Back

3D Art - Modelling, Digital and Game Art

8 Item(s)

per page

  • 3DCreative: Issue 060 - August 2010 (Download Only)

    This month's cover image is the handy work of this month's interviewed artist Maarten Verhoeven. Those of you who use 3DTotals galleries and forums and are regular readers of 3Dcreative will be aware of his work as it has featured in our galleries regularly. Maarten talks to us about what excites and inspires him in CG and shares some of his unique and fantastically executed characters with us.
    Incl. Tax: $3.48

  • FREE MAGAZINE - Total Issue 01 (Download Only)

    2 Review(s)
    In the very first issue you will be treated to an introduction to the 3dtotal team, and an insight into some of the projects we are working on at the moment. Additionally you can enjoy some of our sci-fi themed articles and tutorials which we hope will help take your own work to the next step.
    Incl. Tax: Free!

  • FREE MAGAZINE - Total Issue 02 (Download Only)

    Welcome to total magazine issue two! This month’s focus is squarely on anatomy, with a mix of traditional, 2D, and 3D tutorials to get stuck into. So polish those tools, crack your fingers, and refine that muscle definition or nail that pose!
    Incl. Tax: Free!

  • FREE MAGAZINE - Total Issue 03 (Download Only)

    Issue 03 of Total magazine focuses on the theme of characters, including tutorials from Randy Bishop, Denis Zilber, and Brun Croes to help you hone your character design skills. So, get stuck in and see what characters we can help you create in the issue!
    Incl. Tax: Free!

  • FREE MAGAZINE - Total Issue 04 (Download Only)

    3 Review(s)
    Issue 04 of Total magazine returns to the theme of anatomy, including features on basic form and proportions, how to prepare for a life drawing session, the structure of the human skull, and more!
    Incl. Tax: Free!

  • Digital Art Masters: Volume 7 - SOLD OUT!

    24 Review(s)
    Over the last seven years, the Digital Art Masters series has brought together over 300 fantastic examples of the world's best 2D and 3D digital art. Digital Art Masters: Volume 7 continues this tradition by ushering in a new elite group of talented artists whose images are sure to inspire and astound in equal measure. But this book doesn't just showcase beautiful art; it also offers up details of the creation process behind each image, penned by the artists themselves, presenting a unique opportunity for readers to follow in the footsteps of the masters. Covering topics ranging from fantasy and characters to scenes and cartoons, Digital Art Masters: Volume 7 has something for everyone and is sure to get those creative juices flowing.
    Incl. Tax: $40.51

    Out of stock

    Out of stock

  • 3D Masterclass: The Swordmaster in 3ds Max and ZBrush - SOLD OUT!

    15 Review(s)
    3D Masterclass: The Swordmaster in 3ds Max and ZBrush offers a truly comprehensive, step-by-step guide to modeling, sculpting, unwrapping, texturing and rendering a low poly game character. Each chapter is broken down into bite-sized steps that leave no setting or process unexplained, allowing aspiring modelers to learn at their own pace and develop a solid understanding of the character creation process. The professional workflow detailed in this book is typical of the games design industry and anyone looking to produce a portfolio-worthy character will benefit from talented character artist Gavin Goulden's extensive experience in this field.
    Incl. Tax: $18.98

    Out of stock

    Out of stock

  • Beginner's Guide to Character Creation in Maya

    15 Review(s)
    Beginner’s Guide to Character Creation in Maya continues 3dtotal’s tradition of offering helpful guides for beginners looking to step into the world of digital art. Talented 3D Animator and Trainer, Jahirul Amin, gives an insightful breakdown of how to model from scratch using Maya and Mudbox. Not only will you learn about the principles of rigging and animation, with a step-by-step guide detailing how to link the joints and create constraints and controls for animation, you will also learn how to correctly light and render your scene for porfolio-worthy presentation. Plus, in-depth chapters on anatomy will provide you with a solid foundation on which to develop your 3D character skills, so that by the end of this book you will have created your very own realistic walk cycle.
    Incl. Tax: $37.96

    Out of stock

    Out of stock

8 Item(s)

per page