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3D Art - Modelling, Digital and Game Art

11 Item(s)

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  • Beginner's Guide to ZBrush

    17 Review(s)
    Pixologic's ZBrush is the 3D world's premier digital sculpting software, widely used to create high-quality models for the video game, film, animation, and many other industries. Its uniquely intuitive approach to modeling makes it a fantastic asset for any creator hoping to realize their ideas in 3D. To usher students and 3D newcomers into comfortably using this powerful software, Beginner's Guide to ZBrush presents a thorough introduction to the program with in-depth, accessible tutorials that will guide you through ZBrush's essential tools and techniques. Covering key concepts to help you get to grips with the principles of 3D, step-by-step organic, hard-surface, and mixed-surface sculpting workflows, and an overview of external rendering and 3D printing.
    Incl. Tax: $39.18

  • 3DTotal's Photoshop Post Effects (Download Only)

    13 Review(s)
    Photoshop is becoming more and more important in the work flow of a 3D artist. If you are creating 3D stills using Photoshop is a great way to complete your image and add effects quickly and effectively. In this eBook tutorial series Photoshop Pro Richard Tilbury will be showing how to totally transform an image in Photoshop. We will start each chapter with a textured 3D model. That model will then be put into Photoshop where Rich will turn it into a polished image. Using Photoshop can be daunting to 3D artists as many see is as a tool for digital painters, but Rich has provided simple step by step techniques and methods that will transform your work flow forever.

    Regular Price: $13.00

    Special Price Incl. Tax: $3.92

  • Photo manipulation for quick concepts (Download Only)

    2 Review(s)
    Learn how to quickly turn ordinary photographs into new concepts with this handy eBook on photo manipulation and matte painting techniques. The four chapters cover how to use blending modes, textures, brush techniques, over-painting, and combining 2D and3D techniques to create concepts and special effects. Featuring tutorials from Mark Kolobaev, Rotyslav Zagornov, David Roya, and Mathieu ‘FreaksFx’ Roszak this eBook is the go-to guide for time saving ways to create new concepts.
    Incl. Tax: $13.00

  • 3DTotal's Geo2D (Download Only)

    3 Review(s)
    This eBook tutorial series resolves around the use of 3D as a starting point for digital painting. In particular we will explore the value of Google SketchUp, a free program enabling users to quickly build 3d environments using a set of intuitive tools.

    Regular Price: $13.00

    Special Price Incl. Tax: $3.92

  • Design & create quadruped beasts in ZBrush (Download Only)

    10 Review(s)
    Bring your imagination to life with our pro guide to concepting and crafting remarkable creatures using ZBrush. Each tutorial covers concept to final illustration to help you see and learn the entire process by the experts. You'll be sculpting your own organic beings in no time!
    Incl. Tax: $13.00

  • ZBrush Characters & Creatures

    9 Review(s)
    ZBrush is a powerful program offering digital artists of all levels intuitive and inspiring workflow solutions for 3D models and 2D images. Following on from the success of other ZBrush titles such as ZBrush Character Sculpting: Volume 1, this new book focuses on the design and creation of a variety of character and creature sculpts by world-class artists including Mariano Steiner, Maarten Verhoeven, Caio César, and Kurt Papstein.
    Incl. Tax: $39.18

  • Richard Tilbury's Mountain Stronghold (Download Only)

    3 Review(s)
    Suitable for all 3D software, and also using Photoshop, this eBook teaches you how to create a fantasy scene inspired by real world architecture, and how to use reference photos to get stunning effects quickly and easily. Also covered is a great system that can be used to quickly create high quality 3D stills.

    Regular Price: $13.00

    Special Price Incl. Tax: $3.92

  • Next Gen Character - 3ds Max (Download Only)

    4 Review(s)
    This Next Gen Character eBook tutorial provides a comprehensive guide through the process of creating a 3D character intended for use within a next gen console environment. The eBook covers all of the key stages of the 3D pipeline from sculpting the initial mesh in ZBrush and optimizing it in the principal 3D packages, through to texturing and applying next gen shaders.

    Regular Price: $13.00

    Special Price Incl. Tax: $3.92

  • 3DCreative: Issue 074 - Oct2011 (Download Only)

    I am going to start by talking about something really exciting. Many of you will have been reading our magazine for years now and will be more than familiar with our Swordmaster series which was originally in the magazine in 2006. In fact for many of you following the Swordmaster series may have been your first attempt at 3D. Well the Swordmaster has been updated and is back better than ever! Ignacio Bazan Lazcano has created some stunning concept work for our new character which has been handed to the outrageously talented Gavin Goulden.
    Incl. Tax: $3.59

  • 3DCreative: Issue 047 - July 2009 (Download Only)

    Our biggest new project to get your teeth stuck into this month is our Next Gen Character Creation Series, in which we have some great talents in the forms of Joseph Harford, James Busby, Gavin Goulden and John Hayes writing for you a six-part series on how to create a next gen character in 3ds Max (Joe), LightWave (James), Maya (Gavin) and last but not least, modo (John). The first chapter in the series is all about the low-res base mesh, which our artists knock up using ZSpheres in ZBrush and then proceed into the various software packages to clean it up in preparation for part two of the series: the high-res sculpt.
    Incl. Tax: $3.59

  • ZBrush Character Sculpting: Volume 1

    26 Review(s)
    ZBrush has quickly become an integral part of the 3D modeling industry. ZBrush Character Sculpting: Volume 1 examines the tools on offer in this ground-breaking software, as well as presenting complete projects and discussing how ZSpheres make a great starting point for modeling. Drawing on the traditional roots of classical sculpture, this book also investigates how these teachings can be successfully applied to the 3D medium to create jaw-dropping sculpts.
    Incl. Tax: $39.18

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11 Item(s)

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