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3D Art - Modelling, Digital and Game Art

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  • 3DCreative: Issue 070 - Jun2011 (Download Only)

    1 Review(s)
    The Classical Sculpture series has been a real surprise package. The tutorials have been an insight into not only the history of sculpture and its varying styles, but also into some of the amazing tools available in ZBrush. In this issue Rafael Ghencev turns his attention to Roman Sculpture and specifically a bust.
    Incl. Tax: $3.47

  • 3DTotal's Introduction to Rigging - Maya (Download Only)

    1 Review(s)
    The aim of this eBook is to show and explain how you might tackle rigging your 3D character for animation. The six chapters within this eBook will give help and advice to novices and experts who are looking to build on their rigging skills or approach rigging for the first time. The series gives a detailed step by step guide as to how to approach rigging but also shows us how to tackle common problems and issues that regularly occur even in a professional environment. The artists will be reflecting on working in the industry as well as talking us through their individual approaches to creating the best rigs possible.
    Incl. Tax: $12.57

  • 3DCreative: Issue 067 - March2011 (Download Only)

    1 Review(s)
    Richard Tilbury will continue his fantastic Photoshop Post Effects series this month by showing us how to create a space scene using only Photoshop. If you are creating stills this series is a must have! There are some great tips in this one that will save you hours of rendering time, and leave you with some really great work.
    Incl. Tax: $3.47

  • Lighting La Salle 3DSMax + Vray (Download Only)

    6 Review(s)
    This five part series will focus on the topic of setting up a variety of lighting rigs that reflect natural lighting at different times of the day and manmade interior lighting. Each of the chapters will use the same base scene as a starting point, and will show a step by step guide to finding a lighting and rendering solution that best reflects the desired lighting situation. The tutorials will explain the type of lights used and how to set up the parameters along with talking about the different methods of tackling the subject. The manipulation of textures may also be covered in order to turn a daylight scene into night scene for example. The artists will also look at some useful post production techniques in Photoshop in order to enhance a final still.
    Incl. Tax: $12.57

  • Lighting La Salle Maya Mental Ray (Download Only)

    7 Review(s)
    This five part series will focus on the topic of setting up a variety of lighting rigs that reflect natural lighting at different times of the day and manmade interior lighting. Each of the chapters will use the same base scene as a starting point, and will show a step by step guide to finding a lighting and rendering solution that best reflects the desired lighting situation. The tutorials will explain the type of lights used and how to set up the parameters along with talking about the different methods of tackling the subject. The manipulation of textures may also be covered in order to turn a daylight scene into night scene for example. The artists will also look at some useful post production techniques in Photoshop in order to enhance a final still.
    Incl. Tax: $12.57

  • 3DCreative: Issue 065 - January 2011 (Download Only)

    1 Review(s)
    ZBrush Monsters has been an amazing series! Looking at the great images that have been created so far makes me want to give ZBrush a go! This month we are in the capable hands of Jesse Sandifer. If you like me are feeling the cold and prefer it a little warmer you will love this article as Jesse shows us how he created his Volcanic Monster.
    Incl. Tax: $3.47

6 Item(s)

per page