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3D Art - Modelling, Digital and Game Art

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  • 3DCreative: Issue 124 - December 2015 (Download Only)

    3 Review(s)
    This month brings you great interviews with the likes of Dmitry Cheremisin and Matthias Develtere, tons of tutorials covering modeling, texturing and rendering, and more besides! Whether you’re in the mood for characters, objects or vehicles, fantasy or sci-fi, we hope there’s something here to tickle your fancy.

    Regular Price: $3.73

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  • 3DCreative: Issue 123 - November 2015 (Download Only)

    2 Review(s)
    We’re bringing you a jam-packed issue this month, with brilliant interviews and tutorials for you to get stuck into! Learn how to make sci-fi ships in 3ds Max and Maya with Victoria Passariello and Rory Björkman, or if you’re in the mood for some character art, pick up some valuable tricks from Roumen Filipov and Ryan Reid.

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  • 3DCreative: Issue 115 - March 2015 (Download Only)

    2 Review(s)
    Welcome aboard another issue of 3dcreative! This one’s bursting with great artwork and useful resources, especially for anyone interested in stylized designs and videogames. We meet pro illustrator Cesc Grané, learn industry tips from game artists Gavin Goulden and Viviane Herzog, admire Laura Peltomäki’s sleek and stylish ZBrush designs, and create a 3D game asset with Andrew Finch.

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  • 3DCreative: Issue 114 - February 2015 (Download Only)

    If you’re a fan of sci-fi and monsters, you’re in for a treat with this new issue. We interview Seb Barker, VFX supervisor behind the upcoming Monsters: Dark Continent, and Capcom artist Naru Omori, who’s worked on such videogame series as Resident Evil and Dead Rising. We meet sculptor Jake Anderson’s clay monsters, learn how to create sci-fi vehicles in 3ds Max and Maya, and look at modeling hard-surface robots in ZBrush.

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  • 3DCreative: Issue 113 - January 2015 (Download Only)

    Welcome to our first issue of 2015, packed with great content to kick-start your year! Try modeling rugged sci-fi vehicles in 3ds Max and Maya, or creating an icy cave in ZBrush with Glen Southern, or learning about Render Masks in V-Ray 3.0 with Toni Bratincevic. How about starting some good new habits with our top tips for ZBrush and Maya?

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  • 3DCreative Back Issues - 2013 (Download Only)

    1 Review(s)
    All 12 issues published in 2013

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  • Modeling Human Anatomy - Modo (Download Only)

    3 Review(s)
    When creating a model of a human character you have to know how you are going to produce accurate anatomy. As humans we spend a lot of time looking at people and for this reason we are all very talented at spotting mistakes, or anatomy that doesn't quite look right. A good model can easily be spoiled by an incorrectly modeled feature, such as a hand, or an ear. In this eBook we will be shown how to model some of the tricky features that regularly cause artists problems, and hopefully awkward looking anatomy will be a thing of the past.

    Regular Price: $12.42

    Special Price Incl. Tax: $3.74

  • Modeling Human Anatomy - Maya (Download Only)

    3 Review(s)
    When creating a model of a human character you have to know how you are going to produce accurate anatomy. As humans we spend a lot of time looking at people and for this reason we are all very talented at spotting mistakes, or anatomy that doesn't quite look right. A good model can easily be spoiled by an incorrectly modeled feature, such as a hand, or an ear. In this eBook we will be shown how to model some of the tricky features that regularly cause artists problems, and hopefully awkward looking anatomy will be a thing of the past.

    Regular Price: $12.42

    Special Price Incl. Tax: $3.74

  • Modeling Human Anatomy - Cinema 4D (Download Only)

    1 Review(s)
    When creating a model of a human character you have to know how you are going to produce accurate anatomy. As humans we spend a lot of time looking at people and for this reason we are all very talented at spotting mistakes, or anatomy that doesn't quite look right. A good model can easily be spoiled by an incorrectly modeled feature, such as a hand, or an ear. In this eBook we will be shown how to model some of the tricky features that regularly cause artists problems, and hopefully awkward looking anatomy will be a thing of the past.

    Regular Price: $12.42

    Special Price Incl. Tax: $3.74

  • Modeling Human Anatomy - 3ds Max (Download Only)

    8 Review(s)
    When creating a model of a human character you have to know how you are going to produce accurate anatomy. As humans we spend a lot of time looking at people and for this reason we are all very talented at spotting mistakes, or anatomy that doesn't quite look right. A good model can easily be spoiled by an incorrectly modeled feature, such as a hand, or an ear. In this eBook we will be shown how to model some of the tricky features that regularly cause artists problems, and hopefully awkward looking anatomy will be a thing of the past.

    Regular Price: $12.42

    Special Price Incl. Tax: $3.74

  • 3DTotal's Stylizing Toons (Download Only)

    3 Review(s)
    Introducing 3DTotal's Stylizing Toons tutorial eBook, which uses both 3ds Max and ZBrush. Stylized Cartoon characters are very popular in the world of CG. However they are not always well executed. The art of finding a balance between exaggeration and design has caused artists problems for a long time. In this eBook Jose Alves da Silva will be showing us how to address this balance and master it to create stunning stylized cartoons. The entire process is explained from beginning to end, starting with gathering references and creating the concept through to modelling, sculpting texturing, lighting and post-production for both an Animal and Human character. If this is the kind of CG work you are into this is a must have eBook.

    Regular Price: $12.42

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  • 3DTotal's Introduction to Rigging - Maya (Download Only)

    1 Review(s)
    The aim of this eBook is to show and explain how you might tackle rigging your 3D character for animation. The six chapters within this eBook will give help and advice to novices and experts who are looking to build on their rigging skills or approach rigging for the first time. The series gives a detailed step by step guide as to how to approach rigging but also shows us how to tackle common problems and issues that regularly occur even in a professional environment. The artists will be reflecting on working in the industry as well as talking us through their individual approaches to creating the best rigs possible.

    Regular Price: $12.42

    Special Price Incl. Tax: $3.74

  • 3DTotal's Introduction to Rigging - 3dsmax (Download Only)

    11 Review(s)
    The aim of this eBook is to show and explain how you might tackle rigging your 3D character for animation. The six chapters within this eBook will give help and advice to novices and experts who are looking to build on their rigging skills or approach rigging for the first time. The series gives a detailed step by step guide as to how to approach rigging but also shows us how to tackle common problems and issues that regularly occur even in a professional environment. The artists will be reflecting on working in the industry as well as talking us through their individual approaches to creating the best rigs possible.

    Regular Price: $12.42

    Special Price Incl. Tax: $3.74

  • Total Textures V15:R2 - "Toon Textures" (Download Only)

    2 Review(s)
    Total Textures V15:R2 - "Toon Textures" is a collection of toon and stylised textures for use in appropriate scenes. The hand-crafted textures are categorised into sets, with each set demonstrating a continuous style throughout, thus helping to maintain a consistency within a scene.

    Regular Price: $39.95

    Special Price Incl. Tax: $27.96

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