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3D Art - Modelling, Digital and Game Art

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  • Creating a stylized character (Download Only)

    2 Review(s)
    Learn how to make a fun steampunk heroine with the guidance of skilled character artist Roumen Filipov, with 3D model and texture assets included! This eBook covers an entire character creation workflow, from modeling organic and hard surfaces in ZBrush, to topology and UVing with 3ds Max, to posing and rendering the final model. Discover useful techniques that’ll add life to your characters, from creating skin pores to simple posing with the free Super Simple Rig. (ZBrush, 3ds Max with V-Ray, and Photoshop are required for this project.)
    Incl. Tax: $13.24

  • Photo manipulation for quick concepts (Download Only)

    2 Review(s)
    Learn how to quickly turn ordinary photographs into new concepts with this handy eBook on photo manipulation and matte painting techniques. The four chapters cover how to use blending modes, textures, brush techniques, over-painting, and combining 2D and3D techniques to create concepts and special effects. Featuring tutorials from Mark Kolobaev, Rotyslav Zagornov, David Roya, and Mathieu ‘FreaksFx’ Roszak this eBook is the go-to guide for time saving ways to create new concepts.
    Incl. Tax: $13.24

  • 3DCreative: Issue 063 - November 2010 (Download Only)

    Forget bonfires, fireworks and Halloween. What we have in store for you this month is truly exciting! We have said a fond farewell to some really great tutorial series, but as always that means we have some really great new content coming your way!
  • 3DCreative: Issue 061 - September 2010 (Download Only)

    This month's issue heralds the fifth birthday of 3DCreative and our desire to create content that is enjoyable to our readers is as strong as ever. We continue our interior lighting tutorial series and this month our artists calm things down a little and show us how to create low level romantic lighting, using just a few light sources. We also have Wayne Robson's master class in Mudbox Female Character Creation, which this month looks at Vampires.
  • 3DCreative: Issue 060 - August 2010 (Download Only)

    This month's cover image is the handy work of this month's interviewed artist Maarten Verhoeven. Those of you who use 3DTotals galleries and forums and are regular readers of 3Dcreative will be aware of his work as it has featured in our galleries regularly. Maarten talks to us about what excites and inspires him in CG and shares some of his unique and fantastically executed characters with us.
  • 3DCreative: Issue 059 - July 2010 (Download Only)

    4 Review(s)
    This month's interview which is with the sublime character artist Abraham Valdez. Abraham has been churning out great artwork in forums that has been catching our eye for some time now, and this month we finally caught up with him for an interview. Abraham tells us about his route from being a traditional artist to creating characters for the new Medal of Honor game at EA Games in America. We also have Richard Kazuo, Danilo Pinheiro and Luis San Juan Palleres taking us one step closer to creating a finished rig for our alien character.
  • 3DCreative: Issue 058 - June 10 (Download Only)

    1 Review(s)
    Our second new tutorial series starting this month is How to Stylize and Model Toon Animals and People. The series starts by looking at creating a cartoon animal with Jose Alves da Silva. If rigging and animation is more of your thing you will be pleased to hear that this month we continue our rigging series by Richard Kazuo and Danilo Pinheiro in Maya and Luis San Juan Pallares for 3ds Max. This month's Making Of is by Petr Nasirov. Petr talks us through making his excellent Comicon competition entry Judge Death.
  • 3DCreative: Issue 057 - May 10 (Download Only)

    1 Review(s)
    This month's issue sees the final instalment of our Outdoor Environment lighting series. There is no need to fear though because next month we start our indoor environment lighting series dealt with in all the same software, and the scene is created by the interior king Viktor Fretyán. But before we get carried away we still have the final part of the Outdoor series and in this issue we deal with an Overcast Day, dealt with in 3ds Max and mental ray by Andrew Finch, 3ds Max and V-Ray by Andrzej Sykut, Maya by Luciano Iurino and Cinema 4D by Fredi Voss
  • 3DCreative: Issue 056 - April 10 (Download Only)

    1 Review(s)
    In this issue interview with Alessandro Baldasseroni, tutorial series: Environment Lighting Series for 3ds Max MR & V-Ray, Maya & Cinema4D, Character Modeling Chapter 4: Chest (ZBrush Mechanical Sculpting)t, Introduction to Rigging Series for 3ds Max&Maya
  • Beginner's Guide to Character Creation in Maya

    15 Review(s)
    Beginner’s Guide to Character Creation in Maya continues 3dtotal’s tradition of offering helpful guides for beginners looking to step into the world of digital art. Talented 3D Animator and Trainer, Jahirul Amin, gives an insightful breakdown of how to model from scratch using Maya and Mudbox. Not only will you learn about the principles of rigging and animation, with a step-by-step guide detailing how to link the joints and create constraints and controls for animation, you will also learn how to correctly light and render your scene for porfolio-worthy presentation. Plus, in-depth chapters on anatomy will provide you with a solid foundation on which to develop your 3D character skills, so that by the end of this book you will have created your very own realistic walk cycle.
    Incl. Tax: $39.90

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  • ZBrush Characters & Creatures

    10 Review(s)
    ZBrush is a powerful program offering digital artists of all levels intuitive and inspiring workflow solutions for 3D models and 2D images. Following on from the success of other ZBrush titles such as ZBrush Character Sculpting: Volume 1, this new book focuses on the design and creation of a variety of character and creature sculpts by world-class artists including Mariano Steiner, Maarten Verhoeven, Caio César, and Kurt Papstein.
    Incl. Tax: $39.90

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  • 3D Masterclass: The Swordmaster in 3ds Max and ZBrush - SOLD OUT!

    15 Review(s)
    3D Masterclass: The Swordmaster in 3ds Max and ZBrush offers a truly comprehensive, step-by-step guide to modeling, sculpting, unwrapping, texturing and rendering a low poly game character. Each chapter is broken down into bite-sized steps that leave no setting or process unexplained, allowing aspiring modelers to learn at their own pace and develop a solid understanding of the character creation process. The professional workflow detailed in this book is typical of the games design industry and anyone looking to produce a portfolio-worthy character will benefit from talented character artist Gavin Goulden's extensive experience in this field.
    Incl. Tax: $19.94

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  • ZBrush Character Sculpting: Volume 1 - SOLD OUT!

    26 Review(s)
    ZBrush has quickly become an integral part of the 3D modeling industry. ZBrush Character Sculpting: Volume 1 examines the tools on offer in this ground-breaking software, as well as presenting complete projects and discussing how ZSpheres make a great starting point for modeling. Drawing on the traditional roots of classical sculpture, this book also investigates how these teachings can be successfully applied to the 3D medium to create jaw-dropping sculpts.
    Incl. Tax: $39.90

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    Out of stock

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