Back

3D Art - Modelling, Digital and Game Art

9 Item(s)

per page

  • Create a photorealistic still-life (Download Only)

    2 Review(s)
    John A. Martini covers the entire process of developing a stunning photoreal scene, from pre-viz and setting up the 3ds Max physical camera, through modeling in Maya, creating objects in 3ds Max, texturing and shading, and finally culminating with in-depth tuition for lighting and rendering the final scene. Featured software includes: 3ds Max, Maya, V-Ray, Photoshop, ZBrush, and NUKE.
    Incl. Tax: $12.57

  • 3DCreative: Issue 102 - February 2014 (Download Only)

    1 Review(s)
    This month, it is time to get started on some exciting new projects! Learn how to create a strong basis for your images with previz guidance to help you develop photoreal scenes and classic cars. You can also find out how to turn your photographs into perfect tillable textures with our guide to creating a texture library.
    Incl. Tax: $3.78

  • Regular Price: $34.11

    Special Price Incl. Tax: $12.62

  • Photoshop Texturing (Download Only)

    2 Review(s)
    Futuristic vehicles are popular within the CG industry and are often tackled using a variety of software and approaches. Creating a complicated model which then needs to be textured and lit can be a time consuming process, which is only necessary if the model is to be animated or used in a games engine at a later date. If you are creating a still there is an easier way to texture and light your model that will save you a lot of time and which will still produce impressive results. In this eBook Dhilip Somesh will show you how to create a simple 3D model which will then be textured, painted and lit in Photoshop to create amazing futuristic vehicle illustrations.

    Regular Price: $12.57

    Special Price Incl. Tax: $3.79

  • Regular Price: $34.11

    Special Price Incl. Tax: $12.62

  • 3DCreative: Issue 083 - Jul2012 (Download Only)

    1 Review(s)
    Let's kick things off with the brilliant cover image, which is part of our building droids series. We provided Victoria Passariello with a 2D concept and technical drawings and she shows us how to build an accurate 3D model of her very useful repair droid.
    Incl. Tax: $3.47

  • 3DCreative: Issue 060 - August 2010 (Download Only)

    This month's cover image is the handy work of this month's interviewed artist Maarten Verhoeven. Those of you who use 3DTotals galleries and forums and are regular readers of 3Dcreative will be aware of his work as it has featured in our galleries regularly. Maarten talks to us about what excites and inspires him in CG and shares some of his unique and fantastically executed characters with us.
    Incl. Tax: $3.47

  • Beginner's Guide to Character Creation in Maya

    15 Review(s)
    Beginner’s Guide to Character Creation in Maya continues 3dtotal’s tradition of offering helpful guides for beginners looking to step into the world of digital art. Talented 3D Animator and Trainer, Jahirul Amin, gives an insightful breakdown of how to model from scratch using Maya and Mudbox. Not only will you learn about the principles of rigging and animation, with a step-by-step guide detailing how to link the joints and create constraints and controls for animation, you will also learn how to correctly light and render your scene for porfolio-worthy presentation. Plus, in-depth chapters on anatomy will provide you with a solid foundation on which to develop your 3D character skills, so that by the end of this book you will have created your very own realistic walk cycle.
    Incl. Tax: $37.88

    Out of stock

    Out of stock

  • 3D Masterclass: The Swordmaster in 3ds Max and ZBrush - SOLD OUT!

    15 Review(s)
    3D Masterclass: The Swordmaster in 3ds Max and ZBrush offers a truly comprehensive, step-by-step guide to modeling, sculpting, unwrapping, texturing and rendering a low poly game character. Each chapter is broken down into bite-sized steps that leave no setting or process unexplained, allowing aspiring modelers to learn at their own pace and develop a solid understanding of the character creation process. The professional workflow detailed in this book is typical of the games design industry and anyone looking to produce a portfolio-worthy character will benefit from talented character artist Gavin Goulden's extensive experience in this field.
    Incl. Tax: $18.94

    Out of stock

    Out of stock

9 Item(s)

per page