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3D Art - Modelling, Digital and Game Art

8 Item(s)

per page

  • Aquarium - Cinema 4D (Download Only)

    This 42-page tutorial series is split into six chapters and endeavors to give you an insight into how a fully realized 3D scene may be arrived at from beginning to end. The tutorial covers everything from concept sketches through to building the 3D scene, mapping and unwrapping, texturing and eventually to lighting and rendering, culminating in a final render.

    Regular Price: $12.21

    Special Price Incl. Tax: $3.68

  • Joan of Arc - Cinema 4D (Download Only)

    2 Review(s)
    Originally created for 3ds Max by Michel Roger, the popular "Joan of Arc” tutorial has now been translated for Maya, LightWave, Cinema4D and Softimage XSI. This tutorial takes you through the process of creating a female character from scratch and covers modeling, texturing, mapping and finally, adding bones.

    Regular Price: $10.49

    Special Price Incl. Tax: $3.68

  • Swordmaster - Cinema 4D (Download Only)

    4 Review(s)
    Originally created by Seong-wha Jeong, the Swordmaster character has now been recreated in 3ds Max, Maya, Cinema 4D, LightWave and XSI by a talented team of artists. This precise, step-by-step tutorial shares how to produce this highly polished, low poly game character with detailed texturing for real-time rendering.

    Regular Price: $10.49

    Special Price Incl. Tax: $3.68

  • Next Gen Character - 3ds Max (Download Only)

    4 Review(s)
    This Next Gen Character eBook tutorial provides a comprehensive guide through the process of creating a 3D character intended for use within a next gen console environment. The eBook covers all of the key stages of the 3D pipeline from sculpting the initial mesh in ZBrush and optimizing it in the principal 3D packages, through to texturing and applying next gen shaders.

    Regular Price: $12.21

    Special Price Incl. Tax: $3.68

  • Next Gen Character - LightWave (Download Only)

    1 Review(s)
    This Next Gen Character eBook tutorial provides a comprehensive guide through the process of creating a 3D character intended for use within a next gen console environment. The eBook covers all of the key stages of the 3D pipeline from sculpting the initial mesh in ZBrush and optimizing it in the principal 3D packages, through to texturing and applying next gen shaders.

    Regular Price: $12.21

    Special Price Incl. Tax: $3.68

  • Next Gen Character - Maya (Download Only)

    2 Review(s)
    This Next Gen Character eBook tutorial provides a comprehensive guide through the process of creating a 3D character intended for use within a next gen console environment. The eBook covers all of the key stages of the 3D pipeline from sculpting the initial mesh in ZBrush and optimizing it in the principal 3D packages, through to texturing and applying next gen shaders.

    Regular Price: $12.21

    Special Price Incl. Tax: $3.68

  • Next Gen Character - modo (Download Only)

    This Next Gen Character eBook tutorial provides a comprehensive guide through the process of creating a 3D character intended for use within a next gen console environment. The eBook covers all of the key stages of the 3D pipeline from sculpting the initial mesh in ZBrush and optimizing it in the principal 3D packages, through to texturing and applying next gen shaders.

    Regular Price: $12.21

    Special Price Incl. Tax: $3.68

  • 3DCreative: Issue 064 - December 2010 (Download Only)

    We have got so much great content in this issue that it is hard to know where to start, but we will kick off by talking about this month's interview which is with Jian Xu. Jian is a brilliant artist that has been setting the CG community a blaze with his amazingly realistic sculpts, and his ability to create such accurate skin.

8 Item(s)

per page