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3D Art - Modelling, Digital and Game Art

13 Item(s)

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  • Learn to create realistic shaders (Download Only)

    6 Review(s)
    Luciano Iurino reveals the key to creating realistic textures in a three-chapter e-book guide dedicated to shaders. Focusing on textures and lighting in 3ds Max, discover how to create the perfect textured finish to your models in this three-chapter e-book guide. Luciano’s lessons will teach you how to create the great results on both the free model provided, which you can also apply to your own assets.
    Incl. Tax: $12.21

  • 3DCreative Back Issues - 2013 (Download Only)

    1 Review(s)
    All 12 issues published in 2013

    Regular Price: $33.13

    Special Price Incl. Tax: $12.26

  • 3ds Max character creation (Download Only)

    11 Review(s)
    Andrew Hickinbottom has notoriously kept his character-creation secrets close to his chest. He reveals all in this helpful project breakdown of his popular stylized character, Olivia. Discover how he tackles modeling, texturing, lighting, and even how he creates convincing backgrounds to sell his characters in the money shot!
    Incl. Tax: $12.21

  • 3DCreative: Issue 099 - November 2013 (Download Only)

    1 Review(s)
    This month, the 3dcreative habitat is a hub of biodiversity populated by frogs, lizard monsters, goblins, mermaids and even a few humans. Character designers will be in their element, as we have plenty of advice to help you develop your own concepts - be they photoreal, cartoon or completely imaginary!
  • 3DCreative: Issue 091 - Mar2013 (Download Only)

    2 Review(s)
    Our ZBrush Character Sculpting tutorial this month is brought to us by talented CG artist Nils Meyer. Here, Nils shares invaluable techniques on creating a realistic model and skin texture on his humanoid alien creature.
  • Regular Price: $33.13

    Special Price Incl. Tax: $12.26

  • 3DCreative: Issue 089 - Jan2013 (Download Only)

    4 Review(s)
    This issue's awesome cover image is the creation of Pedro Conti, who created this character for the short animation One More Beer, which the talented 3D artist talked to us about when we caught up with him for this month's interview.
  • 3DCreative: Issue 088 - Dec2012 (Download Only)

    5 Review(s)
    The stunning image, which stands strong on our cover, is the result of Ali Zafati taking on the creative challenge of making his own quadruped. In our ZBrush Quadrupeds series our brilliant artists have been given complete creative freedom to show us how to create the organic forms of their quadrupeds. Ali covers everything from concept through to the final illustration as he demonstrates how to create this powerful creature.
  • 3DCreative: Issue 087 - Nov2012 (Download Only)

    1 Review(s)
    This month we bring you part one of a brilliant new tutorial series, by Andrew Hickinbottom, a talented and experienced character modeler, with a penchant for stylized pin-up girls. In this series Andrew will cover modeling, UV'ing, texturing, lighting, creating the background and post-production. Andrew kicks things off in this chapter by talking us through the modeling of his character ‘Olivia', who beautifully graces the cover.
  • Celeritas - Maya (Download Only)

    5 Review(s)
    In this fascinating eBook you will be guided through the creation of a complete spaceship, from concept to a complete, textured model. We begin the series in Photoshop, using some of its excellent features to help create a concept, a vital process for anyone hoping to come up with an original design. That design is then developed in 3D, following a logical and practical approach. You will be shown how to model a low poly base model which you can then develop into a high-poly version and unwrap and texture. This series is filled with all the tips and help you will need to start creating your own cool 3D spaceships.

    Regular Price: $12.21

    Special Price Incl. Tax: $3.68

  • Unreal Game Engine

    11 Review(s)
    The Unreal games engine is a hugely versatile system that has been used to power a variety of best-selling video games. In The Unreal Game Engine, environment artist Andrew Finch looks at how to create game levels from scratch using the free Unreal Development Kit, starting with modeling the environment. He then addresses the two different ways in which you can create accessories for your scene – modeling in 3ds Max and importing them, or creating them directly in UDK – before adding textures and lighting. If you’ve ever wondered what it would be like to be a level designer and wanted some practical experience, then look no further than The Unreal Game Engine.
    Incl. Tax: $36.80

    Out of stock

    Out of stock

  • 3D Masterclass: The Swordmaster in 3ds Max and ZBrush - SOLD OUT!

    15 Review(s)
    3D Masterclass: The Swordmaster in 3ds Max and ZBrush offers a truly comprehensive, step-by-step guide to modeling, sculpting, unwrapping, texturing and rendering a low poly game character. Each chapter is broken down into bite-sized steps that leave no setting or process unexplained, allowing aspiring modelers to learn at their own pace and develop a solid understanding of the character creation process. The professional workflow detailed in this book is typical of the games design industry and anyone looking to produce a portfolio-worthy character will benefit from talented character artist Gavin Goulden's extensive experience in this field.
    Incl. Tax: $18.39

    Out of stock

    Out of stock

  • ZBrush Character Sculpting: Volume 1

    26 Review(s)
    ZBrush has quickly become an integral part of the 3D modeling industry. ZBrush Character Sculpting: Volume 1 examines the tools on offer in this ground-breaking software, as well as presenting complete projects and discussing how ZSpheres make a great starting point for modeling. Drawing on the traditional roots of classical sculpture, this book also investigates how these teachings can be successfully applied to the 3D medium to create jaw-dropping sculpts.
    Incl. Tax: $36.80

    Out of stock

    Out of stock

13 Item(s)

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