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3D Art - Modelling, Digital and Game Art

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  • 3dtotal Anatomy: 3 piece set of animal figures

    1 Review(s)

    Any professional creature artist will tell you the importance of incorporating anatomical accuracy and therefore believability into your designs. Our half-écorché/half-skin animal anatomy figures offer detailed insight into the muscular structure and surface variation of animals commonly used as a basis for creature designs, capturing three distinct mammalian body types that are familiar to everyone but often misunderstood. They are a resource you can study in three dimensions, in person, which is incredibly valuable when photographs just aren’t cutting it and you aren’t able to study these animals in real life.


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    Incl. Tax: $262.14

  • 3dtotal Anatomy: Equine figure

    1 Review(s)

    The horse is known to be a particularly difficult mammal to replicate, its forms often misunderstood even by experienced artists. Regularly used as a basis for fantasy beings such as dragons, unicorns, and kelpies, a solid understanding of a horse’s anatomy goes a long way in creature design. The half-écorché/half-skin equine figure offers you the chance to study both the muscular structure and the surface variations of a horse in detail, acting as a perfect resource when photographs aren’t enough and you aren’t able to study the animal in real life. If you want to produce believable and authentic creature designs then anatomical reference such as this is a must.



    Incl. Tax: $99.86

  • Photo manipulation for quick concepts (Download Only)

    2 Review(s)
    Learn how to quickly turn ordinary photographs into new concepts with this handy eBook on photo manipulation and matte painting techniques. The four chapters cover how to use blending modes, textures, brush techniques, over-painting, and combining 2D and3D techniques to create concepts and special effects. Featuring tutorials from Mark Kolobaev, Rotyslav Zagornov, David Roya, and Mathieu ‘FreaksFx’ Roszak this eBook is the go-to guide for time saving ways to create new concepts.
    Incl. Tax: $12.42

  • 3DCreative: Issue 111 - November 2014 (Download Only)

    1 Review(s)
    This month’s magazine is chock full of brilliant characters and creatures from a host of talented artists. We’re designing alien monsters and fantastical godlike beings, catching up with pro character sculptor Glauco Longhi, and taking a ride through Jonathan Ball’s technicolor world of teddy bears and giant rampaging robots. Something for everybody!
  • Create playable levels with the UDK (Download Only)

    1 Review(s)
    Senior Environment Artist at Codemasters, Andrew Finch, reveals how to make playable levels for games using the Unreal Development Kit (UDK). Whether you are looking to create a stunning portfolio piece or just fancy trying something new, this step-by-step project guide will give you a fantastic grounding in the UDK to set you on the right foot for your future game-creation adventures!
    Incl. Tax: $12.42

  • ZBrush Characters & Creatures

    9 Review(s)
    ZBrush is a powerful program offering digital artists of all levels intuitive and inspiring workflow solutions for 3D models and 2D images. Following on from the success of other ZBrush titles such as ZBrush Character Sculpting: Volume 1, this new book focuses on the design and creation of a variety of character and creature sculpts by world-class artists including Mariano Steiner, Maarten Verhoeven, Caio César, and Kurt Papstein.
    Incl. Tax: $37.44

  • 3DCreative: Issue 108 - August 2014 (Download Only)

    1 Review(s)
    This month we speak to Argentine animation legend Juan José Campanella ahead of his star-studded new family movie, The Unbeatables. Louie Tucci shares his pearls of industry wisdom and gives us a sneaky peek at a 3D printer in action. John A. Martini cooks an actual burger in pursuit of his art, and Cézar Brandão shares a look behind one of his beautiful portraits.
  • Master Vehicle Design (Download Only)

    1 Review(s)
    This in-depth guide to mastering vehicle design reveals the processes that four pro artists take to create stunning concepts, featuring the super-talented Matt Tkocz, Ling Yun, Jason Stokes and Mike Hill!
    Incl. Tax: $12.42

  • 3DCreative: Issue 106 - June 2014 (Download Only)

    1 Review(s)
    So many of the great 3D artists we speak to tell us how important history and traditional art is to them when it comes to references and inspiration, but in this issue of 3dcreative, we will be looking at what 3D skills can bring to the world of art history! Carlos Bayod Lucini explains how he and artist Manuel Franquelo have developed the Lucida scanner which, with the help of a few 3D artists, perfectly recreates historic monuments, preserving the original for generations to come.
  • 3DCreative: Issue 103 - March 2014 (Download Only)

    1 Review(s)
    Fact: Mathieu Aerni created our cover image Get out of my yard!!! in just one night! This issue, Mathieu demonstrates that incredible 3D images don’t need to take days to create. With an understanding of sculpting anatomy and materials, you can generate interesting characters in next no time at all! Add to this helpings of character inspiration from the exceptionally talented Katon Callaway, and you get an issue packed with industry insights and helpful techniques.
  • 3DCreative: Issue 102 - February 2014 (Download Only)

    1 Review(s)
    This month, it is time to get started on some exciting new projects! Learn how to create a strong basis for your images with previz guidance to help you develop photoreal scenes and classic cars. You can also find out how to turn your photographs into perfect tillable textures with our guide to creating a texture library.
  • 3DCreative: Issue 101 - January 2014 (Download Only)

    1 Review(s)
    To kick-start another year of fantastic 3D creations, we have loads of inspiring content to get you thinking. Why not begin 2014 by developing your own texture library with Scott Davis, or hone your prop-sculpting skills with Joseph Harford?
  • 3DCreative: Issue 088 - Dec2012 (Download Only)

    5 Review(s)
    The stunning image, which stands strong on our cover, is the result of Ali Zafati taking on the creative challenge of making his own quadruped. In our ZBrush Quadrupeds series our brilliant artists have been given complete creative freedom to show us how to create the organic forms of their quadrupeds. Ali covers everything from concept through to the final illustration as he demonstrates how to create this powerful creature.
  • 3DCreative: Issue 081 - May2012 (Download Only)

    3 Review(s)
    You will notice that we're lucky enough to have yet another amazing cover image, this time created by Anto Juricic. This image comes from the Maya version of our Character Modeling series focusing on the modeling of an old man's head. This month, our two fantastic artists will be showing us how to model the features and detail onto the base model that was created in April's issue.
  • Modeling Human Anatomy - Modo (Download Only)

    3 Review(s)
    When creating a model of a human character you have to know how you are going to produce accurate anatomy. As humans we spend a lot of time looking at people and for this reason we are all very talented at spotting mistakes, or anatomy that doesn't quite look right. A good model can easily be spoiled by an incorrectly modeled feature, such as a hand, or an ear. In this eBook we will be shown how to model some of the tricky features that regularly cause artists problems, and hopefully awkward looking anatomy will be a thing of the past.

    Regular Price: $12.42

    Special Price Incl. Tax: $3.74

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