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3D Art - Modelling, Digital and Game Art

13 Item(s)

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  • Creating a stylized character (Download Only)

    2 Review(s)
    Learn how to make a fun steampunk heroine with the guidance of skilled character artist Roumen Filipov, with 3D model and texture assets included! This eBook covers an entire character creation workflow, from modeling organic and hard surfaces in ZBrush, to topology and UVing with 3ds Max, to posing and rendering the final model. Discover useful techniques that’ll add life to your characters, from creating skin pores to simple posing with the free Super Simple Rig. (ZBrush, 3ds Max with V-Ray, and Photoshop are required for this project.)
    Incl. Tax: $12.57

  • Lighting La Salle Cinema4D (Download Only)

    4 Review(s)
    This five part series will focus on the topic of setting up a variety of lighting rigs that reflect natural lighting at different times of the day and manmade interior lighting. Each of the chapters will use the same base scene as a starting point, and will show a step by step guide to finding a lighting and rendering solution that best reflects the desired lighting situation. The tutorials will explain the type of lights used and how to set up the parameters along with talking about the different methods of tackling the subject. The manipulation of textures may also be covered in order to turn a daylight scene into night scene for example. The artists will also look at some useful post production techniques in Photoshop in order to enhance a final still.
    Incl. Tax: $12.57

  • Next Gen Character - Maya (Download Only)

    2 Review(s)
    This Next Gen Character eBook tutorial provides a comprehensive guide through the process of creating a 3D character intended for use within a next gen console environment. The eBook covers all of the key stages of the 3D pipeline from sculpting the initial mesh in ZBrush and optimizing it in the principal 3D packages, through to texturing and applying next gen shaders.
    Incl. Tax: $12.57

  • Next Gen Character - 3ds Max (Download Only)

    4 Review(s)
    This Next Gen Character eBook tutorial provides a comprehensive guide through the process of creating a 3D character intended for use within a next gen console environment. The eBook covers all of the key stages of the 3D pipeline from sculpting the initial mesh in ZBrush and optimizing it in the principal 3D packages, through to texturing and applying next gen shaders.
    Incl. Tax: $12.57

  • Gothic Church Interior Creation - modo (Download Only)

    2 Review(s)
    This 47-page eBook provides a detailed account of building, texturing and lighting the interior of a Gothic church based upon a concept painting.
    Incl. Tax: $12.57

  • Gothic Church Interior Creation - Cinema 4D (Download Only)

    2 Review(s)
    This 56-page eBook provides a detailed account of building, texturing and lighting the interior of a Gothic church based upon a concept painting.
    Incl. Tax: $12.57

  • Gothic Church Interior Creation - 3ds Max (Download Only)

    4 Review(s)
    This 76-page eBook provides a detailed account of building, texturing and lighting the interior of a Gothic church based upon a concept painting.
    Incl. Tax: $12.57

  • Tuc Tuc - 3ds Max (Download Only)

    5 Review(s)
    Tuc Tuc is a precise, step-by-step tutorial eBook which begins with a vehicle model and covers the principals of applying shaders, placing it in a simple scene, lighting and rendering.
    Incl. Tax: $10.80

  • Tuc Tuc - LightWave (Download Only)

    1 Review(s)
    Tuc Tuc is a precise, step-by-step tutorial eBook which begins with a vehicle model and covers the principals of applying shaders, placing it in a simple scene, lighting and rendering.
    Incl. Tax: $10.80

  • Tuc Tuc - Maya (Download Only)

    2 Review(s)
    Tuc Tuc is a precise, step-by-step tutorial eBook which begins with a vehicle model and covers the principals of applying shaders, placing it in a simple scene, lighting and rendering.
    Incl. Tax: $10.80

  • Aquarium - 3ds Max (Download Only)

    5 Review(s)
    This 38-page tutorial series is split into six chapters and endeavors to give you an insight into how a fully realized 3D scene may be arrived at from beginning to end. The tutorial covers everything from concept sketches through to building the 3D scene, mapping and unwrapping, texturing and eventually to lighting and rendering, culminating in a final render.
    Incl. Tax: $12.57

  • Aquarium - Maya (Download Only)

    1 Review(s)
    This 41-page tutorial series is split into six chapters and endeavors to give you an insight into how a fully realized 3D scene may be arrived at from beginning to end. The tutorial covers everything from concept sketches through to building the 3D scene, mapping and unwrapping, texturing and eventually to lighting and rendering, culminating in a final render.
    Incl. Tax: $12.57

  • 3DCreative: Issue 053 - January 10 (Download Only)

    1 Review(s)
    We'll be starting a fantastic new five part tutorial series on character modeling by the second place winner of the Dominance War IV competition, Cédric Séaut using Max, beginning this month with a look at the concept of the character, focusing on the building of the character from the mesh to the basic sculpting. We also start the New Year as promised with another new tutorial series: Environment Lighting.
    Incl. Tax: $3.47

13 Item(s)

per page