Back

3D Art - Modelling, Digital and Game Art

Items 1 to 15 of 16 total

per page

Page:
  1. 1
  2. 2
  • How to animate characters (Download Only)

    6 Review(s)
    Camilo Duarte Franco, a feature film animator at MPC, reveals how to create convincing character movement, including walking, climbing stairs, running and jumping, 'sneak' movements and pushing weight. In this six-chapter e-book you'll discover detailed industry standard techniques plus helpful downloadable video tutorials to further explain the software processes and pro tips for you to apply to your own work.
    Incl. Tax: $13.12

  • 3DCreative Back Issues - 2013 (Download Only)

    1 Review(s)
    All 12 issues published in 2013

    Regular Price: $35.61

    Special Price Incl. Tax: $13.17

  • 3DCreative: Issue 100 - December 2013 (Download Only)

    2 Review(s)
    Welcome to the celebratory issue 100 of 3dcreative magazine! To celebrate 100 months of 3dcreative, we speak to 3D printing master, Joshua Harker and digital sculpting hero, Rafael Grassetti about their thoughts on the future of 3D art. And, as ever, we have our monthly crop of awesome tutorials, project overviews and ZBrush sketchbooks for you to devour.
    Incl. Tax: $3.94

  • Unreal Game Engine

    11 Review(s)
    The Unreal games engine is a hugely versatile system that has been used to power a variety of best-selling video games. In The Unreal Game Engine, environment artist Andrew Finch looks at how to create game levels from scratch using the free Unreal Development Kit, starting with modeling the environment. He then addresses the two different ways in which you can create accessories for your scene – modeling in 3ds Max and importing them, or creating them directly in UDK – before adding textures and lighting. If you’ve ever wondered what it would be like to be a level designer and wanted some practical experience, then look no further than The Unreal Game Engine.

    Regular Price: $39.55

    Special Price Incl. Tax: $6.59

  • 3DCreative: Issue 098 - October 2013 (Download Only)

    As ever, we also have loads of awesome tutorials and project overviews from industry professionals who share their workflows and helpful advice so you can develop your own 3D masterpieces.
    Incl. Tax: $3.94

  • 3DCreative: Issue 097 - September 2013 (Download Only)

    This issue is packed with cool characters including the amazing alien featured on the cover and a strange plant creature which Tanoo Choorat teaches us how to make on page 28. But if hard surfaces are more your thing, we have a project overview for Tim Diaz's jet turbine and plenty of cars and mechs in the gallery too!
    Incl. Tax: $3.94

  • 3DCreative: Issue 096 - August 2013 (Download Only)

    7 Review(s)
    At first glance, you'll notice our usual top-notch artwork on the front cover and the usual references to the amazing content inside; but take a look beyond that familiar shell to where our tutorials usually reside, and you'll encounter a brand new design: We've changed our layouts!
    Incl. Tax: $3.94

  • 3DCreative: Issue 095 - July2013 (Download Only)

    1 Review(s)
    Stuck on sculpting the perfect person? Confused by the intricate contours of the human form? You've come to the right place! Our character-packed July issue of 3DCreative is full of insider's tips and techniques that will guide you through the process of creating your very own character.
    Incl. Tax: $3.94

  • FX Particles and Dynamics in Maya (Download Only)

    4 Review(s)
    Branching out from creating stills, this new 3DTotal eBook will instead be looking at how to set up FX and particle systems in Maya. Industry pro Mike Zugschwert takes on the task of animating some of the most common and popular effects, with water, smoke and fire all included within this six-chapter series. With tips and tricks a plenty, and accompanying movies also included, this really is a great guide for anyone looking to improve their animation skills.
    Incl. Tax: $13.12

  • 3DCreative: Issue 094 - June2013 (Download Only)

    1 Review(s)
    This issue we bring you introductions to character creation in both 3ds Max and Maya. To begin, Shareyko Dmitry Petrovich takes a 2D concept by Denis Zilber and shows you how to create reference planes and take it into the third dimension using 3ds Max. Meanwhile, Patrick Evrard gets you started in Maya with his helpful guide to creating stylized characters.
    Incl. Tax: $3.94

  • Character Production in Maya (Download Only)

    4 Review(s)
    Over the last couple of years modeling realistic 3D heads and busts has become really popular. In this eBook series Anto Juricic will explain how to do this using Maya and ZBrush. From the basic head model to a highly detailed head sculpt, through to texturing and post-production, Anto will cover every aspect of the creation process, providing us with the perfect opportunity to learn from his experience.
    Incl. Tax: $13.12

  • 3DCreative: Issue 093 - May2013 (Download Only)

    Last month we saw the last of our ZBrush speed sculpting projects, so this month we start afresh with a brand new series on creating that perfect ZBrush alien. To start us off, Tudor Fat shows us how to create a wheeled alien figure in his in-depth and comprehensive tutorial entitled The Engineer.
    Incl. Tax: $3.94

  • 3DCreative: Issue 092 - Apr2013 (Download Only)

    In our ZBrush Speed Sculpting tutorial, talented artist Mariano Steiner shares the interesting techniques he uses to create that perfect partial-zombie-corpse in his set of all-inclusive, how-to videos. And if that wasn't enough, we see the introduction of a brand new series on applying realistic textures and materials to objects, which is one of the most problematic areas in digital art.
    Incl. Tax: $3.94

  • 3DCreative: Issue 091 - Mar2013 (Download Only)

    2 Review(s)
    Our ZBrush Character Sculpting tutorial this month is brought to us by talented CG artist Nils Meyer. Here, Nils shares invaluable techniques on creating a realistic model and skin texture on his humanoid alien creature.
    Incl. Tax: $3.94

  • 3DCreative: Issue 090 - Feb2013 (Download Only)

    Next in our series on Speed Sculpting with ZBrush is a fascinating one-off tutorial by CG artist Daniel Bystedt. Daniel's tutorial gives us some handy hints on creating a realistic sculpt and divulges some of those universal sculpting tricks that can be used to create features on any humanoid model.
    Incl. Tax: $3.94

Items 1 to 15 of 16 total

per page

Page:
  1. 1
  2. 2