coming your way!
  • Lighting La Ruelle - Cinema 4D (Download Only)

    2 Review(s)
    Lighting La Ruelle is an outdoor illumination eBook that focuses on lighting a base scene under very different atmospheric conditions. The tutorial covers how to build a light rig and set up the renderer to portray an environment, which includes fog/mist, sunrise/sunset, moonlight, midday sun and overcast.

    Regular Price: $13.01

    Special Price Incl. Tax: $3.92

  • Lighting La Ruelle - 3ds Max + V-Ray (Download Only)

    5 Review(s)
    Lighting La Ruelle is an outdoor illumination eBook that focuses on lighting a base scene under very different atmospheric conditions. The tutorial covers how to build a light rig and set up the renderer to portray an environment, which includes fog/mist, sunrise/sunset, moonlight, midday sun and overcast.

    Regular Price: $13.01

    Special Price Incl. Tax: $3.92

  • Lighting La Ruelle - 3ds Max + mental ray (Download Only)

    4 Review(s)
    Lighting La Ruelle is an outdoor illumination eBook that focuses on lighting a base scene under very different atmospheric conditions. The tutorial covers how to build a light rig and set up the renderer to portray an environment, which includes fog/mist, sunrise/sunset, moonlight, midday sun and overcast.

    Regular Price: $13.01

    Special Price Incl. Tax: $3.92

  • 3DCreative: Issue 058 - June 10 (Download Only)

    1 Review(s)
    Our second new tutorial series starting this month is How to Stylize and Model Toon Animals and People. The series starts by looking at creating a cartoon animal with Jose Alves da Silva. If rigging and animation is more of your thing you will be pleased to hear that this month we continue our rigging series by Richard Kazuo and Danilo Pinheiro in Maya and Luis San Juan Pallares for 3ds Max. This month's Making Of is by Petr Nasirov. Petr talks us through making his excellent Comicon competition entry Judge Death.

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