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3D Art - Modelling, Digital and Game Art

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  • Regular Price: $33.70

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  • 3DCreative: Issue 113 - January 2015 (Download Only)

    Welcome to our first issue of 2015, packed with great content to kick-start your year! Try modeling rugged sci-fi vehicles in 3ds Max and Maya, or creating an icy cave in ZBrush with Glen Southern, or learning about Render Masks in V-Ray 3.0 with Toni Bratincevic. How about starting some good new habits with our top tips for ZBrush and Maya?

    Regular Price: $3.73

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  • 3DCreative Back Issues - 2013 (Download Only)

    1 Review(s)
    All 12 issues published in 2013

    Regular Price: $33.70

    Special Price Incl. Tax: $12.47

  • Regular Price: $33.70

    Special Price Incl. Tax: $12.47

  • Regular Price: $33.70

    Special Price Incl. Tax: $12.47

  • Celeritas - Maya (Download Only)

    5 Review(s)
    In this fascinating eBook you will be guided through the creation of a complete spaceship, from concept to a complete, textured model. We begin the series in Photoshop, using some of its excellent features to help create a concept, a vital process for anyone hoping to come up with an original design. That design is then developed in 3D, following a logical and practical approach. You will be shown how to model a low poly base model which you can then develop into a high-poly version and unwrap and texture. This series is filled with all the tips and help you will need to start creating your own cool 3D spaceships.

    Regular Price: $12.42

    Special Price Incl. Tax: $3.74

  • Celeritas - 3ds Max (Download Only)

    6 Review(s)
    In this fascinating eBook you will be guided through the creation of a complete spaceship, from concept to a complete, textured model. We begin the series in Photoshop, using some of its excellent features to help create a concept, a vital process for anyone hoping to come up with an original design. That design is then developed in 3D, following a logical and practical approach. You will be shown how to model a low poly base model which you can then develop into a high-poly version and unwrap and texture. This series is filled with all the tips and help you will need to start creating your own cool 3D spaceships.

    Regular Price: $12.42

    Special Price Incl. Tax: $3.74

  • 3DTotal's Photoshop Post Effects (Download Only)

    13 Review(s)
    Photoshop is becoming more and more important in the work flow of a 3D artist. If you are creating 3D stills using Photoshop is a great way to complete your image and add effects quickly and effectively. In this eBook tutorial series Photoshop Pro Richard Tilbury will be showing how to totally transform an image in Photoshop. We will start each chapter with a textured 3D model. That model will then be put into Photoshop where Rich will turn it into a polished image. Using Photoshop can be daunting to 3D artists as many see is as a tool for digital painters, but Rich has provided simple step by step techniques and methods that will transform your work flow forever.

    Regular Price: $12.42

    Special Price Incl. Tax: $3.74

  • 3DCreative: Issue 066 - February 2011 (Download Only)

    This month's interview is with games industry pro Benoit Reginbal. Benoit is a master when it comes to creating low poly characters and painting textures. You will instantly recognise some of his models and will love his cool twist on familiar characters. Keep your eyes out for the items hidden in his models!
  • 3DCreative: Issue 064 - December 2010 (Download Only)

    We have got so much great content in this issue that it is hard to know where to start, but we will kick off by talking about this month's interview which is with Jian Xu. Jian is a brilliant artist that has been setting the CG community a blaze with his amazingly realistic sculpts, and his ability to create such accurate skin.
  • Photoshop for 3D (Download Only)

    21 Review(s)
    This six chapter eBook aims to show the value of post-production and, more specifically, the ways in which Photoshop can be used to aid the 3D pipeline. Over the course of the tutorial we shall focus on the various tools and techniques on offer in Photoshop that are frequently used to improve 3D renders.

    Regular Price: $12.42

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  • 3DCreative: Issue 047 - July 2009 (Download Only)

    Our biggest new project to get your teeth stuck into this month is our Next Gen Character Creation Series, in which we have some great talents in the forms of Joseph Harford, James Busby, Gavin Goulden and John Hayes writing for you a six-part series on how to create a next gen character in 3ds Max (Joe), LightWave (James), Maya (Gavin) and last but not least, modo (John). The first chapter in the series is all about the low-res base mesh, which our artists knock up using ZSpheres in ZBrush and then proceed into the various software packages to clean it up in preparation for part two of the series: the high-res sculpt.
  • 3D Masterclass: The Swordmaster in 3ds Max and ZBrush - SOLD OUT!

    15 Review(s)
    3D Masterclass: The Swordmaster in 3ds Max and ZBrush offers a truly comprehensive, step-by-step guide to modeling, sculpting, unwrapping, texturing and rendering a low poly game character. Each chapter is broken down into bite-sized steps that leave no setting or process unexplained, allowing aspiring modelers to learn at their own pace and develop a solid understanding of the character creation process. The professional workflow detailed in this book is typical of the games design industry and anyone looking to produce a portfolio-worthy character will benefit from talented character artist Gavin Goulden's extensive experience in this field.
    Incl. Tax: $18.71

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  • Photoshop for 3D Artists - Volume 1

    24 Review(s)
    Whatever 3D software artists use, Photoshop remains a key tool throughout the production pipeline. The techniques presented in Photoshop for 3D Artists: Volume 1 are intended to show how 2D techniques can be seamlessly blended into the 3D production pipeline.

    Regular Price: $37.44

    Special Price Incl. Tax: $6.24

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