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3D Art - Modelling, Digital and Game Art

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  • 3DCreative: Issue 124 - December 2015 (Download Only)

    3 Review(s)
    This month brings you great interviews with the likes of Dmitry Cheremisin and Matthias Develtere, tons of tutorials covering modeling, texturing and rendering, and more besides! Whether you’re in the mood for characters, objects or vehicles, fantasy or sci-fi, we hope there’s something here to tickle your fancy.

    Regular Price: $3.85

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  • 3DCreative: Issue 123 - November 2015 (Download Only)

    2 Review(s)
    We’re bringing you a jam-packed issue this month, with brilliant interviews and tutorials for you to get stuck into! Learn how to make sci-fi ships in 3ds Max and Maya with Victoria Passariello and Rory Björkman, or if you’re in the mood for some character art, pick up some valuable tricks from Roumen Filipov and Ryan Reid.

    Regular Price: $3.85

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  • 3DCreative: Issue 122 - October 2015 (Download Only)

    This month we get to know two brilliant and unconventional artists – Mike Winkelmann, aka beeple, and Gleb Alexandrov of Creative Shrimp – and learn about their inspirations, careers, and impressive work ethics. We also take a look behind the scenes of some inspiring ZBrush work with James Suret, Marco Plouffe and Aram Hakze.

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  • 3DCreative: Issue 121 - September 2015 (Download Only)

    1 Review(s)
    This month’s issue is crammed with variety: from colorful cartoons and ZBrush robots to Houdini abstracts and toothy dinosaur-dragons, we’ve got something for everybody! We interview Teodoru Badiu and Ruben Alvarez about their inspiring careers, learn how to sculpt facial expressions with Djordje Nagulov, create abstract Houdini artwork with Niels Prayer, troubleshoot 3D printer problems with James W. Cain, and much more.

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  • 3DCreative: Issue 119 - July 2015 (Download Only)

    1 Review(s)
    Another month, another issue packed with great content! This time we’re catching up with great character and concept artists like Marco Plouffe, Elijah McNeal and Ran Manolov, whose work and words are sure to get your mind buzzing with inspiration. If you’re interested in mobile apps, we take a look at a great project by Jeremy Kool.

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  • 3DCreative: Issue 118 - June 2015 (Download Only)

    2 Review(s)
    Issue 118 brings you an informative joint interview with Henning Sanden and Morten Jæger, and a thoughtful chat with veteran environment artist Rob Watkins – all full of worthwhile advice that you should check out!

    Regular Price: $3.85

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  • 3DCreative: Issue 117 - May 2015 (Download Only)

    3 Review(s)
    Concept design, 3D printing, texturing, and fantastic sci-fi art are at the forefront of this month’s issue. We speak to Tor Frick and Justin Goby Fields about their accomplishments, and marvel at Paul Braddock and James W. Cain’s 3D-printed handiwork. Mohammad Attaran also shares an insightful look into the making of our exciting cover image – it’s a tale of hard work and perseverance, which are of course the key to everything!

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  • 3DCreative: Issue 116 - April 2015 (Download Only)

    2 Review(s)
    This month brings you enlightening interviews with concept designer Eric Lloyd Brown and character artist Andrei Cristea, and a whole heap of brilliant tutorials covering 3ds Max, Maya, and ZBrush, with resource files galore. And if you’re thinking of trying your hand at 3D printing, James W. Cain’s helpful introduction should get you equipped.

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  • 3DCreative: Issue 114 - February 2015 (Download Only)

    If you’re a fan of sci-fi and monsters, you’re in for a treat with this new issue. We interview Seb Barker, VFX supervisor behind the upcoming Monsters: Dark Continent, and Capcom artist Naru Omori, who’s worked on such videogame series as Resident Evil and Dead Rising. We meet sculptor Jake Anderson’s clay monsters, learn how to create sci-fi vehicles in 3ds Max and Maya, and look at modeling hard-surface robots in ZBrush.

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  • 3DCreative: Issue 113 - January 2015 (Download Only)

    Welcome to our first issue of 2015, packed with great content to kick-start your year! Try modeling rugged sci-fi vehicles in 3ds Max and Maya, or creating an icy cave in ZBrush with Glen Southern, or learning about Render Masks in V-Ray 3.0 with Toni Bratincevic. How about starting some good new habits with our top tips for ZBrush and Maya?

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  • 3DTotal's Stylizing Toons (Download Only)

    3 Review(s)
    Introducing 3DTotal's Stylizing Toons tutorial eBook, which uses both 3ds Max and ZBrush. Stylized Cartoon characters are very popular in the world of CG. However they are not always well executed. The art of finding a balance between exaggeration and design has caused artists problems for a long time. In this eBook Jose Alves da Silva will be showing us how to address this balance and master it to create stunning stylized cartoons. The entire process is explained from beginning to end, starting with gathering references and creating the concept through to modelling, sculpting texturing, lighting and post-production for both an Animal and Human character. If this is the kind of CG work you are into this is a must have eBook.

    Regular Price: $12.82

    Special Price Incl. Tax: $3.86

  • Wayne Robson's Mudbox Character Creations (Download Only)

    2 Review(s)
    Mudbox Female Character is 51 pages of priceless Mudbox tuition by Wayne Robson; one of the most respected Mudbox artists in the world. This eBook provides a comprehensive guide to sculpting female characters and creatures using Mudbox. Wayne Robson will talk us through how he identifies the characteristics that define what is unique in each of our female characters and gives detailed advice as to how to sculpt these, using many of the features and tools that are available when working in Mudbox. As an added bonus Wayne has provided the base mesh he used plus hours of video training to demonstrate some of Mudbox's versatile tolls in use. From an obese and elderly women, to a vampire and werewolf, this series covers everything any beginner or experienced Mudbox user could need.

    Regular Price: $12.82

    Special Price Incl. Tax: $3.86

  • 3DTotal's Introduction to Rigging - Maya (Download Only)

    1 Review(s)
    The aim of this eBook is to show and explain how you might tackle rigging your 3D character for animation. The six chapters within this eBook will give help and advice to novices and experts who are looking to build on their rigging skills or approach rigging for the first time. The series gives a detailed step by step guide as to how to approach rigging but also shows us how to tackle common problems and issues that regularly occur even in a professional environment. The artists will be reflecting on working in the industry as well as talking us through their individual approaches to creating the best rigs possible.

    Regular Price: $12.82

    Special Price Incl. Tax: $3.86

  • 3DTotal's Introduction to Rigging - 3dsmax (Download Only)

    11 Review(s)
    The aim of this eBook is to show and explain how you might tackle rigging your 3D character for animation. The six chapters within this eBook will give help and advice to novices and experts who are looking to build on their rigging skills or approach rigging for the first time. The series gives a detailed step by step guide as to how to approach rigging but also shows us how to tackle common problems and issues that regularly occur even in a professional environment. The artists will be reflecting on working in the industry as well as talking us through their individual approaches to creating the best rigs possible.

    Regular Price: $12.82

    Special Price Incl. Tax: $3.86

  • The Art of Atomhawk Design - Volume 1

    10 Review(s)
    The Art of Atomhawk Design: Volume 1 is an exceptional collection of concept art from up-and-coming studio Atomhawk Design, ranging from characters and vehicles to environments and action scenes.

    Regular Price: $38.63

    Special Price Incl. Tax: $6.44

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