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3D Art - Modelling, Digital and Game Art

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  • 3DCreative: Issue 124 - December 2015 (Download Only)

    3 Review(s)
    This month brings you great interviews with the likes of Dmitry Cheremisin and Matthias Develtere, tons of tutorials covering modeling, texturing and rendering, and more besides! Whether you’re in the mood for characters, objects or vehicles, fantasy or sci-fi, we hope there’s something here to tickle your fancy.

    Regular Price: $3.85

    Special Price Incl. Tax: $1.28

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  • 3DCreative: Issue 123 - November 2015 (Download Only)

    2 Review(s)
    We’re bringing you a jam-packed issue this month, with brilliant interviews and tutorials for you to get stuck into! Learn how to make sci-fi ships in 3ds Max and Maya with Victoria Passariello and Rory Björkman, or if you’re in the mood for some character art, pick up some valuable tricks from Roumen Filipov and Ryan Reid.

    Regular Price: $3.85

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  • 3DCreative: Issue 119 - July 2015 (Download Only)

    1 Review(s)
    Another month, another issue packed with great content! This time we’re catching up with great character and concept artists like Marco Plouffe, Elijah McNeal and Ran Manolov, whose work and words are sure to get your mind buzzing with inspiration. If you’re interested in mobile apps, we take a look at a great project by Jeremy Kool.

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  • 3DCreative: Issue 118 - June 2015 (Download Only)

    2 Review(s)
    Issue 118 brings you an informative joint interview with Henning Sanden and Morten Jæger, and a thoughtful chat with veteran environment artist Rob Watkins – all full of worthwhile advice that you should check out!

    Regular Price: $3.85

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  • 3DCreative: Issue 117 - May 2015 (Download Only)

    3 Review(s)
    Concept design, 3D printing, texturing, and fantastic sci-fi art are at the forefront of this month’s issue. We speak to Tor Frick and Justin Goby Fields about their accomplishments, and marvel at Paul Braddock and James W. Cain’s 3D-printed handiwork. Mohammad Attaran also shares an insightful look into the making of our exciting cover image – it’s a tale of hard work and perseverance, which are of course the key to everything!

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  • Create a photorealistic still-life (Download Only)

    2 Review(s)
    John A. Martini covers the entire process of developing a stunning photoreal scene, from pre-viz and setting up the 3ds Max physical camera, through modeling in Maya, creating objects in 3ds Max, texturing and shading, and finally culminating with in-depth tuition for lighting and rendering the final scene. Featured software includes: 3ds Max, Maya, V-Ray, Photoshop, ZBrush, and NUKE.
    Incl. Tax: $12.82

  • 3DCreative: Issue 116 - April 2015 (Download Only)

    2 Review(s)
    This month brings you enlightening interviews with concept designer Eric Lloyd Brown and character artist Andrei Cristea, and a whole heap of brilliant tutorials covering 3ds Max, Maya, and ZBrush, with resource files galore. And if you’re thinking of trying your hand at 3D printing, James W. Cain’s helpful introduction should get you equipped.

    Regular Price: $3.85

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  • 3DCreative: Issue 115 - March 2015 (Download Only)

    2 Review(s)
    Welcome aboard another issue of 3dcreative! This one’s bursting with great artwork and useful resources, especially for anyone interested in stylized designs and videogames. We meet pro illustrator Cesc Grané, learn industry tips from game artists Gavin Goulden and Viviane Herzog, admire Laura Peltomäki’s sleek and stylish ZBrush designs, and create a 3D game asset with Andrew Finch.

    Regular Price: $3.85

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  • Beginner's Character Creation in 3ds Max (Download Only)

    1 Review(s)
    This 8-part e-book on Character Creation in 3ds Max is aimed at beginners. Shareyko Dmitry Petrovich reveals how to turn a 2D concept by Denis Zilber into a fully rendered 3D character, from the first stages of mapping out reference planes, to all-out, fully detailed modeling. Seid Tursic then picks up from there and shows the important lighting and rendering stages that bring a character to life. Packed with a comprehensive detailed run-down of the entire character creation process, this is a useful resource for both aspiring and practicing character artists.
    Incl. Tax: $12.82

  • Cedric Seaut's Character Modeling (Download Only)

    15 Review(s)
    The aim of this eBook is to provide both an efficient and methodical approach to creating characters that can encompass both organic and mechanical components and equip artists with the knowledge to learn techniques used by industry professionals. The series provides an in depth account of creating a character from the concept and base mesh stages through to the final detailing and high poly sculpt.

    Regular Price: $12.82

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  • Lighting La Ruelle - Cinema 4D (Download Only)

    2 Review(s)
    Lighting La Ruelle is an outdoor illumination eBook that focuses on lighting a base scene under very different atmospheric conditions. The tutorial covers how to build a light rig and set up the renderer to portray an environment, which includes fog/mist, sunrise/sunset, moonlight, midday sun and overcast.

    Regular Price: $12.82

    Special Price Incl. Tax: $3.86

  • Lighting La Ruelle - 3ds Max + V-Ray (Download Only)

    5 Review(s)
    Lighting La Ruelle is an outdoor illumination eBook that focuses on lighting a base scene under very different atmospheric conditions. The tutorial covers how to build a light rig and set up the renderer to portray an environment, which includes fog/mist, sunrise/sunset, moonlight, midday sun and overcast.

    Regular Price: $12.82

    Special Price Incl. Tax: $3.86

  • Lighting La Ruelle - 3ds Max + mental ray (Download Only)

    4 Review(s)
    Lighting La Ruelle is an outdoor illumination eBook that focuses on lighting a base scene under very different atmospheric conditions. The tutorial covers how to build a light rig and set up the renderer to portray an environment, which includes fog/mist, sunrise/sunset, moonlight, midday sun and overcast.

    Regular Price: $12.82

    Special Price Incl. Tax: $3.86

  • 3DCreative: Issue 059 - July 2010 (Download Only)

    4 Review(s)
    This month's interview which is with the sublime character artist Abraham Valdez. Abraham has been churning out great artwork in forums that has been catching our eye for some time now, and this month we finally caught up with him for an interview. Abraham tells us about his route from being a traditional artist to creating characters for the new Medal of Honor game at EA Games in America. We also have Richard Kazuo, Danilo Pinheiro and Luis San Juan Palleres taking us one step closer to creating a finished rig for our alien character.
  • 3DCreative: Issue 058 - June 10 (Download Only)

    1 Review(s)
    Our second new tutorial series starting this month is How to Stylize and Model Toon Animals and People. The series starts by looking at creating a cartoon animal with Jose Alves da Silva. If rigging and animation is more of your thing you will be pleased to hear that this month we continue our rigging series by Richard Kazuo and Danilo Pinheiro in Maya and Luis San Juan Pallares for 3ds Max. This month's Making Of is by Petr Nasirov. Petr talks us through making his excellent Comicon competition entry Judge Death.

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