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3D Art - Modelling, Digital and Game Art

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  • 3DCreative: Issue 093 - May2013 (Download Only)

    Last month we saw the last of our ZBrush speed sculpting projects, so this month we start afresh with a brand new series on creating that perfect ZBrush alien. To start us off, Tudor Fat shows us how to create a wheeled alien figure in his in-depth and comprehensive tutorial entitled The Engineer.
    Incl. Tax: $3.78

  • 3DCreative: Issue 099 - November 2013 (Download Only)

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    This month, the 3dcreative habitat is a hub of biodiversity populated by frogs, lizard monsters, goblins, mermaids and even a few humans. Character designers will be in their element, as we have plenty of advice to help you develop your own concepts - be they photoreal, cartoon or completely imaginary!
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  • 3ds Max character creation (Download Only)

    11 Review(s)
    Andrew Hickinbottom has notoriously kept his character-creation secrets close to his chest. He reveals all in this helpful project breakdown of his popular stylized character, Olivia. Discover how he tackles modeling, texturing, lighting, and even how he creates convincing backgrounds to sell his characters in the money shot!
    Incl. Tax: $12.57

  • 3DCreative Back Issues - 2013 (Download Only)

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    All 12 issues published in 2013

    Regular Price: $34.11

    Special Price Incl. Tax: $12.62

  • Learn to create realistic shaders (Download Only)

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    Luciano Iurino reveals the key to creating realistic textures in a three-chapter e-book guide dedicated to shaders. Focusing on textures and lighting in 3ds Max, discover how to create the perfect textured finish to your models in this three-chapter e-book guide. Luciano’s lessons will teach you how to create the great results on both the free model provided, which you can also apply to your own assets.
    Incl. Tax: $12.57

  • Unreal Game Engine

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    The Unreal games engine is a hugely versatile system that has been used to power a variety of best-selling video games. In The Unreal Game Engine, environment artist Andrew Finch looks at how to create game levels from scratch using the free Unreal Development Kit, starting with modeling the environment. He then addresses the two different ways in which you can create accessories for your scene – modeling in 3ds Max and importing them, or creating them directly in UDK – before adding textures and lighting. If you’ve ever wondered what it would be like to be a level designer and wanted some practical experience, then look no further than The Unreal Game Engine.

    Regular Price: $37.88

    Special Price Incl. Tax: $6.32

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