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3D Art - Modelling, Digital and Game Art

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  • FREE MAGAZINE - Total Issue 04 (Download Only)

    3 Review(s)
    Issue 04 of Total magazine returns to the theme of anatomy, including features on basic form and proportions, how to prepare for a life drawing session, the structure of the human skull, and more!
    Incl. Tax: Free!

  • FREE MAGAZINE - Total Issue 03 (Download Only)

    Issue 03 of Total magazine focuses on the theme of characters, including tutorials from Randy Bishop, Denis Zilber, and Brun Croes to help you hone your character design skills. So, get stuck in and see what characters we can help you create in the issue!
    Incl. Tax: Free!

  • FREE MAGAZINE - Total Issue 02 (Download Only)

    Welcome to total magazine issue two! This month’s focus is squarely on anatomy, with a mix of traditional, 2D, and 3D tutorials to get stuck into. So polish those tools, crack your fingers, and refine that muscle definition or nail that pose!
    Incl. Tax: Free!

  • Beginner's Guide to ZBrush

    17 Review(s)
    Pixologic's ZBrush is the 3D world's premier digital sculpting software, widely used to create high-quality models for the video game, film, animation, and many other industries. Its uniquely intuitive approach to modeling makes it a fantastic asset for any creator hoping to realize their ideas in 3D. To usher students and 3D newcomers into comfortably using this powerful software, Beginner's Guide to ZBrush presents a thorough introduction to the program with in-depth, accessible tutorials that will guide you through ZBrush's essential tools and techniques. Covering key concepts to help you get to grips with the principles of 3D, step-by-step organic, hard-surface, and mixed-surface sculpting workflows, and an overview of external rendering and 3D printing.
    Incl. Tax: $37.96

  • FREE MAGAZINE - Total Issue 01 (Download Only)

    2 Review(s)
    In the very first issue you will be treated to an introduction to the 3dtotal team, and an insight into some of the projects we are working on at the moment. Additionally you can enjoy some of our sci-fi themed articles and tutorials which we hope will help take your own work to the next step.
    Incl. Tax: Free!

  • 3DCreative: Issue 124 - December 2015 (Download Only)

    3 Review(s)
    This month brings you great interviews with the likes of Dmitry Cheremisin and Matthias Develtere, tons of tutorials covering modeling, texturing and rendering, and more besides! Whether you’re in the mood for characters, objects or vehicles, fantasy or sci-fi, we hope there’s something here to tickle your fancy.

    Regular Price: $3.79

    Special Price Incl. Tax: $1.25

  • 3DCreative: Issue 123 - November 2015 (Download Only)

    2 Review(s)
    We’re bringing you a jam-packed issue this month, with brilliant interviews and tutorials for you to get stuck into! Learn how to make sci-fi ships in 3ds Max and Maya with Victoria Passariello and Rory Björkman, or if you’re in the mood for some character art, pick up some valuable tricks from Roumen Filipov and Ryan Reid.

    Regular Price: $3.79

    Special Price Incl. Tax: $1.25

  • FREE ISSUE - 3DCreative: Issue 120 - August 2015 (Download Only)

    3dtotal’s free magazine was a hit at last year’s SIGGRAPH – thank you to everyone who picked up a copy or downloaded the digital version! Unfortunately we can’t be at SIGGRAPH this year, but to keep up the sharing spirit, we’re releasing this free edition of 3dcreative instead. This issue contains all the usual features and inspirational artwork, at no cost!
    Incl. Tax: Free!

  • Create photorealistic cars in 3ds Max (Download Only)

    1 Review(s)
    Photorealistic car renders are a staple of the 3D industry, but mastering this subject is notoriously difficult! To lead you through these complex steps, 3ds Max pro Hasan Bajramović explains the process over eight chapters as he guides you through the creation of a 1936 Delage D8 120S. From blocking out the basic shape, modeling the interior, to image-based lighting, this eBook covers it all to help you become a master of creating vintage cars.
    Incl. Tax: $12.60

  • 3DCreative: Issue 118 - June 2015 (Download Only)

    2 Review(s)
    Issue 118 brings you an informative joint interview with Henning Sanden and Morten Jæger, and a thoughtful chat with veteran environment artist Rob Watkins – all full of worthwhile advice that you should check out!

    Regular Price: $3.79

    Special Price Incl. Tax: $1.25

  • Create a photorealistic still-life (Download Only)

    2 Review(s)
    John A. Martini covers the entire process of developing a stunning photoreal scene, from pre-viz and setting up the 3ds Max physical camera, through modeling in Maya, creating objects in 3ds Max, texturing and shading, and finally culminating with in-depth tuition for lighting and rendering the final scene. Featured software includes: 3ds Max, Maya, V-Ray, Photoshop, ZBrush, and NUKE.
    Incl. Tax: $12.60

  • 3DCreative: Issue 116 - April 2015 (Download Only)

    2 Review(s)
    This month brings you enlightening interviews with concept designer Eric Lloyd Brown and character artist Andrei Cristea, and a whole heap of brilliant tutorials covering 3ds Max, Maya, and ZBrush, with resource files galore. And if you’re thinking of trying your hand at 3D printing, James W. Cain’s helpful introduction should get you equipped.

    Regular Price: $3.79

    Special Price Incl. Tax: $1.25

  • Character Creation in Maya (Download Only)

    2 Review(s)
    Over the course of 8 parts, Patrick Evrard reveals a host of useful tips for creating a stylized character in Maya. Starting with a comprehensive and insightful breakdown of the major tools involved in character creation, Patrick moves through modeling, lighting, texturing, and rendering, before moving on to those finishing touches in post-production. Discover everything you need to know about creating a character in Maya!
    Incl. Tax: $12.60

  • Beginner's Character Creation in 3ds Max (Download Only)

    1 Review(s)
    This 8-part e-book on Character Creation in 3ds Max is aimed at beginners. Shareyko Dmitry Petrovich reveals how to turn a 2D concept by Denis Zilber into a fully rendered 3D character, from the first stages of mapping out reference planes, to all-out, fully detailed modeling. Seid Tursic then picks up from there and shows the important lighting and rendering stages that bring a character to life. Packed with a comprehensive detailed run-down of the entire character creation process, this is a useful resource for both aspiring and practicing character artists.
    Incl. Tax: $12.60

  • Regular Price: $34.18

    Special Price Incl. Tax: $12.65

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